Deadlock By The Numbers

Lucky Shot

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=6)—
10–20 min64.3% ± 1.3 (n=5,233)+2.3 pp
20 min or later60.5% ± 0.2 (n=174,563)+3.0 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Grey Talon58.8% ± 2.0 (n=2,353)+6.0 pp
Dynamo62.3% ± 8.5 (n=122)+3.6 pp
Calico59.3% ± 2.8 (n=1,198)+3.6 pp
Holliday58.9% ± 1.2 (n=6,411)+3.6 pp
Rem58.2% ± 2.8 (n=1,147)+3.3 pp
Yamato58.2% ± 4.7 (n=423)+3.0 pp
Silver61.9% ± 4.3 (n=491)+2.8 pp
Victor66.4% ± 7.5 (n=149)+2.7 pp
Vindicta61.9% ± 0.9 (n=10,656)+2.6 pp
Drifter61.2% ± 0.6 (n=27,712)+2.4 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers179,80260.6% ± 0.2 (n=179,802)3.9% (n=4,643,618)
1 Initiate12,28058.7% ± 0.9 (n=12,280)4.3% (n=286,633)
2 Seeker24,82860.1% ± 0.6 (n=24,828)4.4% (n=567,145)
3 Acolyte22,80861.0% ± 0.6 (n=22,808)4.2% (n=538,601)
4 Sentinel17,94260.4% ± 0.7 (n=17,942)3.9% (n=454,663)
5 Mystic15,98860.7% ± 0.8 (n=15,988)3.9% (n=412,948)
6 Ritualist15,71061.1% ± 0.8 (n=15,710)3.8% (n=417,480)
7 Emissary14,50860.8% ± 0.8 (n=14,508)3.6% (n=403,465)
8 Oracle18,68461.2% ± 0.7 (n=18,684)3.4% (n=546,368)
9 Phantom14,54062.2% ± 0.8 (n=14,540)3.4% (n=432,077)
10 Ascendant7,41161.9% ± 1.1 (n=7,411)3.5% (n=213,670)
11 Eternus3,71861.7% ± 1.6 (n=3,718)4.8% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.