Deadlock By The Numbers


Observed builds

Explore this hero's filtered purchase history. Cores summarize first purchases; full paths have their own counts and evidence.

Most popular

Observed sequence: Monster Rounds -> Grit -> Extra Stamina

8,776 games · Win rate: 55.5% (95% interval 54.4%–56.5%) · Pick share: 7.0%

3-item core: Monster Rounds -> Grit -> Extra Stamina

8,776 games · Win rate: 55.5% (95% interval 54.4%–56.5%) · Pick share: 7.0%

6-item core: Monster Rounds -> Grit -> Extra Stamina -> Arcane Surge -> Cultist Sacrifice -> Spirit Shredder

3,071 games · Win rate: 58.9% (95% interval 57.1%–60.6%) · Pick share: 2.5%

Full purchase path

Full observed path: Monster Rounds -> Grit -> Extra Stamina -> Arcane Surge -> Cultist Sacrifice -> Spirit Shredder -> Healbane -> Spirit Shielding -> Spirit Lifesteal -> Mystic Vulnerability -> Bullet Resist Shredder -> Duration Extender -> Superior Duration -> Escalating Exposure -> Spirit Rend -> Toxic Bullets -> Quicksilver Reload -> Mercurial Magnum (too long to select)

7 games · Win rate: Unavailable (sparse evidence) · Pick share: 0.0%

Highest win rate

Observed sequence: High-Velocity Rounds -> Opening Rounds -> Enchanter's Emblem

90 games · Win rate: 65.6% (95% interval 55.3%–74.6%) · Pick share: 0.1%

3-item core: High-Velocity Rounds -> Opening Rounds -> Enchanter's Emblem

90 games · Win rate: 65.6% (95% interval 55.3%–74.6%) · Pick share: 0.1%

6-item core: High-Velocity Rounds -> Opening Rounds -> Enchanter's Emblem -> Extra Spirit -> Improved Spirit -> Duration Extender

11 games · Win rate: Unavailable (sparse evidence) · Pick share: 0.0%

Full purchase path

Full observed path: High-Velocity Rounds -> Opening Rounds -> Enchanter's Emblem -> Improved Spirit -> Mystic Expansion -> Healbane -> Ballistic Enchantment -> Duration Extender -> Superior Duration -> Boundless Spirit -> Extra Charge -> Spirit Lifesteal -> Rapid Recharge -> Mystic Vulnerability -> Escalating Exposure -> Spiritual Overflow -> Transcendent Cooldown -> Greater Expansion -> Indomitable (too long to select)

1 games · Win rate: Unavailable (sparse evidence) · Pick share: 0.0%

Observed outcomes are associations, affected by completion, game length and wealth. They do not establish cause. A core's rate does not describe its expandable full path.