Deadlock By The Numbers

Arcane Surge

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min53.1% ± 0.2 (n=216,252)+1.7 pp
10–20 min50.8% ± 0.2 (n=163,042)+0.9 pp
20 min or later48.8% ± 0.5 (n=38,703)-0.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Rat King60.3% ± 0.8 (n=16,165)+3.1 pp
The Doorman47.3% ± 3.6 (n=733)+1.8 pp
Holliday50.8% ± 6.1 (n=252)+0.8 pp
Nurse Harrow49.6% ± 0.8 (n=14,254)+0.7 pp
Dynamo53.0% ± 0.5 (n=38,257)+0.6 pp
Mirage46.2% ± 2.1 (n=2,202)+0.6 pp
Seven54.7% ± 0.4 (n=62,275)+0.3 pp
Pocket46.8% ± 3.3 (n=880)+0.2 pp
Sinclair48.4% ± 1.2 (n=7,218)+0.2 pp
Paradox46.3% ± 1.1 (n=7,870)+0.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers417,99751.8% ± 0.2 (n=417,997)9.0% (n=4,643,618)
1 Initiate25,88051.9% ± 0.6 (n=25,880)9.0% (n=286,633)
2 Seeker49,77852.0% ± 0.4 (n=49,778)8.8% (n=567,145)
3 Acolyte48,29452.4% ± 0.4 (n=48,294)9.0% (n=538,601)
4 Sentinel42,12252.2% ± 0.5 (n=42,122)9.3% (n=454,663)
5 Mystic37,88252.4% ± 0.5 (n=37,882)9.2% (n=412,948)
6 Ritualist38,17152.3% ± 0.5 (n=38,171)9.1% (n=417,480)
7 Emissary36,85751.6% ± 0.5 (n=36,857)9.1% (n=403,465)
8 Oracle48,75851.4% ± 0.4 (n=48,758)8.9% (n=546,368)
9 Phantom39,04951.2% ± 0.5 (n=39,049)9.0% (n=432,077)
10 Ascendant18,78451.2% ± 0.7 (n=18,784)8.8% (n=213,670)
11 Eternus5,49850.0% ± 1.3 (n=5,498)7.0% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.