Deadlock By The Numbers

Fleetfoot

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min56.4% ± 0.4 (n=49,070)+3.0 pp
10–20 min53.4% ± 0.2 (n=367,230)+1.4 pp
20 min or later47.4% ± 0.3 (n=81,334)-0.3 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
The Doorman52.2% ± 8.3 (n=136)+4.3 pp
Sinclair50.9% ± 7.6 (n=161)+2.9 pp
Dynamo55.4% ± 2.1 (n=2,086)+2.8 pp
Vyper52.9% ± 1.2 (n=6,827)+2.0 pp
Vindicta53.0% ± 0.5 (n=34,877)+1.9 pp
Nurse Harrow50.5% ± 4.4 (n=497)+1.6 pp
Drifter51.9% ± 0.7 (n=18,053)+1.3 pp
Warden45.3% ± 0.7 (n=22,368)+1.0 pp
Yamato49.5% ± 5.5 (n=319)+0.9 pp
Viscous47.1% ± 7.8 (n=153)+0.9 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers497,63452.7% ± 0.1 (n=497,634)10.7% (n=4,643,618)
1 Initiate21,27352.3% ± 0.7 (n=21,273)7.4% (n=286,633)
2 Seeker45,82352.9% ± 0.5 (n=45,823)8.1% (n=567,145)
3 Acolyte47,97853.4% ± 0.4 (n=47,978)8.9% (n=538,601)
4 Sentinel45,19753.5% ± 0.5 (n=45,197)9.9% (n=454,663)
5 Mystic42,41653.2% ± 0.5 (n=42,416)10.3% (n=412,948)
6 Ritualist46,63953.3% ± 0.5 (n=46,639)11.2% (n=417,480)
7 Emissary46,38153.3% ± 0.5 (n=46,381)11.5% (n=403,465)
8 Oracle68,92852.5% ± 0.4 (n=68,928)12.6% (n=546,368)
9 Phantom59,72752.0% ± 0.4 (n=59,727)13.8% (n=432,077)
10 Ascendant32,49652.1% ± 0.5 (n=32,496)15.2% (n=213,670)
11 Eternus13,16550.9% ± 0.9 (n=13,165)16.9% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.