Items
Patch 2026-09-29.
0 items below the selected purchase-share filter. Purchase rates use all player appearances in this selection.
| Item | Slot | Tier | Cost | Win rate when bought | Edge over same-tier items | Purchase rate |
|---|---|---|---|---|---|---|
| vitality | 3 | 3,200 | 40.4% ± 0.2 (n=180,969) | -6.7 pp | 3.9% | |
| spirit | 3 | 3,200 | 40.5% ± 0.3 (n=95,425) | -6.1 pp | 2.1% | |
| spirit | 1 | 800 | 44.3% ± 0.3 (n=94,648) | -4.0 pp | 2.0% | |
| vitality | 3 | 3,200 | 45.9% ± 0.3 (n=149,363) | -3.3 pp | 3.2% | |
| spirit | 3 | 3,200 | 46.0% ± 0.4 (n=71,837) | -1.0 pp | 1.5% | |
| spirit | 3 | 3,200 | 46.2% ± 0.5 (n=38,590) | -3.0 pp | 0.8% | |
| Express Shot | weapon | 3 | 3,200 | 46.6% ± 0.2 (n=275,766) | -2.4 pp | 5.9% |
| vitality | 1 | 800 | 47.3% ± 0.3 (n=148,385) | -2.2 pp | 3.2% | |
| vitality | 2 | 1,600 | 47.3% ± 0.3 (n=97,433) | -2.3 pp | 2.1% | |
| weapon | 2 | 1,600 | 47.3% ± 0.2 (n=312,801) | -2.4 pp | 6.7% | |
| spirit | 3 | 3,200 | 47.3% ± 0.2 (n=234,876) | -0.6 pp | 5.1% | |
| weapon | 3 | 3,200 | 47.4% ± 0.2 (n=346,862) | -3.4 pp | 7.5% | |
| weapon | 2 | 1,600 | 47.5% ± 0.2 (n=190,173) | -2.6 pp | 4.1% | |
| spirit | 1 | 800 | 47.6% ± 0.3 (n=87,015) | -2.1 pp | 1.9% | |
| vitality | 2 | 1,600 | 48.2% ± 0.4 (n=76,224) | -1.3 pp | 1.6% | |
| spirit | 1 | 800 | 48.3% ± 0.1 (n=1,562,814) | -1.7 pp | 33.7% | |
| vitality | 3 | 3,200 | 48.4% ± 0.2 (n=154,913) | -1.5 pp | 3.3% | |
| spirit | 2 | 1,600 | 48.7% ± 0.3 (n=91,264) | -1.5 pp | 2.0% | |
| spirit | 2 | 1,600 | 48.7% ± 0.2 (n=426,115) | -0.7 pp | 9.2% | |
| spirit | 2 | 1,600 | 48.8% ± 0.1 (n=512,239) | -1.2 pp | 11.0% | |
| spirit | 3 | 3,200 | 48.9% ± 0.1 (n=1,492,079) | -2.1 pp | 32.1% | |
| weapon | 1 | 800 | 49.1% ± 0.1 (n=625,419) | -0.8 pp | 13.5% | |
| weapon | 1 | 800 | 49.1% ± 0.2 (n=398,746) | -0.9 pp | 8.6% | |
| vitality | 3 | 3,200 | 49.2% ± 0.2 (n=384,516) | -2.1 pp | 8.3% | |
| spirit | 1 | 800 | 49.3% ± 0.1 (n=759,243) | -0.3 pp | 16.4% | |
| vitality | 2 | 1,600 | 49.4% ± 0.1 (n=1,020,303) | -0.1 pp | 22.0% | |
| weapon | 2 | 1,600 | 49.4% ± 0.1 (n=491,238) | -0.2 pp | 10.6% | |
| vitality | 2 | 1,600 | 49.4% ± 0.2 (n=419,221) | -0.3 pp | 9.0% | |
| vitality | 3 | 3,200 | 49.5% ± 0.3 (n=110,952) | -1.3 pp | 2.4% | |
