Deadlock By The Numbers

Deadlock By The Numbers

Win rates for Deadlock heroes and items, computed from a sample of public matches. Every rate shows its sample size (n) and margin; rates with too few games are withheld.

Patch 2026-09-29

0 = off

Top heroes

Ranked by the low end of each win rate's likely range, so a lucky small sample does not rank high.

Hero Win rate
Rat King56.4% ± 0.2 (n=292,772)
Paige55.6% ± 0.3 (n=149,790)
Graves55.3% ± 0.3 (n=132,173)
Kelvin54.4% ± 0.4 (n=69,930)
Seven54.0% ± 0.3 (n=124,770)

Bottom heroes

Ranked by the high end of each win rate's likely range.

Hero Win rate
Deadman Danny43.2% ± 0.3 (n=122,928)
Mirage43.2% ± 0.5 (n=38,007)
Warden43.3% ± 0.5 (n=33,691)
Solomon44.2% ± 0.3 (n=115,131)
Shiv44.9% ± 0.3 (n=109,343)

Biggest movers

Change in win rate since patch 2026-05-22, in percentage points (pp).

Hero Win rate Change
Mo & Krill49.0% ± 0.3 (n=111,100)-4.1 pp
Wraith52.8% ± 0.2 (n=154,327)+4.0 pp
Calico49.5% ± 0.3 (n=81,132)-3.3 pp
Warden43.3% ± 0.5 (n=33,691)-3.0 pp
Victor53.0% ± 0.3 (n=104,917)-2.6 pp

Most bought items

Item Bought in Pick share
Extra Spirit2,359,200 games50.8%
Improved Spirit2,154,176 games46.4%
Superior Cooldown1,753,073 games37.8%
Mystic Expansion1,707,532 games36.8%
Sprint Boots1,571,515 games33.8%
How we calculate this

Win rates show observed wins divided by games, with a 95% likely range (the ± figure is half its width); n is the number of games counted. Small samples or wide ranges are withheld and those heroes are left out of the lists. Changes compare observed win rates with the previous stored patch, in percentage points (pp).

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