Deadlock By The Numbers

Ricochet

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min55.0% ± 2.7 (n=1,257)-1.7 pp
10–20 min54.7% ± 0.3 (n=141,509)+1.3 pp
20 min or later53.8% ± 0.2 (n=420,464)+1.0 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Grey Talon51.5% ± 3.9 (n=629)+3.1 pp
Wraith55.0% ± 0.3 (n=123,375)+1.7 pp
Calico52.3% ± 9.1 (n=111)+1.5 pp
Nurse Harrow55.5% ± 0.9 (n=12,363)+1.5 pp
Holliday50.7% ± 1.9 (n=2,523)+1.3 pp
Yamato50.7% ± 8.3 (n=136)+1.1 pp
Haze56.2% ± 0.2 (n=172,953)+0.9 pp
Drifter59.6% ± 1.4 (n=4,540)+0.8 pp
Venator53.3% ± 0.5 (n=46,079)+0.6 pp
Infernus51.5% ± 0.3 (n=90,074)+0.4 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers563,23054.0% ± 0.1 (n=563,230)12.1% (n=4,643,618)
1 Initiate38,48853.5% ± 0.5 (n=38,488)13.4% (n=286,633)
2 Seeker74,71653.8% ± 0.4 (n=74,716)13.2% (n=567,145)
3 Acolyte69,77853.9% ± 0.4 (n=69,778)13.0% (n=538,601)
4 Sentinel56,48653.9% ± 0.4 (n=56,486)12.4% (n=454,663)
5 Mystic50,51554.4% ± 0.4 (n=50,515)12.2% (n=412,948)
6 Ritualist50,66554.2% ± 0.4 (n=50,665)12.1% (n=417,480)
7 Emissary47,38554.4% ± 0.4 (n=47,385)11.7% (n=403,465)
8 Oracle62,06954.6% ± 0.4 (n=62,069)11.4% (n=546,368)
9 Phantom47,62354.8% ± 0.4 (n=47,623)11.0% (n=432,077)
10 Ascendant22,41254.5% ± 0.7 (n=22,412)10.5% (n=213,670)
11 Eternus6,97855.4% ± 1.2 (n=6,978)8.9% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.