Deadlock By The Numbers

Cursed Relic

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=22)—
10–20 min51.4% ± 1.0 (n=9,248)-2.5 pp
20 min or later50.1% ± 0.2 (n=166,015)-1.9 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Rem48.7% ± 0.5 (n=32,777)+0.1 pp
Paige55.5% ± 0.6 (n=31,005)-0.2 pp
Bebop48.1% ± 0.8 (n=16,257)-1.1 pp
Holliday50.7% ± 1.0 (n=10,315)-1.2 pp
The Doorman48.4% ± 1.3 (n=5,892)-1.7 pp
Deadman Danny39.8% ± 3.9 (n=595)-2.0 pp
Solomon43.1% ± 1.5 (n=4,072)-2.0 pp
Ivy50.2% ± 1.4 (n=4,693)-2.1 pp
Drifter52.8% ± 1.1 (n=8,135)-2.2 pp
Graves53.5% ± 1.5 (n=4,310)-2.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers175,28750.2% ± 0.2 (n=175,287)3.8% (n=4,643,618)
1 Initiate7,37948.6% ± 1.1 (n=7,379)2.6% (n=286,633)
2 Seeker18,71548.9% ± 0.7 (n=18,715)3.3% (n=567,145)
3 Acolyte19,67750.2% ± 0.7 (n=19,677)3.7% (n=538,601)
4 Sentinel17,00249.9% ± 0.8 (n=17,002)3.7% (n=454,663)
5 Mystic16,17749.7% ± 0.8 (n=16,177)3.9% (n=412,948)
6 Ritualist17,17550.4% ± 0.7 (n=17,175)4.1% (n=417,480)
7 Emissary17,06750.5% ± 0.8 (n=17,067)4.2% (n=403,465)
8 Oracle22,73750.6% ± 0.6 (n=22,737)4.2% (n=546,368)
9 Phantom18,71150.9% ± 0.7 (n=18,711)4.3% (n=432,077)
10 Ascendant9,37051.6% ± 1.0 (n=9,370)4.4% (n=213,670)
11 Eternus3,15055.6% ± 1.7 (n=3,150)4.0% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.