Deadlock By The Numbers

Spirit Lifesteal

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.6% ± 0.3 (n=102,441)+1.1 pp
10–20 min51.1% ± 0.1 (n=434,055)+0.8 pp
20 min or later53.0% ± 0.2 (n=376,103)+1.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Grey Talon55.3% ± 1.7 (n=3,455)+3.6 pp
Mirage50.0% ± 1.1 (n=8,529)+2.9 pp
Pocket53.8% ± 1.1 (n=7,845)+2.5 pp
Lady Geist50.6% ± 0.4 (n=58,937)+2.3 pp
Paradox48.3% ± 1.2 (n=6,522)+2.1 pp
Warden47.5% ± 0.8 (n=15,476)+1.9 pp
Victor53.4% ± 0.3 (n=97,790)+1.5 pp
Vyper56.5% ± 0.9 (n=11,245)+1.4 pp
Nurse Harrow52.5% ± 2.2 (n=1,924)+1.0 pp
Deadman Danny47.9% ± 0.6 (n=23,359)+0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers912,60052.2% ± 0.1 (n=912,600)19.7% (n=4,643,618)
1 Initiate76,43851.8% ± 0.4 (n=76,438)26.7% (n=286,633)
2 Seeker140,21252.1% ± 0.3 (n=140,212)24.7% (n=567,145)
3 Acolyte124,25852.1% ± 0.3 (n=124,258)23.1% (n=538,601)
4 Sentinel96,68152.3% ± 0.3 (n=96,681)21.3% (n=454,663)
5 Mystic82,60252.2% ± 0.3 (n=82,602)20.0% (n=412,948)
6 Ritualist77,75652.4% ± 0.4 (n=77,756)18.6% (n=417,480)
7 Emissary70,30152.5% ± 0.4 (n=70,301)17.4% (n=403,465)
8 Oracle84,78152.6% ± 0.3 (n=84,781)15.5% (n=546,368)
9 Phantom59,28653.2% ± 0.4 (n=59,286)13.7% (n=432,077)
10 Ascendant25,23853.3% ± 0.6 (n=25,238)11.8% (n=213,670)
11 Eternus6,64755.3% ± 1.2 (n=6,647)8.5% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.