Deadlock By The Numbers

Headhunter

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.9% ± 0.4 (n=78,050)-2.5 pp
10–20 min49.6% ± 0.2 (n=184,456)-1.1 pp
20 min or later48.3% ± 0.4 (n=59,388)-0.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Infernus51.3% ± 2.4 (n=1,717)+2.5 pp
Nurse Harrow51.5% ± 2.0 (n=2,331)+2.0 pp
Sinclair54.3% ± 9.9 (n=94)+1.4 pp
Vyper55.0% ± 8.8 (n=120)+1.3 pp
Dynamo51.6% ± 0.5 (n=36,105)+1.3 pp
Grey Talon49.5% ± 5.4 (n=321)+1.2 pp
Lash51.7% ± 0.3 (n=111,413)+1.1 pp
Holliday49.1% ± 0.5 (n=38,194)+0.9 pp
Bebop47.7% ± 0.5 (n=45,814)+0.9 pp
Vindicta52.6% ± 3.3 (n=857)+0.8 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers321,89449.7% ± 0.2 (n=321,894)6.9% (n=4,643,618)
1 Initiate15,12549.0% ± 0.8 (n=15,125)5.3% (n=286,633)
2 Seeker32,80949.5% ± 0.5 (n=32,809)5.8% (n=567,145)
3 Acolyte33,65750.0% ± 0.5 (n=33,657)6.2% (n=538,601)
4 Sentinel29,65949.6% ± 0.6 (n=29,659)6.5% (n=454,663)
5 Mystic28,63149.7% ± 0.6 (n=28,631)6.9% (n=412,948)
6 Ritualist29,95749.4% ± 0.6 (n=29,957)7.2% (n=417,480)
7 Emissary29,90849.5% ± 0.6 (n=29,908)7.4% (n=403,465)
8 Oracle44,91849.9% ± 0.5 (n=44,918)8.2% (n=546,368)
9 Phantom34,75850.0% ± 0.5 (n=34,758)8.0% (n=432,077)
10 Ascendant16,95050.3% ± 0.8 (n=16,950)7.9% (n=213,670)
11 Eternus5,85050.2% ± 1.3 (n=5,850)7.5% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.