Deadlock By The Numbers

Restorative Locket

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.6% ± 0.7 (n=20,845)+0.9 pp
10–20 min51.7% ± 0.3 (n=124,705)+1.9 pp
20 min or later46.1% ± 0.8 (n=13,475)-1.6 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Baba59.9% ± 0.6 (n=21,857)+6.9 pp
Infernus53.7% ± 3.6 (n=722)+5.6 pp
Solomon47.7% ± 4.0 (n=602)+3.5 pp
Drifter52.6% ± 3.7 (n=686)+3.2 pp
Bebop50.0% ± 1.9 (n=2,525)+2.7 pp
Mirage47.3% ± 6.2 (n=245)+2.6 pp
Vyper55.6% ± 8.6 (n=124)+2.1 pp
Ivy55.4% ± 4.8 (n=406)+2.0 pp
Celeste51.8% ± 0.4 (n=47,611)+1.7 pp
Holliday50.0% ± 1.8 (n=2,805)+1.7 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers159,02551.5% ± 0.2 (n=159,025)3.4% (n=4,643,618)
1 Initiate9,04448.9% ± 1.0 (n=9,044)3.2% (n=286,633)
2 Seeker17,76051.1% ± 0.7 (n=17,760)3.1% (n=567,145)
3 Acolyte16,71751.4% ± 0.8 (n=16,717)3.1% (n=538,601)
4 Sentinel14,98152.2% ± 0.8 (n=14,981)3.3% (n=454,663)
5 Mystic13,92451.7% ± 0.8 (n=13,924)3.4% (n=412,948)
6 Ritualist13,83952.3% ± 0.8 (n=13,839)3.3% (n=417,480)
7 Emissary13,34851.6% ± 0.8 (n=13,348)3.3% (n=403,465)
8 Oracle19,66851.7% ± 0.7 (n=19,668)3.6% (n=546,368)
9 Phantom16,56552.5% ± 0.8 (n=16,565)3.8% (n=432,077)
10 Ascendant8,81252.7% ± 1.0 (n=8,812)4.1% (n=213,670)
11 Eternus4,02853.7% ± 1.5 (n=4,028)5.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.