Deadlock By The Numbers

Mercurial Magnum

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 mininsufficient data (n=42)—
10–20 min58.8% ± 0.4 (n=56,788)+0.2 pp
20 min or later53.3% ± 0.2 (n=329,183)-0.4 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Dynamo58.2% ± 2.1 (n=2,041)+2.6 pp
Holliday55.1% ± 1.5 (n=4,496)+1.1 pp
Vyper53.7% ± 0.5 (n=38,843)+1.0 pp
Violet57.8% ± 1.7 (n=3,382)+1.0 pp
Wraith55.1% ± 0.3 (n=127,307)+0.4 pp
Grey Talon54.1% ± 2.3 (n=1,792)-0.2 pp
Warden45.3% ± 0.6 (n=28,204)-0.2 pp
Lady Geist53.7% ± 1.8 (n=3,071)-0.3 pp
Sinclair54.9% ± 3.6 (n=741)-0.3 pp
Vindicta54.8% ± 0.5 (n=45,119)-0.7 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers386,01454.1% ± 0.2 (n=386,014)8.3% (n=4,643,618)
1 Initiate30,32253.9% ± 0.6 (n=30,322)10.6% (n=286,633)
2 Seeker56,86553.5% ± 0.4 (n=56,865)10.0% (n=567,145)
3 Acolyte49,69754.0% ± 0.4 (n=49,697)9.2% (n=538,601)
4 Sentinel39,15354.1% ± 0.5 (n=39,153)8.6% (n=454,663)
5 Mystic33,32954.7% ± 0.5 (n=33,329)8.1% (n=412,948)
6 Ritualist33,44454.7% ± 0.5 (n=33,444)8.0% (n=417,480)
7 Emissary30,44354.6% ± 0.6 (n=30,443)7.5% (n=403,465)
8 Oracle38,18454.3% ± 0.5 (n=38,184)7.0% (n=546,368)
9 Phantom28,54155.1% ± 0.6 (n=28,541)6.6% (n=432,077)
10 Ascendant13,77555.2% ± 0.8 (n=13,775)6.4% (n=213,670)
11 Eternus4,98957.1% ± 1.4 (n=4,989)6.4% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.