Deadlock By The Numbers

Surge of Power

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min57.8% ± 0.5 (n=31,555)+2.4 pp
10–20 min52.5% ± 0.2 (n=354,152)+1.5 pp
20 min or later48.4% ± 0.2 (n=169,760)-0.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Sinclair50.6% ± 1.5 (n=4,024)+1.4 pp
Paradox47.1% ± 3.7 (n=692)+1.1 pp
Haze54.6% ± 0.2 (n=153,046)+0.6 pp
Wraith52.8% ± 0.3 (n=130,356)+0.4 pp
Graves55.2% ± 0.6 (n=24,837)+0.3 pp
Grey Talon47.3% ± 1.0 (n=9,872)-0.2 pp
Holliday48.7% ± 0.6 (n=27,251)-0.3 pp
The Doorman48.8% ± 1.7 (n=3,245)-0.4 pp
Violet48.2% ± 0.8 (n=16,984)-0.8 pp
Kelvin54.7% ± 1.6 (n=3,502)-0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers555,46751.6% ± 0.1 (n=555,467)12.0% (n=4,643,618)
1 Initiate40,97751.0% ± 0.5 (n=40,977)14.3% (n=286,633)
2 Seeker75,29151.5% ± 0.4 (n=75,291)13.3% (n=567,145)
3 Acolyte69,79951.5% ± 0.4 (n=69,799)13.0% (n=538,601)
4 Sentinel55,83551.6% ± 0.4 (n=55,835)12.3% (n=454,663)
5 Mystic49,10951.7% ± 0.4 (n=49,109)11.9% (n=412,948)
6 Ritualist49,45052.0% ± 0.4 (n=49,450)11.8% (n=417,480)
7 Emissary45,91352.2% ± 0.5 (n=45,913)11.4% (n=403,465)
8 Oracle57,47452.0% ± 0.4 (n=57,474)10.5% (n=546,368)
9 Phantom44,34552.1% ± 0.5 (n=44,345)10.3% (n=432,077)
10 Ascendant21,39952.2% ± 0.7 (n=21,399)10.0% (n=213,670)
11 Eternus7,55453.2% ± 1.1 (n=7,554)9.7% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.