Deadlock By The Numbers

Escalating Resilience

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.9% ± 2.4 (n=1,661)-1.2 pp
10–20 min55.5% ± 0.4 (n=52,626)+0.6 pp
20 min or later51.6% ± 0.3 (n=114,984)+1.6 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Bebop51.7% ± 2.5 (n=1,530)+3.0 pp
Holliday52.0% ± 7.2 (n=179)+1.9 pp
Deadman Danny47.4% ± 6.4 (n=230)+0.5 pp
Warden43.8% ± 2.6 (n=1,416)+0.4 pp
Silver47.6% ± 4.9 (n=391)+0.1 pp
Haze55.2% ± 0.8 (n=14,862)-0.3 pp
Seven53.3% ± 2.6 (n=1,417)-0.4 pp
Mina46.1% ± 7.8 (n=154)-0.8 pp
Venator47.3% ± 0.8 (n=14,305)-0.9 pp
Drifter49.8% ± 2.9 (n=1,101)-0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers169,27152.8% ± 0.2 (n=169,271)3.6% (n=4,643,618)
1 Initiate12,32551.8% ± 0.9 (n=12,325)4.3% (n=286,633)
2 Seeker21,69852.3% ± 0.7 (n=21,698)3.8% (n=567,145)
3 Acolyte19,44153.0% ± 0.7 (n=19,441)3.6% (n=538,601)
4 Sentinel16,33553.6% ± 0.8 (n=16,335)3.6% (n=454,663)
5 Mystic14,82753.0% ± 0.8 (n=14,827)3.6% (n=412,948)
6 Ritualist14,34753.3% ± 0.8 (n=14,347)3.4% (n=417,480)
7 Emissary14,13453.5% ± 0.8 (n=14,134)3.5% (n=403,465)
8 Oracle18,58853.1% ± 0.7 (n=18,588)3.4% (n=546,368)
9 Phantom15,15753.2% ± 0.8 (n=15,157)3.5% (n=432,077)
10 Ascendant8,06353.1% ± 1.1 (n=8,063)3.8% (n=213,670)
11 Eternus3,29652.6% ± 1.7 (n=3,296)4.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.