Deadlock By The Numbers

Sprint Boots

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min51.9% ± 0.1 (n=962,196)+1.2 pp
10–20 min50.6% ± 0.1 (n=548,430)+1.4 pp
20 min or later50.3% ± 0.4 (n=60,889)+0.6 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Pocket47.4% ± 2.3 (n=1,885)+2.4 pp
Nurse Harrow51.0% ± 1.2 (n=6,317)+2.0 pp
Lady Geist50.5% ± 0.5 (n=46,910)+1.7 pp
Kelvin55.3% ± 0.5 (n=42,248)+1.6 pp
Wraith54.5% ± 0.5 (n=31,503)+1.5 pp
Victor53.9% ± 0.4 (n=60,282)+1.5 pp
Apollo53.4% ± 1.3 (n=5,771)+1.4 pp
Shiv46.5% ± 0.9 (n=10,771)+1.4 pp
Ivy55.0% ± 0.6 (n=31,211)+1.3 pp
Solomon45.5% ± 0.9 (n=11,816)+1.0 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,571,51551.4% ± 0.1 (n=1,571,515)33.8% (n=4,643,618)
1 Initiate87,36051.5% ± 0.3 (n=87,360)30.5% (n=286,633)
2 Seeker184,41251.5% ± 0.2 (n=184,412)32.5% (n=567,145)
3 Acolyte180,76552.0% ± 0.2 (n=180,765)33.6% (n=538,601)
4 Sentinel157,73951.6% ± 0.2 (n=157,739)34.7% (n=454,663)
5 Mystic145,34851.7% ± 0.3 (n=145,348)35.2% (n=412,948)
6 Ritualist147,60151.7% ± 0.3 (n=147,601)35.4% (n=417,480)
7 Emissary144,38551.4% ± 0.3 (n=144,385)35.8% (n=403,465)
8 Oracle191,69051.2% ± 0.2 (n=191,690)35.1% (n=546,368)
9 Phantom148,21551.4% ± 0.3 (n=148,215)34.3% (n=432,077)
10 Ascendant69,70851.5% ± 0.4 (n=69,708)32.6% (n=213,670)
11 Eternus21,38051.2% ± 0.7 (n=21,380)27.4% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.