| weapon | 3 | 3,200 | 49.5% ± 0.1 (n=473,337) | -0.7 pp | 10.2% | |
| vitality | 1 | 800 | 49.6% ± 0.1 (n=599,346) | -0.3 pp | 12.9% | |
| spirit | 2 | 1,600 | 49.6% ± 0.2 (n=198,040) | +0.5 pp | 4.3% | |
| weapon | 1 | 800 | 49.6% ± 0.1 (n=647,758) | -0.2 pp | 13.9% | |
| Stalker | weapon | 2 | 1,600 | 49.6% ± 0.1 (n=537,717) | +0.8 pp | 11.6% |
| vitality | 3 | 3,200 | 49.6% ± 0.1 (n=769,446) | -0.2 pp | 16.6% | |
| weapon | 2 | 1,600 | 49.7% ± 0.2 (n=157,986) | -1.4 pp | 3.4% | |
| weapon | 3 | 3,200 | 49.7% ± 0.2 (n=321,894) | -0.2 pp | 6.9% | |
| spirit | 3 | 3,200 | 49.7% ± 0.1 (n=740,602) | +1.2 pp | 15.9% | |
| vitality | 1 | 800 | 49.7% ± 0.1 (n=1,216,751) | -0.5 pp | 26.2% | |
| spirit | 1 | 800 | 49.8% ± 0.1 (n=693,985) | +0.1 pp | 14.9% | |
| spirit | 2 | 1,600 | 49.9% ± 0.1 (n=2,154,176) | -1.1 pp | 46.4% | |
| weapon | 2 | 1,600 | 49.9% ± 0.3 (n=94,511) | -0.1 pp | 2.0% | |
| spirit | 2 | 1,600 | 49.9% ± 0.1 (n=829,294) | +0.1 pp | 17.9% | |
| weapon | 1 | 800 | 50.0% ± 0.1 (n=1,263,495) | +0.2 pp | 27.2% | |
| vitality | 1 | 800 | 50.1% ± 0.2 (n=248,709) | -0.4 pp | 5.4% | |
| vitality | 2 | 1,600 | 50.1% ± 0.1 (n=602,589) | -1.4 pp | 13.0% | |
| vitality | 3 | 3,200 | 50.1% ± 0.1 (n=843,665) | -0.8 pp | 18.2% | |
| spirit | 1 | 800 | 50.1% ± 0.1 (n=2,359,200) | -0.0 pp | 50.8% | |
| weapon | 2 | 1,600 | 50.1% ± 0.2 (n=158,888) | +0.6 pp | 3.4% | |
| vitality | 1 | 800 | 50.1% ± 0.1 (n=1,540,973) | +0.1 pp | 33.2% | |
| weapon | 2 | 1,600 | 50.1% ± 0.1 (n=983,049) | -0.2 pp | 21.2% | |
| spirit | 4 | 6,400 | 50.2% ± 0.2 (n=175,287) | -2.0 pp | 3.8% | |
| vitality | 2 | 1,600 | 50.2% ± 0.1 (n=471,069) | +0.1 pp | 10.1% | |
| weapon | 2 | 1,600 | 50.2% ± 0.1 (n=1,132,516) | -0.7 pp | 24.4% | |
| weapon | 1 | 800 | 50.3% ± 0.1 (n=1,090,553) | +0.0 pp | 23.5% | |
| vitality | 2 | 1,600 | 50.3% ± 0.1 (n=710,157) | +0.9 pp | 15.3% | |
| weapon | 3 | 3,200 | 50.4% ± 0.2 (n=200,033) | -2.0 pp | 4.3% | |
| weapon | 3 | 3,200 | 50.4% ± 0.2 (n=314,481) | -0.5 pp | 6.8% | |
| vitality | 3 | 3,200 | 50.5% ± 0.2 (n=390,891) | +0.4 pp | 8.4% | |
| vitality | 3 | 3,200 | 50.5% ± 0.5 (n=36,264) | +0.1 pp | 0.8% | |
| spirit | 3 | 3,200 | 50.5% ± 0.1 (n=680,022) | +0.6 pp | 14.6% | |
