Deadlock By The Numbers

Extra Spirit

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.0% ± 0.1 (n=1,805,507)-0.1 pp
10–20 min48.7% ± 0.2 (n=386,964)-0.3 pp
20 min or later54.4% ± 0.2 (n=166,728)+1.9 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Paradox47.3% ± 1.1 (n=8,593)+2.1 pp
McGinnis50.1% ± 0.8 (n=14,243)+2.1 pp
Pocket47.5% ± 0.6 (n=31,088)+1.7 pp
Warden47.9% ± 1.0 (n=9,534)+1.3 pp
Lady Geist49.5% ± 0.4 (n=63,792)+0.8 pp
Infernus47.6% ± 0.3 (n=143,750)+0.7 pp
Kelvin55.0% ± 0.4 (n=54,738)+0.6 pp
Victor53.2% ± 0.3 (n=90,448)+0.6 pp
Violet48.2% ± 0.3 (n=79,870)+0.5 pp
Graves55.6% ± 0.3 (n=96,263)+0.4 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers2,359,20050.1% ± 0.1 (n=2,359,200)50.8% (n=4,643,618)
1 Initiate153,24550.3% ± 0.3 (n=153,245)53.5% (n=286,633)
2 Seeker304,30350.6% ± 0.2 (n=304,303)53.7% (n=567,145)
3 Acolyte286,40350.5% ± 0.2 (n=286,403)53.2% (n=538,601)
4 Sentinel238,02650.3% ± 0.2 (n=238,026)52.4% (n=454,663)
5 Mystic213,32750.4% ± 0.2 (n=213,327)51.7% (n=412,948)
6 Ritualist212,42250.1% ± 0.2 (n=212,422)50.9% (n=417,480)
7 Emissary201,14150.1% ± 0.2 (n=201,141)49.9% (n=403,465)
8 Oracle263,53849.9% ± 0.2 (n=263,538)48.2% (n=546,368)
9 Phantom201,81950.2% ± 0.2 (n=201,819)46.7% (n=432,077)
10 Ascendant96,29450.4% ± 0.3 (n=96,294)45.1% (n=213,670)
11 Eternus34,89050.2% ± 0.5 (n=34,890)44.7% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.