Deadlock By The Numbers

Extra Charge

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.6% ± 0.1 (n=1,158,794)+0.3 pp
10–20 min50.0% ± 0.2 (n=267,385)+0.2 pp
20 min or later50.9% ± 0.3 (n=114,896)+0.1 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Viscous48.0% ± 0.6 (n=24,167)+1.3 pp
Lash51.4% ± 0.2 (n=162,584)+0.5 pp
Holliday49.2% ± 0.3 (n=82,927)+0.4 pp
Baba52.3% ± 0.3 (n=125,056)+0.4 pp
Kelvin54.9% ± 0.4 (n=57,705)+0.3 pp
McGinnis48.1% ± 0.5 (n=34,683)+0.3 pp
Lady Geist50.3% ± 0.9 (n=11,434)+0.3 pp
Haze56.2% ± 0.6 (n=28,346)+0.3 pp
Infernus49.5% ± 0.4 (n=55,804)+0.2 pp
Dynamo51.8% ± 0.4 (n=77,484)+0.2 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers1,541,07550.5% ± 0.1 (n=1,541,075)33.2% (n=4,643,618)
1 Initiate104,37450.6% ± 0.3 (n=104,374)36.4% (n=286,633)
2 Seeker201,02150.9% ± 0.2 (n=201,021)35.4% (n=567,145)
3 Acolyte185,31550.9% ± 0.2 (n=185,315)34.4% (n=538,601)
4 Sentinel153,98450.8% ± 0.2 (n=153,984)33.9% (n=454,663)
5 Mystic139,23250.8% ± 0.3 (n=139,232)33.7% (n=412,948)
6 Ritualist136,55350.4% ± 0.3 (n=136,553)32.7% (n=417,480)
7 Emissary130,05350.5% ± 0.3 (n=130,053)32.2% (n=403,465)
8 Oracle172,23450.3% ± 0.2 (n=172,234)31.5% (n=546,368)
9 Phantom133,20250.8% ± 0.3 (n=133,202)30.8% (n=432,077)
10 Ascendant63,47150.6% ± 0.4 (n=63,471)29.7% (n=213,670)
11 Eternus22,70051.3% ± 0.7 (n=22,700)29.1% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.