Deadlock By The Numbers

Spirit Snatch

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min56.3% ± 0.5 (n=33,732)+0.3 pp
10–20 min51.4% ± 0.2 (n=425,861)+0.1 pp
20 min or later48.0% ± 0.2 (n=220,429)+0.5 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Pocket59.0% ± 9.5 (n=100)+6.1 pp
Rat King62.4% ± 5.6 (n=282)+6.0 pp
Ivy58.6% ± 2.9 (n=1,099)+2.9 pp
Sinclair52.1% ± 3.6 (n=741)+2.1 pp
Venator53.6% ± 3.2 (n=907)+1.6 pp
Calico49.8% ± 0.4 (n=77,505)+1.5 pp
Viscous48.6% ± 0.6 (n=30,214)+1.5 pp
Drifter50.1% ± 0.3 (n=95,869)+1.4 pp
Billy48.9% ± 0.3 (n=84,702)+0.9 pp
Holliday51.2% ± 0.8 (n=15,271)+0.8 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers680,02250.5% ± 0.1 (n=680,022)14.6% (n=4,643,618)
1 Initiate35,80450.5% ± 0.5 (n=35,804)12.5% (n=286,633)
2 Seeker75,70051.0% ± 0.4 (n=75,700)13.3% (n=567,145)
3 Acolyte73,41051.0% ± 0.4 (n=73,410)13.6% (n=538,601)
4 Sentinel64,31050.7% ± 0.4 (n=64,310)14.1% (n=454,663)
5 Mystic59,21750.6% ± 0.4 (n=59,217)14.3% (n=412,948)
6 Ritualist60,59450.7% ± 0.4 (n=60,594)14.5% (n=417,480)
7 Emissary62,67850.5% ± 0.4 (n=62,678)15.5% (n=403,465)
8 Oracle86,99850.2% ± 0.3 (n=86,998)15.9% (n=546,368)
9 Phantom71,45050.7% ± 0.4 (n=71,450)16.5% (n=432,077)
10 Ascendant36,40250.7% ± 0.5 (n=36,402)17.0% (n=213,670)
11 Eternus13,10452.4% ± 0.9 (n=13,104)16.8% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.