Deadlock By The Numbers

Phantom Strike

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=33)—
10–20 min55.1% ± 0.9 (n=13,000)+0.9 pp
20 min or later56.5% ± 0.3 (n=105,107)+1.7 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Holliday57.8% ± 3.7 (n=699)+3.4 pp
Sinclair57.2% ± 6.7 (n=208)+3.3 pp
Viscous56.6% ± 1.4 (n=4,503)+3.1 pp
Calico59.7% ± 2.0 (n=2,206)+2.7 pp
Abrams57.7% ± 0.4 (n=49,174)+2.5 pp
Yamato57.9% ± 3.0 (n=1,022)+2.5 pp
Warden50.6% ± 5.5 (n=318)+2.2 pp
Ivy60.6% ± 4.5 (n=442)+2.0 pp
Deadman Danny51.8% ± 3.1 (n=975)+1.6 pp
Pocket51.3% ± 3.8 (n=667)+1.5 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers118,14056.4% ± 0.3 (n=118,140)2.5% (n=4,643,618)
1 Initiate4,74754.8% ± 1.4 (n=4,747)1.7% (n=286,633)
2 Seeker11,77755.6% ± 0.9 (n=11,777)2.1% (n=567,145)
3 Acolyte12,48355.9% ± 0.9 (n=12,483)2.3% (n=538,601)
4 Sentinel11,29455.4% ± 0.9 (n=11,294)2.5% (n=454,663)
5 Mystic10,51956.6% ± 0.9 (n=10,519)2.5% (n=412,948)
6 Ritualist11,55957.2% ± 0.9 (n=11,559)2.8% (n=417,480)
7 Emissary11,83555.9% ± 0.9 (n=11,835)2.9% (n=403,465)
8 Oracle16,15057.0% ± 0.8 (n=16,150)3.0% (n=546,368)
9 Phantom12,85857.2% ± 0.9 (n=12,858)3.0% (n=432,077)
10 Ascendant6,49357.5% ± 1.2 (n=6,493)3.0% (n=213,670)
11 Eternus1,89058.1% ± 2.2 (n=1,890)2.4% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.