Deadlock By The Numbers

Burst Fire

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min54.5% ± 1.0 (n=10,246)-0.1 pp
10–20 min55.2% ± 0.2 (n=225,755)+2.2 pp
20 min or later49.9% ± 0.2 (n=278,099)+1.1 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Sinclair51.3% ± 7.8 (n=152)+3.0 pp
The Doorman47.8% ± 5.4 (n=324)+1.8 pp
Grey Talon48.4% ± 1.3 (n=5,437)+1.8 pp
Vyper51.6% ± 0.5 (n=46,204)+1.2 pp
Nurse Harrow51.0% ± 3.5 (n=772)+0.9 pp
Haze54.8% ± 0.2 (n=189,760)+0.7 pp
Vindicta52.3% ± 0.3 (n=88,096)+0.4 pp
Infernus49.3% ± 0.5 (n=33,318)+0.2 pp
Calico50.0% ± 2.3 (n=1,782)-0.2 pp
Bebop47.3% ± 0.9 (n=12,468)-0.6 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers514,10152.3% ± 0.1 (n=514,101)11.1% (n=4,643,618)
1 Initiate33,98951.3% ± 0.5 (n=33,989)11.9% (n=286,633)
2 Seeker65,65251.8% ± 0.4 (n=65,652)11.6% (n=567,145)
3 Acolyte62,00452.9% ± 0.4 (n=62,004)11.5% (n=538,601)
4 Sentinel51,06052.4% ± 0.4 (n=51,060)11.2% (n=454,663)
5 Mystic45,26552.7% ± 0.5 (n=45,265)11.0% (n=412,948)
6 Ritualist46,34252.4% ± 0.5 (n=46,342)11.1% (n=417,480)
7 Emissary44,10152.6% ± 0.5 (n=44,101)10.9% (n=403,465)
8 Oracle58,43052.6% ± 0.4 (n=58,430)10.7% (n=546,368)
9 Phantom44,87653.3% ± 0.5 (n=44,876)10.4% (n=432,077)
10 Ascendant21,62953.1% ± 0.7 (n=21,629)10.1% (n=213,670)
11 Eternus7,84153.9% ± 1.1 (n=7,841)10.0% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.