Mystic Burst ->
Extra Regen ->
Extra Spirit
11,871 games · Win rate: 51.0% (95% interval 50.1%–51.9%) · Pick share: 12.8%
Explore first-purchase history for one hero under the filters you choose.
Games matching your filters: 92,956 (92,956 matches). All games for this hero: 92,956; with a known lane: 92,956; with unknown items: 0.
Hero overall with these filters: 52.2% ± 0.3 (n=92,956). Minimum 30 games per lane hero. These are match outcomes by assigned lane.
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 10,230 | 46.5% | 45.5% to 47.4% | -5.7 pp | |
| 8,627 | 49.9% | 48.8% to 50.9% | -2.3 pp | |
| 8,057 | 51.1% | 50.0% to 52.2% | -1.1 pp | |
| 7,722 | 56.2% | 55.1% to 57.3% | +4.0 pp | |
| 7,135 | 50.6% | 49.5% to 51.8% | -1.6 pp | |
| 6,961 | 54.7% | 53.5% to 55.9% | +2.5 pp | |
| 6,051 | 54.8% | 53.5% to 56.0% | +2.6 pp | |
| 5,776 | 50.2% | 48.9% to 51.5% | -2.0 pp | |
| 5,770 | 45.5% | 44.2% to 46.8% | -6.7 pp | |
| 5,490 | 55.0% | 53.7% to 56.4% | +2.9 pp | |
| 5,396 | 45.3% | 44.0% to 46.6% | -6.9 pp | |
| 5,196 | 52.7% | 51.3% to 54.0% | +0.5 pp | |
| 4,882 | 48.8% | 47.3% to 50.2% | -3.4 pp | |
| 4,877 | 51.4% | 50.0% to 52.8% | -0.8 pp | |
| 4,810 | 57.8% | 56.4% to 59.1% | +5.6 pp | |
| 4,489 | 47.2% | 45.8% to 48.7% | -5.0 pp | |
| 4,432 | 55.9% | 54.4% to 57.3% | +3.7 pp | |
| 4,406 | 52.9% | 51.5% to 54.4% | +0.7 pp | |
| 4,388 | 59.2% | 57.7% to 60.6% | +7.0 pp | |
| 4,360 | 55.7% | 54.3% to 57.2% | +3.5 pp | |
| 4,015 | 51.9% | 50.3% to 53.4% | -0.3 pp | |
| 4,010 | 50.5% | 48.9% to 52.0% | -1.7 pp | |
| 4,006 | 48.8% | 47.2% to 50.3% | -3.4 pp | |
| 3,873 | 53.0% | 51.5% to 54.6% | +0.8 pp | |
| 3,776 | 48.1% | 46.5% to 49.7% | -4.1 pp | |
| 3,746 | 51.7% | 50.1% to 53.3% | -0.5 pp | |
| 3,698 | 56.9% | 55.3% to 58.5% | +4.7 pp | |
| 3,584 | 52.3% | 50.7% to 54.0% | +0.2 pp | |
| 3,574 | 53.4% | 51.7% to 55.0% | +1.2 pp | |
| 3,561 | 58.0% | 56.4% to 59.6% | +5.8 pp | |
| 3,549 | 48.6% | 47.0% to 50.3% | -3.6 pp | |
| 2,966 | 48.6% | 46.8% to 50.4% | -3.6 pp | |
| 2,806 | 54.9% | 53.0% to 56.7% | +2.7 pp | |
| 2,800 | 53.5% | 51.7% to 55.4% | +1.3 pp | |
| 2,634 | 55.5% | 53.6% to 57.4% | +3.3 pp | |
| 2,456 | 55.9% | 53.9% to 57.8% | +3.7 pp | |
| 2,098 | 57.7% | 55.5% to 59.8% | +5.5 pp | |
| 1,920 | 54.5% | 52.3% to 56.7% | +2.3 pp | |
| 1,911 | 54.4% | 52.2% to 56.6% | +2.2 pp | |
| 1,858 | 52.8% | 50.5% to 55.1% | +0.6 pp | |
