Deadlock By The Numbers

Melee Lifesteal

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min49.6% ± 0.1 (n=556,635)-0.5 pp
10–20 min48.5% ± 0.5 (n=32,122)+0.0 pp
20 min or later48.1% ± 1.0 (n=10,589)-1.4 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Shiv46.9% ± 1.6 (n=3,634)+2.4 pp
Bebop49.5% ± 0.6 (n=25,180)+2.0 pp
Ivy55.7% ± 2.6 (n=1,376)+1.9 pp
Viscous48.6% ± 0.7 (n=19,357)+1.6 pp
Sinclair47.7% ± 2.9 (n=1,118)+0.5 pp
Graves55.8% ± 3.9 (n=615)+0.5 pp
Abrams51.5% ± 0.3 (n=81,401)+0.4 pp
Venator47.8% ± 1.2 (n=6,235)+0.4 pp
Apollo52.2% ± 0.7 (n=19,514)+0.3 pp
Silver47.6% ± 0.4 (n=65,464)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers599,34649.6% ± 0.1 (n=599,346)12.9% (n=4,643,618)
1 Initiate33,60049.3% ± 0.5 (n=33,600)11.7% (n=286,633)
2 Seeker67,74749.6% ± 0.4 (n=67,747)11.9% (n=567,145)
3 Acolyte64,70950.0% ± 0.4 (n=64,709)12.0% (n=538,601)
4 Sentinel56,32449.8% ± 0.4 (n=56,324)12.4% (n=454,663)
5 Mystic50,77049.8% ± 0.4 (n=50,770)12.3% (n=412,948)
6 Ritualist52,33149.8% ± 0.4 (n=52,331)12.5% (n=417,480)
7 Emissary53,41549.7% ± 0.4 (n=53,415)13.2% (n=403,465)
8 Oracle74,85249.4% ± 0.4 (n=74,852)13.7% (n=546,368)
9 Phantom62,48250.1% ± 0.4 (n=62,482)14.5% (n=432,077)
10 Ascendant31,99949.8% ± 0.5 (n=31,999)15.0% (n=213,670)
11 Eternus11,42550.9% ± 0.9 (n=11,425)14.6% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.