Deadlock By The Numbers

Spiritual Overflow

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=10)—
10–20 min59.1% ± 0.8 (n=13,282)-3.2 pp
20 min or later56.1% ± 0.1 (n=435,375)-0.5 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Dynamo61.3% ± 2.4 (n=1,634)+1.6 pp
Mirage54.0% ± 1.0 (n=9,374)+1.0 pp
Deadman Danny54.5% ± 0.8 (n=16,693)+0.7 pp
Warden49.4% ± 0.7 (n=19,554)+0.7 pp
Grey Talon56.7% ± 1.3 (n=5,327)+0.7 pp
Vyper59.4% ± 0.9 (n=11,924)+0.5 pp
Wraith59.6% ± 0.4 (n=71,126)+0.4 pp
Lash59.1% ± 4.3 (n=494)+0.4 pp
Abrams60.7% ± 9.1 (n=107)+0.3 pp
Pocket57.1% ± 1.1 (n=8,044)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers448,66956.2% ± 0.1 (n=448,669)9.7% (n=4,643,618)
1 Initiate36,80455.0% ± 0.5 (n=36,804)12.8% (n=286,633)
2 Seeker68,73355.4% ± 0.4 (n=68,733)12.1% (n=567,145)
3 Acolyte60,43956.2% ± 0.4 (n=60,439)11.2% (n=538,601)
4 Sentinel46,97856.0% ± 0.4 (n=46,978)10.3% (n=454,663)
5 Mystic40,82856.7% ± 0.5 (n=40,828)9.9% (n=412,948)
6 Ritualist39,09756.7% ± 0.5 (n=39,097)9.4% (n=417,480)
7 Emissary35,80956.5% ± 0.5 (n=35,809)8.9% (n=403,465)
8 Oracle42,95857.3% ± 0.5 (n=42,958)7.9% (n=546,368)
9 Phantom29,37957.8% ± 0.6 (n=29,379)6.8% (n=432,077)
10 Ascendant11,94658.2% ± 0.9 (n=11,946)5.6% (n=213,670)
11 Eternus3,38161.2% ± 1.6 (n=3,381)4.3% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.