| 1,607 | 59.1% | 56.7% to 61.5% | +6.9 pp | |
| 1,441 | 57.3% | 54.8% to 59.9% | +5.1 pp | |
| 882 | 54.0% | 50.7% to 57.2% | +1.8 pp |
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 5,397 | 55.6% | 54.3% to 56.9% | +3.4 pp | |
| 5,138 | 59.6% | 58.3% to 60.9% | +7.4 pp | |
| 4,443 | 57.6% | 56.2% to 59.1% | +5.4 pp | |
| 3,569 | 49.8% | 48.2% to 51.5% | -2.3 pp | |
| 3,485 | 54.7% | 53.0% to 56.3% | +2.5 pp | |
| 3,095 | 48.6% | 46.9% to 50.4% | -3.6 pp | |
| 3,004 | 58.4% | 56.6% to 60.1% | +6.2 pp | |
| 2,993 | 53.8% | 52.0% to 55.6% | +1.6 pp | |
| 2,881 | 55.7% | 53.9% to 57.5% | +3.5 pp | |
| 2,781 | 48.4% | 46.6% to 50.3% | -3.8 pp | |
| 2,627 | 50.9% | 48.9% to 52.8% | -1.3 pp | |
| 2,611 | 50.2% | 48.3% to 52.1% | -2.0 pp | |
| 2,581 | 48.2% | 46.3% to 50.2% | -4.0 pp | |
| 2,571 | 54.5% | 52.6% to 56.4% | +2.3 pp | |
| 2,430 | 56.2% | 54.2% to 58.1% | +4.0 pp | |
| 2,406 | 53.5% | 51.5% to 55.5% | +1.3 pp | |
| 2,284 | 54.5% | 52.4% to 56.5% | +2.3 pp | |
| 2,159 | 54.1% | 52.0% to 56.2% | +2.0 pp | |
| 2,121 | 45.1% | 43.0% to 47.2% | -7.1 pp | |
| 2,097 | 46.3% | 44.1% to 48.4% | -5.9 pp | |
| 2,015 | 52.7% | 50.5% to 54.9% | +0.5 pp | |
| 1,982 | 50.8% | 48.6% to 53.0% | -1.4 pp | |
| 1,939 | 50.0% | 47.8% to 52.2% | -2.2 pp | |
| 1,889 | 46.1% | 43.9% to 48.4% | -6.1 pp | |
| 1,878 | 47.1% | 44.9% to 49.4% | -5.1 pp | |
| 1,831 | 52.5% | 50.2% to 54.8% | +0.3 pp | |
| 1,808 | 45.9% | 43.6% to 48.2% | -6.3 pp | |
| 1,801 | 49.5% | 47.2% to 51.8% | -2.7 pp | |
| 1,676 | 48.9% | 46.5% to 51.3% | -3.3 pp | |
| 1,674 | 50.5% | 48.1% to 52.9% | -1.7 pp | |
| 1,528 | 52.0% | 49.5% to 54.5% | -0.2 pp | |
| 1,418 | 57.8% | 55.2% to 60.3% | +5.6 pp | |
| 1,211 | 51.1% | 48.3% to 53.9% | -1.1 pp | |
| 1,202 | 50.0% | 47.2% to 52.8% | -2.2 pp | |
| 1,179 | 46.6% | 43.8% to 49.5% | -5.5 pp | |
| 1,052 | 54.8% | 51.7% to 57.7% | +2.6 pp | |
| 1,019 | 51.0% | 48.0% to 54.1% | -1.2 pp | |
| 1,019 | 46.5% | 43.5% to 49.6% | -5.7 pp | |
| 979 | 48.5% | 45.4% to 51.6% | -3.7 pp | |
| 972 | 50.2% | 47.1% to 53.3% | -2.0 pp | |
| 869 | 45.7% | 42.4% to 49.0% | -6.5 pp | |
| 847 | 45.8% | 42.5% to 49.2% | -6.4 pp | |
| 462 | 53.0% | 48.5% to 57.5% | +0.8 pp |
Each column lists the next purchase in games that bought the items chosen so far. Clicking an item replaces that choice and clears later choices.
92,956 games with the items chosen so far.
