Deadlock By The Numbers

Capacitor

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min69.0% ± 2.7 (n=1,138)+3.3 pp
10–20 min58.0% ± 0.4 (n=63,406)+0.8 pp
20 min or later54.2% ± 0.3 (n=146,206)+0.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Ivy54.7% ± 0.4 (n=48,600)+0.7 pp
Warden46.8% ± 9.1 (n=111)+0.5 pp
Infernus54.2% ± 1.9 (n=2,633)+0.4 pp
Rat King58.5% ± 4.1 (n=559)-0.9 pp
Graves58.1% ± 0.7 (n=19,304)-1.1 pp
Haze57.7% ± 0.4 (n=55,885)-1.9 pp
Wraith55.6% ± 0.4 (n=55,094)-2.0 pp
Vyper54.9% ± 1.2 (n=6,667)-2.9 pp
Bebop48.9% ± 0.7 (n=17,171)-3.0 pp
Vindicta52.8% ± 8.0 (n=144)-4.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers210,75255.4% ± 0.2 (n=210,752)4.5% (n=4,643,618)
1 Initiate11,40454.9% ± 0.9 (n=11,404)4.0% (n=286,633)
2 Seeker24,62554.8% ± 0.6 (n=24,625)4.3% (n=567,145)
3 Acolyte23,63955.5% ± 0.6 (n=23,639)4.4% (n=538,601)
4 Sentinel20,07355.5% ± 0.7 (n=20,073)4.4% (n=454,663)
5 Mystic18,62855.4% ± 0.7 (n=18,628)4.5% (n=412,948)
6 Ritualist18,75256.0% ± 0.7 (n=18,752)4.5% (n=417,480)
7 Emissary18,75355.4% ± 0.7 (n=18,753)4.6% (n=403,465)
8 Oracle25,48055.9% ± 0.6 (n=25,480)4.7% (n=546,368)
9 Phantom20,44756.0% ± 0.7 (n=20,447)4.7% (n=432,077)
10 Ascendant11,00656.1% ± 0.9 (n=11,006)5.2% (n=213,670)
11 Eternus4,12656.6% ± 1.5 (n=4,126)5.3% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.