Deadlock By The Numbers

Extra Regen

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.1% ± 0.1 (n=1,385,723)-0.1 pp
10–20 min50.3% ± 0.3 (n=125,087)+1.0 pp
20 min or later51.8% ± 0.6 (n=30,163)+1.0 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Baba53.6% ± 0.3 (n=93,154)+1.6 pp
Bebop47.4% ± 0.3 (n=82,605)+0.9 pp
Pocket45.8% ± 0.5 (n=40,647)+0.5 pp
Victor53.2% ± 0.3 (n=98,514)+0.4 pp
Vyper51.6% ± 0.9 (n=12,160)+0.4 pp
Kelvin54.6% ± 0.4 (n=47,516)+0.4 pp
Celeste50.8% ± 0.4 (n=73,376)+0.2 pp
Rem47.5% ± 0.4 (n=55,210)+0.2 pp
Dynamo52.1% ± 0.4 (n=55,170)+0.2 pp
Ivy54.4% ± 0.5 (n=36,219)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,540,97350.1% ± 0.1 (n=1,540,973)33.2% (n=4,643,618)
1 Initiate89,57150.1% ± 0.3 (n=89,571)31.2% (n=286,633)
2 Seeker183,05850.5% ± 0.2 (n=183,058)32.3% (n=567,145)
3 Acolyte177,15350.2% ± 0.2 (n=177,153)32.9% (n=538,601)
4 Sentinel152,28450.3% ± 0.3 (n=152,284)33.5% (n=454,663)
5 Mystic137,93450.3% ± 0.3 (n=137,934)33.4% (n=412,948)
6 Ritualist140,70950.3% ± 0.3 (n=140,709)33.7% (n=417,480)
7 Emissary136,86750.1% ± 0.3 (n=136,867)33.9% (n=403,465)
8 Oracle183,81050.0% ± 0.2 (n=183,810)33.6% (n=546,368)
9 Phantom146,56850.4% ± 0.3 (n=146,568)33.9% (n=432,077)
10 Ascendant71,51450.3% ± 0.4 (n=71,514)33.5% (n=213,670)
11 Eternus25,86750.9% ± 0.6 (n=25,867)33.1% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.