Showing 24 of 28 items; minimum 30 games. Show more
| Item | Games | Win rate | Pick share | Typical time |
|---|---|---|---|---|
Mystic BurstWin rate impactTier 1 win rate impact: +0.5 pp; likely range +0.2 to +0.8 pp; likely helps; 100.0% of comparison covered by data; 76,190 distinct matches |
44,999 | 52.7% (95% interval 52.2%–53.1%) | 48.4% | 1:17 |
Extra RegenWin rate impactTier 1 win rate impact: -0.6 pp; likely range -1.3 to +0.1 pp; unclear; 100.0% of comparison covered by data; 76,190 distinct matches |
16,267 | 51.4% (95% interval 50.7%–52.2%) | 17.5% | 1:17 |
Extra SpiritWin rate impactTier 1 win rate impact: -0.9 pp; likely range -1.7 to -0.1 pp; likely hurts; 100.0% of comparison covered by data; 76,190 distinct matches |
14,955 | 51.0% (95% interval 50.2%–51.8%) | 16.1% | 1:15 |
Mystic RegenerationWin rate impactWin rate impact: not enough data |
5,652 | 52.5% (95% interval 51.2%–53.8%) | 6.1% | 1:24 |
Melee LifestealWin rate impactWin rate impact: not enough data |
2,570 | 53.5% (95% interval 51.6%–55.4%) | 2.8% | 1:17 |
Restorative ShotWin rate impactWin rate impact: not enough data |
1,737 | 54.5% (95% interval 52.1%–56.8%) | 1.9% | 1:16 |
Mystic ExpansionWin rate impactWin rate impact: not enough data |
1,522 | 53.5% (95% interval 51.0%–56.0%) | 1.6% | 1:25 |
Close QuartersWin rate impactWin rate impact: not enough data |
933 | 51.4% (95% interval 48.2%–54.6%) | 1.0% | 1:18 |
RebuttalWin rate impactWin rate impact: not enough data |
637 | 54.0% (95% interval 50.1%–57.8%) | 0.7% | 1:16 |
Spirit StrikeWin rate impactWin rate impact: not enough data |
371 | 48.5% (95% interval 43.5%–53.6%) | 0.4% | 1:20 |
Healing RiteWin rate impactWin rate impact: not enough data |
357 | 47.1% (95% interval 41.9%–52.2%) | 0.4% | 1:33 |
Monster RoundsWin rate impactWin rate impact: not enough data |
347 | 48.7% (95% interval 43.5%–53.9%) | 0.4% | 1:15 |
Sprint BootsWin rate impactWin rate impact: not enough data |
252 | 48.8% (95% interval 42.7%–55.0%) | 0.3% | 1:24 |
High-Velocity RoundsWin rate impactWin rate impact: not enough data |
201 | 52.2% (95% interval 45.4%–59.0%) | 0.2% | 1:13 |
Golden Goose EggWin rate impactWin rate impact: not enough data |
170 | 47.1% (95% interval 39.7%–54.5%) | 0.2% | 1:21 |
Extra StaminaWin rate impactWin rate impact: not enough data |
166 | 51.8% (95% interval 44.3%–59.3%) | 0.2% | 1:30 |
Improved SpiritWin rate impactWin rate impact: not enough data |
162 | 50.0% (95% interval 42.4%–57.6%) | 0.2% | 3:20 |
Cold FrontWin rate impactWin rate impact: not enough data |
124 | 57.3% (95% interval 48.5%–65.6%) | 0.1% | 2:55 |
GritWin rate impactWin rate impact: not enough data |
120 | 50.0% (95% interval 41.2%–58.8%) | 0.1% | 1:25 |
Extra HealthWin rate impactWin rate impact: not enough data |
101 | 58.4% (95% interval 48.7%–67.5%) | 0.1% | 1:21 |
Headshot BoosterWin rate impactWin rate impact: not enough data |
74 | Unavailable (sparse evidence) | 0.1% | 1:22 |
Restorative LocketWin rate impactWin rate impact: not enough data |
73 | Unavailable (sparse evidence) | 0.1% | 2:52 |
Enchanter's EmblemWin rate impactWin rate impact: not enough data |
71 | Unavailable (sparse evidence) | 0.1% | 3:07 |
Rusted BarrelWin rate impactWin rate impact: not enough data |
58 | Unavailable (sparse evidence) | 0.1% | 1:31 |
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Showing 24 of 246 paths with 30+ games. Show more
Mystic Burst ->
Extra Regen ->
Extra Spirit
11,871 games · Win rate: 51.0% (95% interval 50.1%–51.9%) · Pick share: 12.8%
Mystic Burst ->
