Deadlock By The Numbers

Express Shot

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.0% ± 0.5 (n=38,067)-2.5 pp
10–20 min46.7% ± 0.3 (n=134,886)-4.1 pp
20 min or later45.3% ± 0.3 (n=102,813)-1.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Grey Talon52.6% ± 2.6 (n=1,430)+3.8 pp
Paige55.1% ± 0.7 (n=20,305)+1.4 pp
Yamato55.1% ± 0.6 (n=24,514)+1.4 pp
Viscous46.3% ± 0.7 (n=18,560)+0.6 pp
Drifter54.2% ± 5.7 (n=286)+0.5 pp
Deadman Danny42.8% ± 0.4 (n=76,056)+0.1 pp
Shiv45.7% ± 0.5 (n=40,275)+0.1 pp
Paradox46.0% ± 0.4 (n=76,200)+0.0 pp
Sinclair49.5% ± 5.4 (n=321)-0.0 pp
Silver48.3% ± 1.3 (n=5,948)-0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers275,76646.6% ± 0.2 (n=275,766)5.9% (n=4,643,618)
1 Initiate14,51946.8% ± 0.8 (n=14,519)5.1% (n=286,633)
2 Seeker28,37946.8% ± 0.6 (n=28,379)5.0% (n=567,145)
3 Acolyte28,44645.9% ± 0.6 (n=28,446)5.3% (n=538,601)
4 Sentinel24,50546.1% ± 0.6 (n=24,505)5.4% (n=454,663)
5 Mystic24,18146.3% ± 0.6 (n=24,181)5.9% (n=412,948)
6 Ritualist24,74546.9% ± 0.6 (n=24,745)5.9% (n=417,480)
7 Emissary25,62846.1% ± 0.6 (n=25,628)6.4% (n=403,465)
8 Oracle36,75246.7% ± 0.5 (n=36,752)6.7% (n=546,368)
9 Phantom30,73547.3% ± 0.6 (n=30,735)7.1% (n=432,077)
10 Ascendant16,77748.4% ± 0.8 (n=16,777)7.9% (n=213,670)
11 Eternus7,68249.5% ± 1.1 (n=7,682)9.8% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.