Deadlock By The Numbers

Slowing Hex

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min51.2% ± 0.3 (n=94,212)-0.7 pp
10–20 min49.1% ± 0.2 (n=300,502)-0.8 pp
20 min or later45.9% ± 0.3 (n=117,525)-2.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
The Doorman45.5% ± 0.5 (n=34,357)-0.0 pp
Solomon45.3% ± 0.7 (n=20,758)-0.1 pp
Grey Talon44.2% ± 3.2 (n=894)-0.2 pp
Bebop46.5% ± 0.4 (n=56,695)-0.2 pp
Dynamo50.6% ± 1.1 (n=7,716)-0.5 pp
Paradox45.7% ± 0.7 (n=21,795)-0.5 pp
Rem45.4% ± 0.8 (n=15,669)-0.5 pp
Ivy52.6% ± 0.6 (n=23,655)-0.7 pp
Silver47.0% ± 0.6 (n=28,570)-0.8 pp
Paige55.2% ± 0.4 (n=58,119)-0.8 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers512,23948.8% ± 0.1 (n=512,239)11.0% (n=4,643,618)
1 Initiate19,53947.7% ± 0.7 (n=19,539)6.8% (n=286,633)
2 Seeker46,27048.1% ± 0.5 (n=46,270)8.2% (n=567,145)
3 Acolyte50,36648.8% ± 0.4 (n=50,366)9.4% (n=538,601)
4 Sentinel47,55549.1% ± 0.4 (n=47,555)10.5% (n=454,663)
5 Mystic45,38148.9% ± 0.5 (n=45,381)11.0% (n=412,948)
6 Ritualist49,18748.6% ± 0.4 (n=49,187)11.8% (n=417,480)
7 Emissary50,62849.1% ± 0.4 (n=50,628)12.5% (n=403,465)
8 Oracle73,32548.9% ± 0.4 (n=73,325)13.4% (n=546,368)
9 Phantom62,05049.4% ± 0.4 (n=62,050)14.4% (n=432,077)
10 Ascendant31,47749.3% ± 0.6 (n=31,477)14.7% (n=213,670)
11 Eternus11,39049.3% ± 0.9 (n=11,390)14.6% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.