Mystic Expansion ->
Mystic Regeneration
5,665 games · Win rate: 55.4% (95% interval 54.1%–56.7%) · Pick share: 6.1%
Extra Spirit ->
Melee Lifesteal ->
Mystic Burst
4,236 games · Win rate: 50.1% (95% interval 48.6%–51.6%) · Pick share: 4.6%
Extra Regen ->
Mystic Burst ->
Extra Spirit
3,387 games · Win rate: 50.5% (95% interval 48.9%–52.2%) · Pick share: 3.6%
Mystic Burst ->
Extra Regen ->
Mystic Expansion
2,745 games · Win rate: 49.4% (95% interval 47.5%–51.3%) · Pick share: 3.0%
Extra Spirit ->
Mystic Burst ->
Mystic Expansion
2,404 games · Win rate: 51.4% (95% interval 49.4%–53.4%) · Pick share: 2.6%
Mystic Burst ->
Extra Spirit ->
Improved Spirit
2,295 games · Win rate: 53.8% (95% interval 51.7%–55.8%) · Pick share: 2.5%
Mystic Burst ->
Mystic Regeneration ->
Mystic Expansion
1,959 games · Win rate: 55.1% (95% interval 52.9%–57.3%) · Pick share: 2.1%
Mystic Burst ->
Extra Spirit ->
Mystic Expansion
1,907 games · Win rate: 52.3% (95% interval 50.0%–54.5%) · Pick share: 2.1%
Mystic Regeneration ->
Mystic Burst ->
Mystic Expansion
1,415 games · Win rate: 53.9% (95% interval 51.2%–56.4%) · Pick share: 1.5%
Extra Regen ->
Mystic Burst ->
Mystic Expansion
1,412 games · Win rate: 51.1% (95% interval 48.5%–53.7%) · Pick share: 1.5%
Extra Spirit ->
Extra Regen ->
Mystic Burst
1,381 games · Win rate: 52.4% (95% interval 49.8%–55.0%) · Pick share: 1.5%
Mystic Burst ->
Extra Spirit ->
Mystic Regeneration
1,345 games · Win rate: 54.9% (95% interval 52.2%–57.5%) · Pick share: 1.4%
Mystic Burst ->
Mystic Expansion ->
Extra Spirit
1,154 games · Win rate: 53.5% (95% interval 50.6%–56.3%) · Pick share: 1.2%
Mystic Burst ->
Extra Spirit ->
Extra Regen
1,087 games · Win rate: 49.5% (95% interval 46.5%–52.5%) · Pick share: 1.2%
Extra Regen ->
Extra Spirit ->
Mystic Burst
1,079 games · Win rate: 49.6% (95% interval 46.6%–52.6%) · Pick share: 1.2%
Mystic Burst ->
Extra Regen ->
Improved Spirit
1,075 games · Win rate: 51.3% (95% interval 48.4%–54.3%) · Pick share: 1.2%
Mystic Burst ->
Mystic Regeneration ->
Extra Spirit
992 games · Win rate: 52.7% (95% interval 49.6%–55.8%) · Pick share: 1.1%
Mystic Burst ->
Extra Regen ->
Mystic Regeneration
843 games · Win rate: 53.3% (95% interval 49.9%–56.6%) · Pick share: 0.9%
Restorative Shot ->
Melee Lifesteal -> Stalker
757 games · Win rate: 57.5% (95% interval 53.9%–60.9%) · Pick share: 0.8%
Extra Regen ->
Mystic Regeneration ->
Extra Spirit
745 games · Win rate: 46.8% (95% interval 43.3%–50.4%) · Pick share: 0.8%
Extra Regen ->
Close Quarters ->
Spirit Strike
675 games · Win rate: 54.2% (95% interval 50.5%–57.9%) · Pick share: 0.7%
Extra Regen ->
Extra Spirit ->
Melee Lifesteal
665 games · Win rate: 51.3% (95% interval 47.5%–55.1%) · Pick share: 0.7%
Mystic Burst ->
Cold Front ->
Extra Spirit
633 games · Win rate: 54.2% (95% interval 50.3%–58.0%) · Pick share: 0.7%
Showing 24 of 246 paths with 30+ games. Show more
Mystic Burst ->
Extra Regen ->
Extra Spirit
11,871 games · Win rate: 51.0% (95% interval 50.1%–51.9%) · Pick share: 12.8%
Mystic Burst ->
Mystic Expansion ->
Mystic Regeneration
5,665 games · Win rate: 55.4% (95% interval 54.1%–56.7%) · Pick share: 6.1%
Extra Spirit ->
Melee Lifesteal ->
Mystic Burst
4,236 games · Win rate: 50.1% (95% interval 48.6%–51.6%) · Pick share: 4.6%
Extra Regen ->
Mystic Burst ->
Extra Spirit
3,387 games · Win rate: 50.5% (95% interval 48.9%–52.2%) · Pick share: 3.6%
Mystic Burst ->
Extra Regen ->
Mystic Expansion
2,745 games · Win rate: 49.4% (95% interval 47.5%–51.3%) · Pick share: 3.0%
Extra Spirit ->
