Deadlock By The Numbers

Enchanter's Emblem

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.2% ± 0.2 (n=218,985)+2.1 pp
10–20 min49.7% ± 0.2 (n=415,408)+0.6 pp
20 min or later45.4% ± 0.4 (n=75,764)-1.8 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Lady Geist50.7% ± 1.2 (n=6,392)+3.3 pp
Deadman Danny47.0% ± 0.6 (n=30,367)+3.2 pp
Infernus50.0% ± 0.8 (n=13,840)+3.1 pp
Vyper53.4% ± 2.6 (n=1,373)+3.0 pp
Rem47.5% ± 0.7 (n=18,976)+2.2 pp
Apollo53.6% ± 1.0 (n=9,176)+2.1 pp
Kelvin55.3% ± 0.6 (n=22,731)+2.1 pp
Paige56.8% ± 0.7 (n=20,628)+1.9 pp
Holliday49.5% ± 0.8 (n=13,608)+1.9 pp
McGinnis49.8% ± 0.7 (n=20,259)+1.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers710,15750.3% ± 0.1 (n=710,157)15.3% (n=4,643,618)
1 Initiate41,80951.2% ± 0.5 (n=41,809)14.6% (n=286,633)
2 Seeker86,29550.8% ± 0.3 (n=86,295)15.2% (n=567,145)
3 Acolyte83,40750.6% ± 0.3 (n=83,407)15.5% (n=538,601)
4 Sentinel71,04350.8% ± 0.4 (n=71,043)15.6% (n=454,663)
5 Mystic63,88650.6% ± 0.4 (n=63,886)15.5% (n=412,948)
6 Ritualist65,78950.4% ± 0.4 (n=65,789)15.8% (n=417,480)
7 Emissary63,59950.3% ± 0.4 (n=63,599)15.8% (n=403,465)
8 Oracle83,50549.8% ± 0.3 (n=83,505)15.3% (n=546,368)
9 Phantom65,67950.0% ± 0.4 (n=65,679)15.2% (n=432,077)
10 Ascendant30,21350.0% ± 0.6 (n=30,213)14.1% (n=213,670)
11 Eternus10,14950.4% ± 1.0 (n=10,149)13.0% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.