Deadlock By The Numbers

Crippling Headshot

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=3)—
10–20 min58.9% ± 1.7 (n=3,056)-1.0 pp
20 min or later56.9% ± 0.2 (n=173,170)-0.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Rem57.6% ± 4.7 (n=415)+1.9 pp
Warden52.9% ± 2.3 (n=1,764)+1.4 pp
Vindicta59.2% ± 0.8 (n=15,899)+1.2 pp
Victor62.9% ± 6.1 (n=237)+1.1 pp
Lash59.4% ± 1.6 (n=3,614)+0.9 pp
Rat King60.1% ± 1.3 (n=5,650)+0.7 pp
Yamato62.4% ± 7.1 (n=173)+0.7 pp
Mina58.3% ± 1.4 (n=4,595)+0.5 pp
Grey Talon54.0% ± 2.4 (n=1,691)+0.3 pp
Shiv55.1% ± 4.1 (n=573)-0.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers176,22956.9% ± 0.2 (n=176,229)3.8% (n=4,643,618)
1 Initiate11,25257.6% ± 0.9 (n=11,252)3.9% (n=286,633)
2 Seeker23,15356.7% ± 0.6 (n=23,153)4.1% (n=567,145)
3 Acolyte21,87657.4% ± 0.7 (n=21,876)4.1% (n=538,601)
4 Sentinel17,59957.5% ± 0.7 (n=17,599)3.9% (n=454,663)
5 Mystic16,05857.3% ± 0.8 (n=16,058)3.9% (n=412,948)
6 Ritualist16,04857.0% ± 0.8 (n=16,048)3.8% (n=417,480)
7 Emissary15,64056.3% ± 0.8 (n=15,640)3.9% (n=403,465)
8 Oracle19,95456.8% ± 0.7 (n=19,954)3.7% (n=546,368)
9 Phantom14,30456.8% ± 0.8 (n=14,304)3.3% (n=432,077)
10 Ascendant6,57357.5% ± 1.2 (n=6,573)3.1% (n=213,670)
11 Eternus2,08156.2% ± 2.1 (n=2,081)2.7% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.