Mystic Burst ->
Mystic Expansion
2,404 games · Win rate: 51.4% (95% interval 49.4%–53.4%) · Pick share: 2.6%
Mystic Burst ->
Extra Spirit ->
Improved Spirit
2,295 games · Win rate: 53.8% (95% interval 51.7%–55.8%) · Pick share: 2.5%
Mystic Burst ->
Mystic Regeneration ->
Mystic Expansion
1,959 games · Win rate: 55.1% (95% interval 52.9%–57.3%) · Pick share: 2.1%
Mystic Burst ->
Extra Spirit ->
Mystic Expansion
1,907 games · Win rate: 52.3% (95% interval 50.0%–54.5%) · Pick share: 2.1%
Mystic Regeneration ->
Mystic Burst ->
Mystic Expansion
1,415 games · Win rate: 53.9% (95% interval 51.2%–56.4%) · Pick share: 1.5%
Extra Regen ->
Mystic Burst ->
Mystic Expansion
1,412 games · Win rate: 51.1% (95% interval 48.5%–53.7%) · Pick share: 1.5%
Extra Spirit ->
Extra Regen ->
Mystic Burst
1,381 games · Win rate: 52.4% (95% interval 49.8%–55.0%) · Pick share: 1.5%
Mystic Burst ->
Extra Spirit ->
Mystic Regeneration
1,345 games · Win rate: 54.9% (95% interval 52.2%–57.5%) · Pick share: 1.4%
Mystic Burst ->
Mystic Expansion ->
Extra Spirit
1,154 games · Win rate: 53.5% (95% interval 50.6%–56.3%) · Pick share: 1.2%
Mystic Burst ->
Extra Spirit ->
Extra Regen
1,087 games · Win rate: 49.5% (95% interval 46.5%–52.5%) · Pick share: 1.2%
Extra Regen ->
Extra Spirit ->
Mystic Burst
1,079 games · Win rate: 49.6% (95% interval 46.6%–52.6%) · Pick share: 1.2%
Mystic Burst ->
Extra Regen ->
Improved Spirit
1,075 games · Win rate: 51.3% (95% interval 48.4%–54.3%) · Pick share: 1.2%
Mystic Burst ->
Mystic Regeneration ->
Extra Spirit
992 games · Win rate: 52.7% (95% interval 49.6%–55.8%) · Pick share: 1.1%
Mystic Burst ->
Extra Regen ->
Mystic Regeneration
843 games · Win rate: 53.3% (95% interval 49.9%–56.6%) · Pick share: 0.9%
Restorative Shot ->
Melee Lifesteal -> Stalker
757 games · Win rate: 57.5% (95% interval 53.9%–60.9%) · Pick share: 0.8%
Extra Regen ->
Mystic Regeneration ->
Extra Spirit
745 games · Win rate: 46.8% (95% interval 43.3%–50.4%) · Pick share: 0.8%
Extra Regen ->
Close Quarters ->
Spirit Strike
675 games · Win rate: 54.2% (95% interval 50.5%–57.9%) · Pick share: 0.7%
Extra Regen ->
Extra Spirit ->
Melee Lifesteal
665 games · Win rate: 51.3% (95% interval 47.5%–55.1%) · Pick share: 0.7%
Mystic Burst ->
Cold Front ->
Extra Spirit
633 games · Win rate: 54.2% (95% interval 50.3%–58.0%) · Pick share: 0.7%
Showing 24 of 202 paths with 30+ games. Show more
2,044 games · Win rate: 49.8% (95% interval 47.6%–52.0%) · Pick share: 2.2%
1,505 games · Win rate: 52.6% (95% interval 50.0%–55.1%) · Pick share: 1.6%
1,429 games · Win rate: 56.3% (95% interval 53.7%–58.8%) · Pick share: 1.5%
1,286 games · Win rate: 49.7% (95% interval 47.0%–52.4%) · Pick share: 1.4%
Extra Spirit ->
Melee Lifesteal ->
Mystic Burst ->
Mystic Expansion ->
Cold Front ->
Improved Spirit
887 games · Win rate: 50.6% (95% interval 47.3%–53.9%) · Pick share: 1.0%
Mystic Burst ->
Extra Regen ->
Extra Spirit ->
Mystic Expansion ->
Improved Spirit ->
Cold Front
688 games · Win rate: 52.8% (95% interval 49.0%–56.5%) · Pick share: 0.7%
656 games · Win rate: 59.0% (95% interval 55.2%–62.7%) · Pick share: 0.7%
623 games · Win rate: 56.7% (95% interval 52.7%–60.5%) · Pick share: 0.7%
Extra Spirit ->
Mystic Burst ->
Mystic Expansion ->
Cold Front ->
Spirit Strike ->
Extra Regen
555 games · Win rate: 49.9% (95% interval 45.8%–54.1%) · Pick share: 0.6%
Mystic Burst ->
Extra Regen ->
Improved Spirit ->
Mystic Expansion ->
Compress Cooldown ->
Healbane
445 games · Win rate: 51.9% (95% interval 47.3%–56.5%) · Pick share: 0.5%
Extra Regen ->
