Deadlock By The Numbers

Superior Duration

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min55.2% ± 1.4 (n=4,609)-1.6 pp
10–20 min55.2% ± 0.2 (n=246,094)+0.4 pp
20 min or later53.3% ± 0.1 (n=801,709)+1.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Victor63.1% ± 8.8 (n=111)+3.6 pp
Rat King61.3% ± 0.6 (n=26,888)+1.9 pp
McGinnis54.2% ± 1.0 (n=9,245)+1.8 pp
Paradox48.8% ± 0.8 (n=17,045)+1.3 pp
Baba60.0% ± 0.4 (n=49,412)+1.0 pp
Deadman Danny48.3% ± 1.3 (n=5,904)+0.8 pp
Silver53.6% ± 0.6 (n=23,095)+0.6 pp
Seven56.2% ± 0.3 (n=83,166)+0.6 pp
Violet51.5% ± 0.9 (n=12,890)+0.6 pp
Nurse Harrow51.9% ± 0.8 (n=16,754)+0.5 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,052,41653.7% ± 0.1 (n=1,052,416)22.7% (n=4,643,618)
1 Initiate66,63153.2% ± 0.4 (n=66,631)23.2% (n=286,633)
2 Seeker131,55753.8% ± 0.3 (n=131,557)23.2% (n=567,145)
3 Acolyte124,82653.8% ± 0.3 (n=124,826)23.2% (n=538,601)
4 Sentinel104,21653.8% ± 0.3 (n=104,216)22.9% (n=454,663)
5 Mystic94,55854.0% ± 0.3 (n=94,558)22.9% (n=412,948)
6 Ritualist96,46653.6% ± 0.3 (n=96,466)23.1% (n=417,480)
7 Emissary91,96553.9% ± 0.3 (n=91,965)22.8% (n=403,465)
8 Oracle122,18353.9% ± 0.3 (n=122,183)22.4% (n=546,368)
9 Phantom92,74854.3% ± 0.3 (n=92,748)21.5% (n=432,077)
10 Ascendant43,61654.7% ± 0.5 (n=43,616)20.4% (n=213,670)
11 Eternus14,46855.6% ± 0.8 (n=14,468)18.5% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.