Deadlock By The Numbers

Tankbuster

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min51.7% ± 0.7 (n=18,492)-3.8 pp
10–20 min50.7% ± 0.1 (n=645,515)-2.3 pp
20 min or later47.5% ± 0.1 (n=828,070)-1.5 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Nurse Harrow54.1% ± 9.2 (n=109)+5.2 pp
Lady Geist50.4% ± 0.4 (n=58,204)+1.9 pp
Rem48.4% ± 0.5 (n=44,138)+0.6 pp
Deadman Danny45.2% ± 0.3 (n=99,172)+0.5 pp
Solomon45.6% ± 0.3 (n=84,414)+0.3 pp
Paige57.1% ± 0.6 (n=26,260)+0.3 pp
Lash51.6% ± 0.2 (n=159,593)+0.3 pp
Grey Talon45.6% ± 0.4 (n=53,744)+0.2 pp
The Doorman47.4% ± 0.5 (n=44,296)+0.1 pp
Sinclair50.0% ± 1.0 (n=10,305)+0.1 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,492,07948.9% ± 0.1 (n=1,492,079)32.1% (n=4,643,618)
1 Initiate94,38549.2% ± 0.3 (n=94,385)32.9% (n=286,633)
2 Seeker188,61449.3% ± 0.2 (n=188,614)33.3% (n=567,145)
3 Acolyte178,26849.1% ± 0.2 (n=178,268)33.1% (n=538,601)
4 Sentinel148,33348.9% ± 0.3 (n=148,333)32.6% (n=454,663)
5 Mystic134,26748.9% ± 0.3 (n=134,267)32.5% (n=412,948)
6 Ritualist134,13648.9% ± 0.3 (n=134,136)32.1% (n=417,480)
7 Emissary128,11448.9% ± 0.3 (n=128,114)31.8% (n=403,465)
8 Oracle171,34048.9% ± 0.2 (n=171,340)31.4% (n=546,368)
9 Phantom131,73649.2% ± 0.3 (n=131,736)30.5% (n=432,077)
10 Ascendant63,38049.5% ± 0.4 (n=63,380)29.7% (n=213,670)
11 Eternus22,87750.0% ± 0.6 (n=22,877)29.3% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.