Deadlock By The Numbers

Slowing Bullets

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.8% ± 0.5 (n=31,957)-0.9 pp
10–20 min49.3% ± 0.3 (n=87,387)-2.1 pp
20 min or later49.6% ± 0.5 (n=38,642)+0.1 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Calico54.4% ± 5.7 (n=294)+4.0 pp
Celeste52.6% ± 9.8 (n=95)+3.8 pp
Lash55.6% ± 7.0 (n=189)+3.8 pp
Sinclair53.8% ± 4.9 (n=390)+2.8 pp
Bebop50.4% ± 1.3 (n=5,267)+2.3 pp
Yamato52.6% ± 4.4 (n=496)+1.8 pp
Abrams56.2% ± 1.5 (n=4,111)+1.3 pp
Silver48.5% ± 0.5 (n=42,171)+1.3 pp
Grey Talon48.0% ± 2.3 (n=1,738)+1.1 pp
Rat King57.8% ± 0.8 (n=15,311)+0.8 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers157,98649.7% ± 0.2 (n=157,986)3.4% (n=4,643,618)
1 Initiate11,56049.0% ± 0.9 (n=11,560)4.0% (n=286,633)
2 Seeker20,10649.5% ± 0.7 (n=20,106)3.5% (n=567,145)
3 Acolyte18,34149.5% ± 0.7 (n=18,341)3.4% (n=538,601)
4 Sentinel15,27850.2% ± 0.8 (n=15,278)3.4% (n=454,663)
5 Mystic13,55850.4% ± 0.8 (n=13,558)3.3% (n=412,948)
6 Ritualist13,78949.9% ± 0.8 (n=13,789)3.3% (n=417,480)
7 Emissary13,12349.7% ± 0.9 (n=13,123)3.3% (n=403,465)
8 Oracle17,47149.8% ± 0.7 (n=17,471)3.2% (n=546,368)
9 Phantom14,39250.4% ± 0.8 (n=14,392)3.3% (n=432,077)
10 Ascendant6,55151.2% ± 1.2 (n=6,551)3.1% (n=213,670)
11 Eternus2,47048.5% ± 2.0 (n=2,470)3.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.