Deadlock By The Numbers

Grit

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.9% ± 0.1 (n=552,922)+0.4 pp
10–20 min49.7% ± 0.2 (n=251,896)+0.6 pp
20 min or later53.3% ± 0.3 (n=102,936)+1.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
McGinnis50.4% ± 1.5 (n=4,356)+2.8 pp
Shiv47.3% ± 1.4 (n=5,213)+2.2 pp
Graves57.3% ± 0.5 (n=34,935)+2.1 pp
Baba54.8% ± 0.4 (n=51,706)+2.0 pp
Celeste52.7% ± 0.5 (n=32,290)+2.0 pp
Grey Talon48.7% ± 1.2 (n=7,107)+1.8 pp
Infernus50.5% ± 0.6 (n=25,120)+1.7 pp
Deadman Danny44.5% ± 0.4 (n=73,127)+1.5 pp
Seven55.9% ± 0.5 (n=37,822)+1.4 pp
Mirage45.2% ± 2.6 (n=1,441)+1.3 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers907,75550.8% ± 0.1 (n=907,755)19.5% (n=4,643,618)
1 Initiate44,99950.4% ± 0.5 (n=44,999)15.7% (n=286,633)
2 Seeker95,93551.1% ± 0.3 (n=95,935)16.9% (n=567,145)
3 Acolyte96,59751.5% ± 0.3 (n=96,597)17.9% (n=538,601)
4 Sentinel85,24151.1% ± 0.3 (n=85,241)18.7% (n=454,663)
5 Mystic80,72051.3% ± 0.3 (n=80,720)19.5% (n=412,948)
6 Ritualist84,45950.9% ± 0.3 (n=84,459)20.2% (n=417,480)
7 Emissary82,97350.7% ± 0.3 (n=82,973)20.6% (n=403,465)
8 Oracle117,58150.6% ± 0.3 (n=117,581)21.5% (n=546,368)
9 Phantom98,34150.6% ± 0.3 (n=98,341)22.8% (n=432,077)
10 Ascendant51,63450.7% ± 0.4 (n=51,634)24.2% (n=213,670)
11 Eternus22,35350.4% ± 0.7 (n=22,353)28.6% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.