Deadlock By The Numbers

Reactive Barrier

Patch 2026-09-29.

0 = off

Win rate by purchase phase

Phase Win rate when bought Edge over same-tier items
Bought before 10 min50.6% ± 0.4 (n=69,424)-2.0 pp
10–20 min49.7% ± 0.2 (n=298,852)-1.1 pp
20 min or later50.5% ± 0.2 (n=234,313)-0.9 pp

Edge over same-tier items, by hero

Hero Win rate when bought Edge over same-tier items
Baba55.0% ± 0.4 (n=71,228)+2.2 pp
Deadman Danny44.4% ± 0.3 (n=88,948)+0.4 pp
The Doorman47.3% ± 1.2 (n=6,885)+0.3 pp
McGinnis49.6% ± 1.6 (n=3,872)+0.3 pp
Grey Talon47.9% ± 1.0 (n=10,408)-0.0 pp
Infernus49.7% ± 0.7 (n=18,910)-0.1 pp
Nurse Harrow49.6% ± 1.4 (n=5,206)-0.4 pp
Paradox46.8% ± 1.2 (n=6,320)-0.4 pp
Sinclair48.6% ± 1.3 (n=6,009)-0.4 pp
Violet48.9% ± 0.6 (n=25,856)-0.4 pp

By rank tier

Tier Games Win rate when bought Purchase rate
All tiers602,58950.1% ± 0.1 (n=602,589)13.0% (n=4,643,618)
1 Initiate34,35649.5% ± 0.5 (n=34,356)12.0% (n=286,633)
2 Seeker70,59750.3% ± 0.4 (n=70,597)12.4% (n=567,145)
3 Acolyte69,41950.5% ± 0.4 (n=69,419)12.9% (n=538,601)
4 Sentinel59,96750.5% ± 0.4 (n=59,967)13.2% (n=454,663)
5 Mystic54,99050.3% ± 0.4 (n=54,990)13.3% (n=412,948)
6 Ritualist56,88550.1% ± 0.4 (n=56,885)13.6% (n=417,480)
7 Emissary55,00150.0% ± 0.4 (n=55,001)13.6% (n=403,465)
8 Oracle74,22749.7% ± 0.4 (n=74,227)13.6% (n=546,368)
9 Phantom57,49849.8% ± 0.4 (n=57,498)13.3% (n=432,077)
10 Ascendant27,94651.4% ± 0.6 (n=27,946)13.1% (n=213,670)
11 Eternus11,44950.5% ± 0.9 (n=11,449)14.7% (n=78,077)
How we calculate this

In observed win rates, ± shows half the width of the likely range; n is the number of games or appearances counted. Percentage-point differences are labeled pp.

Win rate when bought is observed wins divided by games among buyers, with a 95% likely range. Small samples or wide ranges are withheld. Edge over same-tier items is how much better or worse the buyers did than a model of the game expected just before purchase, compared with the average for same-tier items. These cover all ranks, clean matches, and are computed daily. They are observational, do not establish cause and do not add up to a build win rate. Follow hero links for win rate impact comparisons among that hero's alternatives. Purchase rates use all player appearances in the selection.