Deadlock By The Numbers

Superior Cooldown

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.9% ± 1.2 (n=6,375)-2.5 pp
10–20 min54.0% ± 0.2 (n=382,696)-1.0 pp
20 min or later52.4% ± 0.1 (n=1,363,998)+0.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Baba58.1% ± 0.4 (n=68,280)+0.7 pp
Kelvin58.5% ± 0.5 (n=44,840)+0.6 pp
Nurse Harrow51.5% ± 0.8 (n=16,000)+0.5 pp
McGinnis50.5% ± 0.6 (n=22,758)+0.5 pp
Violet52.5% ± 0.5 (n=46,483)+0.3 pp
Paige57.6% ± 0.3 (n=100,607)+0.3 pp
Deadman Danny47.8% ± 0.4 (n=70,476)+0.0 pp
Paradox49.3% ± 0.5 (n=46,938)+0.0 pp
Rat King59.4% ± 0.3 (n=136,178)-0.1 pp
Solomon45.2% ± 0.3 (n=99,498)-0.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,753,07352.8% ± 0.1 (n=1,753,073)37.8% (n=4,643,618)
1 Initiate115,25852.1% ± 0.3 (n=115,258)40.2% (n=286,633)
2 Seeker228,40452.6% ± 0.2 (n=228,404)40.3% (n=567,145)
3 Acolyte212,20552.7% ± 0.2 (n=212,205)39.4% (n=538,601)
4 Sentinel176,95552.8% ± 0.2 (n=176,955)38.9% (n=454,663)
5 Mystic159,10653.0% ± 0.2 (n=159,106)38.5% (n=412,948)
6 Ritualist159,15553.0% ± 0.2 (n=159,155)38.1% (n=417,480)
7 Emissary151,32453.1% ± 0.3 (n=151,324)37.5% (n=403,465)
8 Oracle197,15753.0% ± 0.2 (n=197,157)36.1% (n=546,368)
9 Phantom145,24653.4% ± 0.3 (n=145,246)33.6% (n=432,077)
10 Ascendant67,71954.3% ± 0.4 (n=67,719)31.7% (n=213,670)
11 Eternus22,76554.0% ± 0.6 (n=22,765)29.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.