Deadlock By The Numbers

Bullet Lifesteal

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.4% ± 0.4 (n=52,689)+0.6 pp
10–20 min51.0% ± 0.2 (n=228,395)+0.5 pp
20 min or later53.1% ± 0.2 (n=189,735)+0.8 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Sinclair54.4% ± 7.2 (n=180)+3.6 pp
Shiv52.8% ± 2.0 (n=2,352)+1.0 pp
Violet55.3% ± 4.4 (n=483)+1.0 pp
Apollo58.3% ± 3.8 (n=631)+0.9 pp
Yamato50.9% ± 3.3 (n=904)+0.9 pp
Infernus53.7% ± 0.8 (n=14,954)+0.8 pp
Grey Talon48.4% ± 1.5 (n=4,406)+0.7 pp
Venator48.9% ± 0.4 (n=72,244)+0.4 pp
Vindicta55.4% ± 0.5 (n=34,801)+0.4 pp
Lash61.4% ± 7.0 (n=184)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers470,81952.1% ± 0.1 (n=470,819)10.1% (n=4,643,618)
1 Initiate40,82051.3% ± 0.5 (n=40,820)14.2% (n=286,633)
2 Seeker73,28151.5% ± 0.4 (n=73,281)12.9% (n=567,145)
3 Acolyte63,19652.1% ± 0.4 (n=63,196)11.7% (n=538,601)
4 Sentinel50,04452.4% ± 0.4 (n=50,044)11.0% (n=454,663)
5 Mystic42,99053.0% ± 0.5 (n=42,990)10.4% (n=412,948)
6 Ritualist40,27852.8% ± 0.5 (n=40,278)9.6% (n=417,480)
7 Emissary35,99753.1% ± 0.5 (n=35,997)8.9% (n=403,465)
8 Oracle43,43552.5% ± 0.5 (n=43,435)7.9% (n=546,368)
9 Phantom30,26253.3% ± 0.6 (n=30,262)7.0% (n=432,077)
10 Ascendant12,28652.8% ± 0.9 (n=12,286)5.7% (n=213,670)
11 Eternus3,30955.3% ± 1.7 (n=3,309)4.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.