Deadlock By The Numbers

Healbane

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min52.4% ± 0.2 (n=183,099)+0.1 pp
10–20 min50.2% ± 0.1 (n=640,475)+0.9 pp
20 min or later43.6% ± 0.2 (n=196,729)-2.8 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Deadman Danny46.5% ± 0.6 (n=24,076)+2.4 pp
McGinnis49.0% ± 0.7 (n=20,154)+2.0 pp
Kelvin54.8% ± 0.5 (n=34,873)+1.4 pp
Apollo52.4% ± 0.5 (n=41,681)+1.3 pp
Solomon44.4% ± 0.6 (n=23,678)+1.2 pp
Rem46.6% ± 0.7 (n=19,731)+1.2 pp
Infernus48.5% ± 0.3 (n=98,087)+1.1 pp
Mo & Krill49.6% ± 0.4 (n=65,136)+1.0 pp
Graves55.3% ± 0.6 (n=24,449)+1.0 pp
Baba52.3% ± 0.4 (n=48,674)+0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,020,30349.4% ± 0.1 (n=1,020,303)22.0% (n=4,643,618)
1 Initiate59,59749.4% ± 0.4 (n=59,597)20.8% (n=286,633)
2 Seeker121,27049.9% ± 0.3 (n=121,270)21.4% (n=567,145)
3 Acolyte117,16249.6% ± 0.3 (n=117,162)21.8% (n=538,601)
4 Sentinel98,93449.6% ± 0.3 (n=98,934)21.8% (n=454,663)
5 Mystic90,34149.6% ± 0.3 (n=90,341)21.9% (n=412,948)
6 Ritualist92,72749.3% ± 0.3 (n=92,727)22.2% (n=417,480)
7 Emissary89,21649.4% ± 0.3 (n=89,216)22.1% (n=403,465)
8 Oracle121,84449.1% ± 0.3 (n=121,844)22.3% (n=546,368)
9 Phantom97,51349.4% ± 0.3 (n=97,513)22.6% (n=432,077)
10 Ascendant49,85049.7% ± 0.4 (n=49,850)23.3% (n=213,670)
11 Eternus16,96249.5% ± 0.8 (n=16,962)21.7% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.