Deadlock By The Numbers

Rapid Rounds

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.7% ± 0.1 (n=783,373)+0.2 pp
10–20 min49.5% ± 0.2 (n=262,679)-0.2 pp
20 min or later47.6% ± 0.5 (n=44,501)-1.0 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Warden45.3% ± 0.8 (n=16,402)+1.2 pp
Grey Talon46.6% ± 0.8 (n=14,937)+1.1 pp
Dynamo53.6% ± 1.8 (n=3,047)+1.0 pp
Sinclair48.5% ± 4.2 (n=550)+0.8 pp
Vyper51.3% ± 0.5 (n=41,791)+0.7 pp
Holliday50.4% ± 0.9 (n=11,005)+0.6 pp
Venator47.8% ± 0.4 (n=62,054)+0.5 pp
Nurse Harrow49.2% ± 1.0 (n=9,684)+0.4 pp
Wraith53.0% ± 0.3 (n=132,554)+0.4 pp
Haze53.5% ± 0.2 (n=204,461)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,090,55350.3% ± 0.1 (n=1,090,553)23.5% (n=4,643,618)
1 Initiate60,90149.6% ± 0.4 (n=60,901)21.2% (n=286,633)
2 Seeker124,03950.2% ± 0.3 (n=124,039)21.9% (n=567,145)
3 Acolyte121,78150.4% ± 0.3 (n=121,781)22.6% (n=538,601)
4 Sentinel104,88150.4% ± 0.3 (n=104,881)23.1% (n=454,663)
5 Mystic97,31250.7% ± 0.3 (n=97,312)23.6% (n=412,948)
6 Ritualist100,90150.6% ± 0.3 (n=100,901)24.2% (n=417,480)
7 Emissary98,47850.6% ± 0.3 (n=98,478)24.4% (n=403,465)
8 Oracle136,80550.3% ± 0.3 (n=136,805)25.0% (n=546,368)
9 Phantom108,26950.7% ± 0.3 (n=108,269)25.1% (n=432,077)
10 Ascendant54,28250.4% ± 0.4 (n=54,282)25.4% (n=213,670)
11 Eternus20,68550.6% ± 0.7 (n=20,685)26.5% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.