Deadlock By The Numbers

Sharpshooter

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min48.3% ± 0.4 (n=74,592)-6.8 pp
10–20 min48.0% ± 0.2 (n=167,738)-4.4 pp
20 min or later45.8% ± 0.3 (n=104,532)-2.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Lash56.4% ± 1.9 (n=2,486)+2.1 pp
Sinclair49.7% ± 2.0 (n=2,296)+0.6 pp
Holliday49.8% ± 0.7 (n=18,451)-0.1 pp
Grey Talon46.6% ± 0.6 (n=28,792)-0.1 pp
Deadman Danny44.0% ± 0.4 (n=57,153)-0.2 pp
Ivy56.1% ± 2.4 (n=1,685)-0.4 pp
Vindicta51.0% ± 0.3 (n=104,183)-0.7 pp
Paradox45.6% ± 0.3 (n=80,562)-1.1 pp
Solomon44.1% ± 0.5 (n=35,033)-1.2 pp
Rem45.9% ± 6.2 (n=242)-1.3 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers346,86247.4% ± 0.2 (n=346,862)7.5% (n=4,643,618)
1 Initiate19,65448.0% ± 0.7 (n=19,654)6.9% (n=286,633)
2 Seeker39,46347.5% ± 0.5 (n=39,463)7.0% (n=567,145)
3 Acolyte40,01347.9% ± 0.5 (n=40,013)7.4% (n=538,601)
4 Sentinel33,56148.0% ± 0.5 (n=33,561)7.4% (n=454,663)
5 Mystic31,66647.4% ± 0.5 (n=31,666)7.7% (n=412,948)
6 Ritualist32,09547.4% ± 0.5 (n=32,095)7.7% (n=417,480)
7 Emissary31,50247.1% ± 0.6 (n=31,502)7.8% (n=403,465)
8 Oracle44,06647.3% ± 0.5 (n=44,066)8.1% (n=546,368)
9 Phantom33,45747.4% ± 0.5 (n=33,457)7.7% (n=432,077)
10 Ascendant16,56047.0% ± 0.8 (n=16,560)7.8% (n=213,670)
11 Eternus6,18047.8% ± 1.2 (n=6,180)7.9% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.