| spirit | 1 | 800 | 50.5% ± 0.1 (n=1,541,075) | +0.3 pp | 33.2% | |
| weapon | 3 | 3,200 | 50.6% ± 0.2 (n=172,364) | -0.2 pp | 3.7% | |
| weapon | 2 | 1,600 | 50.6% ± 0.1 (n=699,126) | -0.9 pp | 15.1% | |
| vitality | 2 | 1,600 | 50.6% ± 0.1 (n=1,003,414) | +0.4 pp | 21.6% | |
| weapon | 2 | 1,600 | 50.6% ± 0.2 (n=423,083) | -0.0 pp | 9.1% | |
| vitality | 3 | 3,200 | 50.7% ± 0.1 (n=1,071,079) | +0.3 pp | 23.1% | |
| spirit | 1 | 800 | 50.8% ± 0.1 (n=1,707,532) | +0.0 pp | 36.8% | |
| vitality | 1 | 800 | 50.8% ± 0.1 (n=907,755) | +0.4 pp | 19.5% | |
| spirit | 3 | 3,200 | 50.8% ± 0.1 (n=1,209,919) | -0.1 pp | 26.1% | |
| weapon | 3 | 3,200 | 50.8% ± 0.4 (n=64,600) | -0.1 pp | 1.4% | |
| vitality | 2 | 1,600 | 50.9% ± 0.1 (n=1,003,681) | +0.2 pp | 21.6% | |
| weapon | 1 | 800 | 50.9% ± 0.1 (n=949,087) | +1.0 pp | 20.4% | |
| Cultist Sacrifice | weapon | 3 | 3,200 | 50.9% ± 0.1 (n=491,890) | +1.7 pp | 10.6% |
| weapon | 2 | 1,600 | 50.9% ± 0.2 (n=259,200) | -1.2 pp | 5.6% | |
| weapon | 1 | 800 | 51.0% ± 0.1 (n=721,848) | +0.4 pp | 15.5% | |
| vitality | 3 | 3,200 | 51.2% ± 0.2 (n=351,934) | -0.1 pp | 7.6% | |
| vitality | 3 | 3,200 | 51.2% ± 0.4 (n=65,224) | +1.0 pp | 1.4% | |
| spirit | 2 | 1,600 | 51.2% ± 0.2 (n=196,591) | +0.5 pp | 4.2% | |
| vitality | 2 | 1,600 | 51.3% ± 0.2 (n=283,634) | +0.2 pp | 6.1% | |
| weapon | 2 | 1,600 | 51.3% ± 0.2 (n=328,081) | +1.6 pp | 7.1% | |
| vitality | 1 | 800 | 51.4% ± 0.1 (n=1,571,515) | +1.2 pp | 33.8% | |
| vitality | 3 | 3,200 | 51.4% ± 0.3 (n=105,183) | +0.9 pp | 2.3% | |
| spirit | 2 | 1,600 | 51.5% ± 0.1 (n=1,507,173) | -0.5 pp | 32.5% | |
| vitality | 2 | 1,600 | 51.5% ± 0.2 (n=159,025) | +1.4 pp | 3.4% | |
| weapon | 3 | 3,200 | 51.6% ± 0.2 (n=186,554) | -3.1 pp | 4.0% | |
| spirit | 3 | 3,200 | 51.6% ± 0.1 (n=555,467) | +1.4 pp | 12.0% | |
| vitality | 1 | 800 | 51.6% ± 0.1 (n=1,078,478) | +1.1 pp | 23.2% | |
| spirit | 2 | 1,600 | 51.8% ± 0.2 (n=417,997) | +1.5 pp | 9.0% | |
| spirit | 2 | 1,600 | 51.8% ± 0.1 (n=526,396) | +2.0 pp | 11.3% | |
| weapon | 3 | 3,200 | 51.8% ± 0.2 (n=403,430) | +1.9 pp | 8.7% | |
| vitality | 2 | 1,600 | 51.9% ± 0.1 (n=1,211,959) | +0.6 pp | 26.1% | |
| weapon | 3 | 3,200 | 52.0% ± 0.3 (n=82,440) | +1.3 pp | 1.8% | |
| vitality | 3 | 3,200 | 52.0% ± 0.1 (n=900,896) | +1.2 pp | 19.4% | |
