Deadlock By The Numbers

Titanic Magazine

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min52.0% ± 0.2 (n=316,899)-0.8 pp
10–20 min49.1% ± 0.2 (n=258,613)-1.6 pp
20 min or later50.1% ± 0.3 (n=123,614)-0.6 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Nurse Harrow49.0% ± 0.6 (n=24,714)+0.3 pp
Mirage44.7% ± 0.6 (n=23,384)+0.3 pp
Vindicta53.6% ± 0.4 (n=65,028)+0.1 pp
Ivy53.8% ± 0.4 (n=68,660)+0.1 pp
Warden43.7% ± 0.6 (n=28,080)-0.2 pp
Haze53.6% ± 0.3 (n=81,425)-0.4 pp
Rat King56.6% ± 0.3 (n=100,692)-0.5 pp
Sinclair48.4% ± 2.6 (n=1,417)-0.5 pp
Venator48.0% ± 0.4 (n=63,278)-0.8 pp
Yamato49.6% ± 8.6 (n=127)-0.8 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers699,12650.6% ± 0.1 (n=699,126)15.1% (n=4,643,618)
1 Initiate52,51749.9% ± 0.4 (n=52,517)18.3% (n=286,633)
2 Seeker95,15950.4% ± 0.3 (n=95,159)16.8% (n=567,145)
3 Acolyte85,80750.8% ± 0.3 (n=85,807)15.9% (n=538,601)
4 Sentinel69,84951.0% ± 0.4 (n=69,849)15.4% (n=454,663)
5 Mystic62,52851.1% ± 0.4 (n=62,528)15.1% (n=412,948)
6 Ritualist60,27750.8% ± 0.4 (n=60,277)14.4% (n=417,480)
7 Emissary56,98950.6% ± 0.4 (n=56,989)14.1% (n=403,465)
8 Oracle75,06450.8% ± 0.4 (n=75,064)13.7% (n=546,368)
9 Phantom57,80751.0% ± 0.4 (n=57,807)13.4% (n=432,077)
10 Ascendant27,65451.0% ± 0.6 (n=27,654)12.9% (n=213,670)
11 Eternus10,75350.2% ± 0.9 (n=10,753)13.8% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.