Deadlock By The Numbers

Extended Magazine

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min51.2% ± 0.1 (n=538,387)+0.4 pp
10–20 min49.6% ± 0.3 (n=130,119)-0.0 pp
20 min or later52.5% ± 0.4 (n=53,341)+1.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Shiv49.6% ± 3.5 (n=801)+2.1 pp
Mirage44.9% ± 0.8 (n=15,278)+1.7 pp
Warden44.2% ± 0.6 (n=22,790)+0.6 pp
Vindicta53.9% ± 0.5 (n=34,539)+0.6 pp
Ivy53.7% ± 0.4 (n=66,433)+0.3 pp
Nurse Harrow48.9% ± 0.7 (n=20,728)+0.3 pp
Haze53.8% ± 0.3 (n=80,449)+0.2 pp
Bebop48.3% ± 2.1 (n=2,147)+0.2 pp
Sinclair48.2% ± 2.8 (n=1,240)-0.1 pp
Billy49.2% ± 1.0 (n=10,587)-0.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers721,84851.0% ± 0.1 (n=721,848)15.5% (n=4,643,618)
1 Initiate48,90050.1% ± 0.4 (n=48,900)17.1% (n=286,633)
2 Seeker91,35750.6% ± 0.3 (n=91,357)16.1% (n=567,145)
3 Acolyte85,16951.1% ± 0.3 (n=85,169)15.8% (n=538,601)
4 Sentinel71,67851.5% ± 0.4 (n=71,678)15.8% (n=454,663)
5 Mystic64,98751.6% ± 0.4 (n=64,987)15.7% (n=412,948)
6 Ritualist63,87151.5% ± 0.4 (n=63,871)15.3% (n=417,480)
7 Emissary61,40951.3% ± 0.4 (n=61,409)15.2% (n=403,465)
8 Oracle81,77751.3% ± 0.3 (n=81,777)15.0% (n=546,368)
9 Phantom64,35051.4% ± 0.4 (n=64,350)14.9% (n=432,077)
10 Ascendant31,77351.4% ± 0.5 (n=31,773)14.9% (n=213,670)
11 Eternus12,39050.1% ± 0.9 (n=12,390)15.9% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.