| spirit | 2 | 1,600 | 52.1% ± 0.1 (n=1,078,450) | +0.7 pp | 23.2% | |
| vitality | 2 | 1,600 | 52.1% ± 0.1 (n=470,819) | +0.3 pp | 10.1% | |
| vitality | 2 | 1,600 | 52.2% ± 0.1 (n=912,600) | +0.7 pp | 19.7% | |
| spirit | 3 | 3,200 | 52.3% ± 0.1 (n=1,343,613) | -0.2 pp | 28.9% | |
| weapon | 2 | 1,600 | 52.3% ± 0.2 (n=240,249) | +0.6 pp | 5.2% | |
| spirit | 3 | 3,200 | 52.3% ± 0.1 (n=641,410) | +3.1 pp | 13.8% | |
| weapon | 3 | 3,200 | 52.3% ± 0.1 (n=514,101) | +1.4 pp | 11.1% | |
| vitality | 2 | 1,600 | 52.4% ± 0.1 (n=430,444) | -0.1 pp | 9.3% | |
| vitality | 4 | 6,400 | 52.6% ± 0.2 (n=297,512) | -1.7 pp | 6.4% | |
| weapon | 2 | 1,600 | 52.7% ± 0.1 (n=497,634) | +1.1 pp | 10.7% | |
| spirit | 2 | 1,600 | 52.7% ± 0.1 (n=880,730) | +0.8 pp | 19.0% | |
| spirit | 3 | 3,200 | 52.8% ± 0.1 (n=1,753,073) | -0.7 pp | 37.8% | |
| spirit | 4 | 6,400 | 52.8% ± 0.3 (n=111,829) | -0.9 pp | 2.4% | |
| weapon | 3 | 3,200 | 52.8% ± 0.2 (n=169,271) | +0.8 pp | 3.6% | |
| weapon | 3 | 3,200 | 53.2% ± 0.2 (n=341,095) | +4.9 pp | 7.3% | |
| weapon | 2 | 1,600 | 53.3% ± 0.2 (n=244,435) | +3.6 pp | 5.3% | |
| spirit | 4 | 6,400 | 53.4% ± 0.2 (n=195,251) | -1.8 pp | 4.2% | |
| spirit | 3 | 3,200 | 53.7% ± 0.1 (n=1,052,416) | +0.4 pp | 22.7% | |
| spirit | 4 | 6,400 | 53.9% ± 0.2 (n=172,004) | +1.6 pp | 3.7% | |
| spirit | 4 | 6,400 | 53.9% ± 0.4 (n=54,425) | -2.2 pp | 1.2% | |
| spirit | 4 | 6,400 | 54.0% ± 0.1 (n=1,456,926) | -1.4 pp | 31.4% | |
| Spellbreaker | vitality | 4 | 6,400 | 54.0% ± 0.2 (n=190,399) | -0.9 pp | 4.1% |
| weapon | 4 | 6,400 | 54.0% ± 0.1 (n=563,230) | +1.7 pp | 12.1% | |
| spirit | 4 | 6,400 | 54.1% ± 0.2 (n=386,014) | -0.1 pp | 8.3% | |
| Blood Tribute | weapon | 3 | 3,200 | 54.1% ± 0.5 (n=36,016) | -0.9 pp | 0.8% |
| weapon | 3 | 3,200 | 54.3% ± 0.1 (n=455,218) | +1.7 pp | 9.8% | |
| weapon | 3 | 3,200 | 54.3% ± 0.2 (n=303,062) | +1.7 pp | 6.5% | |
| vitality | 4 | 6,400 | 54.9% ± 0.2 (n=316,339) | -1.3 pp | 6.8% | |
| vitality | 4 | 6,400 | 55.0% ± 0.2 (n=368,466) | -0.4 pp | 7.9% | |
| spirit | 4 | 6,400 | 55.0% ± 0.3 (n=121,855) | -0.1 pp | 2.6% | |
| vitality | 4 | 6,400 | 55.1% ± 0.2 (n=223,712) | -1.3 pp | 4.8% | |
| spirit | 4 | 6,400 | 55.2% ± 0.2 (n=289,637) | +0.1 pp | 6.2% | |
