Deadlock By The Numbers

Radiant Regeneration

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.6% ± 0.2 (n=277,313)+0.8 pp
10–20 min47.6% ± 0.2 (n=359,524)-0.8 pp
20 min or later46.6% ± 0.3 (n=103,765)-1.7 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Apollo53.5% ± 0.6 (n=29,030)+2.9 pp
Infernus50.2% ± 0.9 (n=11,917)+2.3 pp
Baba53.3% ± 0.3 (n=119,148)+2.3 pp
Celeste50.6% ± 0.4 (n=78,307)+2.2 pp
Paradox47.6% ± 7.0 (n=189)+2.1 pp
Victor53.8% ± 0.5 (n=37,977)+2.1 pp
Lady Geist48.9% ± 0.3 (n=82,461)+2.0 pp
Viscous50.4% ± 3.1 (n=996)+1.8 pp
Yamato50.6% ± 0.4 (n=61,926)+1.7 pp
Violet48.2% ± 0.3 (n=81,448)+1.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers740,60249.7% ± 0.1 (n=740,602)15.9% (n=4,643,618)
1 Initiate49,62750.0% ± 0.4 (n=49,627)17.3% (n=286,633)
2 Seeker95,81750.3% ± 0.3 (n=95,817)16.9% (n=567,145)
3 Acolyte88,90050.0% ± 0.3 (n=88,900)16.5% (n=538,601)
4 Sentinel74,21450.0% ± 0.4 (n=74,214)16.3% (n=454,663)
5 Mystic65,32849.6% ± 0.4 (n=65,328)15.8% (n=412,948)
6 Ritualist64,89549.5% ± 0.4 (n=64,895)15.5% (n=417,480)
7 Emissary61,74749.3% ± 0.4 (n=61,747)15.3% (n=403,465)
8 Oracle81,98249.2% ± 0.3 (n=81,982)15.0% (n=546,368)
9 Phantom65,86850.1% ± 0.4 (n=65,868)15.2% (n=432,077)
10 Ascendant33,32050.3% ± 0.5 (n=33,320)15.6% (n=213,670)
11 Eternus14,01351.9% ± 0.8 (n=14,013)17.9% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.