Deadlock By The Numbers

Indomitable

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=12)—
10–20 min57.0% ± 1.0 (n=9,454)+0.2 pp
20 min or later55.4% ± 0.2 (n=352,972)-0.4 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Seven58.9% ± 0.5 (n=30,984)+1.8 pp
Nurse Harrow54.1% ± 1.8 (n=2,835)+1.3 pp
Vindicta56.2% ± 0.8 (n=14,062)+1.1 pp
Infernus54.1% ± 0.8 (n=13,726)+0.9 pp
Lash55.9% ± 0.9 (n=12,945)+0.9 pp
Baba58.9% ± 0.7 (n=17,468)+0.8 pp
McGinnis53.9% ± 1.6 (n=3,697)+0.8 pp
Dynamo57.1% ± 0.9 (n=12,180)+0.6 pp
Holliday55.1% ± 1.2 (n=6,267)+0.3 pp
Billy55.6% ± 1.0 (n=10,277)+0.3 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers362,44155.4% ± 0.2 (n=362,441)7.8% (n=4,643,618)
1 Initiate28,14754.3% ± 0.6 (n=28,147)9.8% (n=286,633)
2 Seeker56,05255.0% ± 0.4 (n=56,052)9.9% (n=567,145)
3 Acolyte49,09255.2% ± 0.4 (n=49,092)9.1% (n=538,601)
4 Sentinel39,09855.4% ± 0.5 (n=39,098)8.6% (n=454,663)
5 Mystic33,49555.7% ± 0.5 (n=33,495)8.1% (n=412,948)
6 Ritualist32,84655.3% ± 0.5 (n=32,846)7.9% (n=417,480)
7 Emissary29,46155.6% ± 0.6 (n=29,461)7.3% (n=403,465)
8 Oracle35,65655.7% ± 0.5 (n=35,656)6.5% (n=546,368)
9 Phantom23,64756.3% ± 0.6 (n=23,647)5.5% (n=432,077)
10 Ascendant10,19958.3% ± 1.0 (n=10,199)4.8% (n=213,670)
11 Eternus3,15257.8% ± 1.7 (n=3,152)4.0% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.