| vitality | 4 | 6,400 | 55.2% ± 0.2 (n=231,947) | -0.2 pp | 5.0% | |
| weapon | 4 | 6,400 | 55.3% ± 0.4 (n=68,219) | +0.3 pp | 1.5% | |
| weapon | 3 | 3,200 | 55.3% ± 0.2 (n=216,249) | +5.3 pp | 4.7% | |
| vitality | 4 | 6,400 | 55.4% ± 0.2 (n=362,441) | -0.6 pp | 7.8% | |
| weapon | 4 | 6,400 | 55.4% ± 0.2 (n=210,752) | +1.2 pp | 4.5% | |
| spirit | 4 | 6,400 | 55.6% ± 0.1 (n=878,066) | +0.7 pp | 18.9% | |
| Transcendent Cooldown | spirit | 4 | 6,400 | 55.6% ± 0.1 (n=819,206) | -3.0 pp | 17.6% |
| vitality | 4 | 6,400 | 55.9% ± 0.2 (n=161,651) | +0.3 pp | 3.5% | |
| vitality | 4 | 6,400 | 55.9% ± 0.2 (n=195,255) | +1.5 pp | 4.2% | |
| weapon | 4 | 6,400 | 56.1% ± 0.2 (n=205,670) | +0.5 pp | 4.4% | |
| vitality | 4 | 6,400 | 56.1% ± 0.2 (n=186,517) | +0.9 pp | 4.0% | |
| weapon | 4 | 6,400 | 56.2% ± 0.1 (n=448,669) | -0.7 pp | 9.7% | |
| vitality | 4 | 6,400 | 56.4% ± 0.3 (n=118,140) | +1.7 pp | 2.5% | |
| spirit | 4 | 6,400 | 56.4% ± 0.2 (n=388,450) | +1.3 pp | 8.4% | |
| spirit | 4 | 6,400 | 56.5% ± 0.1 (n=859,704) | +0.3 pp | 18.5% | |
| vitality | 4 | 6,400 | 56.6% ± 0.2 (n=203,898) | -0.5 pp | 4.4% | |
| vitality | 4 | 6,400 | 56.9% ± 0.3 (n=88,822) | +0.6 pp | 1.9% | |
| weapon | 4 | 6,400 | 56.9% ± 0.2 (n=176,229) | -0.5 pp | 3.8% | |
| spirit | 4 | 6,400 | 57.3% ± 0.4 (n=51,220) | +2.9 pp | 1.1% | |
| weapon | 4 | 6,400 | 57.9% ± 0.3 (n=123,781) | +0.9 pp | 2.7% | |
| vitality | 4 | 6,400 | 58.1% ± 0.2 (n=310,656) | +1.9 pp | 6.7% | |
| spirit | 4 | 6,400 | 58.4% ± 0.3 (n=112,565) | -0.5 pp | 2.4% | |
| spirit | 4 | 6,400 | 58.5% ± 0.3 (n=147,654) | -0.0 pp | 3.2% | |
| Spellslinger | weapon | 4 | 6,400 | 58.7% ± 0.3 (n=146,131) | +1.1 pp | 3.1% |
| vitality | 4 | 6,400 | 58.9% ± 0.2 (n=372,053) | +3.0 pp | 8.0% | |
| weapon | 4 | 6,400 | 59.4% ± 0.2 (n=301,505) | +2.5 pp | 6.5% | |
| vitality | 4 | 6,400 | 59.8% ± 0.2 (n=153,306) | +1.8 pp | 3.3% | |
| vitality | 4 | 6,400 | 60.0% ± 0.3 (n=131,187) | +2.2 pp | 2.8% | |
| weapon | 4 | 6,400 | 60.6% ± 0.2 (n=179,802) | +2.9 pp | 3.9% | |
| weapon | 4 | 6,400 | 60.9% ± 0.3 (n=77,309) | +2.2 pp | 1.7% |
How we calculate this
In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.
Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.