Deadlock By The Numbers

Siphon Bullets

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=4)—
10–20 min63.9% ± 0.8 (n=13,333)+1.5 pp
20 min or later58.7% ± 0.2 (n=358,713)+3.2 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Solomon55.8% ± 8.7 (n=120)+4.6 pp
Dynamo60.6% ± 2.9 (n=1,124)+4.0 pp
Deadman Danny54.8% ± 4.6 (n=451)+3.5 pp
Lash57.4% ± 1.2 (n=6,572)+3.2 pp
Graves62.1% ± 0.7 (n=16,486)+2.9 pp
Holliday53.4% ± 4.0 (n=590)+2.6 pp
Yamato60.3% ± 2.4 (n=1,606)+2.1 pp
Bebop55.4% ± 0.7 (n=19,249)+1.7 pp
Rat King61.5% ± 0.3 (n=136,023)+1.6 pp
Warden52.8% ± 1.1 (n=8,543)+1.5 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers372,05358.9% ± 0.2 (n=372,053)8.0% (n=4,643,618)
1 Initiate20,12058.6% ± 0.7 (n=20,120)7.0% (n=286,633)
2 Seeker42,09958.7% ± 0.5 (n=42,099)7.4% (n=567,145)
3 Acolyte40,63659.5% ± 0.5 (n=40,636)7.5% (n=538,601)
4 Sentinel35,56259.7% ± 0.5 (n=35,562)7.8% (n=454,663)
5 Mystic33,07559.4% ± 0.5 (n=33,075)8.0% (n=412,948)
6 Ritualist34,35559.4% ± 0.5 (n=34,355)8.2% (n=417,480)
7 Emissary33,94658.8% ± 0.5 (n=33,946)8.4% (n=403,465)
8 Oracle46,53258.9% ± 0.4 (n=46,532)8.5% (n=546,368)
9 Phantom38,02058.4% ± 0.5 (n=38,020)8.8% (n=432,077)
10 Ascendant19,08857.8% ± 0.7 (n=19,088)8.9% (n=213,670)
11 Eternus7,21556.7% ± 1.1 (n=7,215)9.2% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.