Close Quarters ->
Spirit Strike ->
Melee Charge ->
Melee Lifesteal ->
Spirit Snatch
389 games · Win rate: 54.8% (95% interval 49.8%–59.6%) · Pick share: 0.4%
Mystic Burst ->
Extra Regen ->
Extra Spirit ->
Improved Spirit ->
Mystic Expansion ->
Cold Front
383 games · Win rate: 50.9% (95% interval 45.9%–55.9%) · Pick share: 0.4%
383 games · Win rate: 49.1% (95% interval 44.1%–54.1%) · Pick share: 0.4%
339 games · Win rate: 51.0% (95% interval 45.7%–56.3%) · Pick share: 0.4%
Restorative Shot ->
Melee Lifesteal -> Stalker ->
Close Quarters ->
Melee Charge ->
Extra Regen
333 games · Win rate: 57.1% (95% interval 51.7%–62.3%) · Pick share: 0.4%
318 games · Win rate: 50.3% (95% interval 44.8%–55.8%) · Pick share: 0.3%
Mystic Burst ->
Extra Regen ->
Extra Spirit ->
Improved Spirit ->
Mystic Expansion ->
Slowing Hex
297 games · Win rate: 47.1% (95% interval 41.5%–52.8%) · Pick share: 0.3%
Mystic Burst ->
Extra Regen ->
Extra Spirit ->
Mystic Expansion ->
Improved Spirit ->
Spirit Strike
295 games · Win rate: 48.8% (95% interval 43.2%–54.5%) · Pick share: 0.3%
286 games · Win rate: 56.6% (95% interval 50.8%–62.3%) · Pick share: 0.3%
Extra Regen ->
Extra Spirit ->
Melee Lifesteal ->
Mystic Burst ->
Mystic Expansion ->
Spirit Strike
269 games · Win rate: 51.3% (95% interval 45.4%–57.2%) · Pick share: 0.3%
Mystic Burst ->
Extra Regen ->
Extra Spirit ->
Mystic Expansion ->
Improved Spirit ->
Extra Stamina
266 games · Win rate: 46.2% (95% interval 40.3%–52.2%) · Pick share: 0.3%
261 games · Win rate: 49.0% (95% interval 43.0%–55.1%) · Pick share: 0.3%
256 games · Win rate: 60.2% (95% interval 54.1%–66.0%) · Pick share: 0.3%
Mystic Regeneration ->
Mystic Burst ->
Mystic Expansion ->
Extra Spirit ->
Cold Front ->
Healbane
256 games · Win rate: 53.9% (95% interval 47.8%–59.9%) · Pick share: 0.3%
0 paths with 30+ games.
No common build paths for these filters.
Each position:item purchase-position lock is a retrospective condition in the selected purchase view; a future slot lock describes games that later reached it. Selection order is distinct from actual purchase-position numbers: intervening unselected purchases are allowed, and removing an item removes its condition and any lock on that item.
Assigned-lane relationships do not prove proximity throughout play. Paths describe the base cohort.
Lane tables show observed match wins, not lane wins. Each assigned opponent or lanemate counts once per selected appearance. Unknown or empty lane assignments contribute to the hero overall baseline but not a named relationship. Games can appear under multiple different lane heroes. The likely range is the configured Wilson interval for the match win rate. Differences are signed percentage points versus the hero overall in this exact cohort; they are descriptive and do not estimate a causal advantage. Rows below the effective minimum games are hidden; wider uncertain rates remain unavailable. Clicking an opponent adds it to the enemy conditions (or replaces a full pair); clicking a lanemate replaces that condition. Other filters stay active.
Lane tables use the cohort filters above, including selected purchases and purchase-position locks, but not the items chosen in the step-by-step explorer. Each lane table compares against the hero overall in that cohort. Lane tables and explorer columns are prepared separately, so right after an update one can reflect slightly newer games than the other. Clicking a lane hero changes the cohort and clears the items chosen in the explorer.
All hero, lane, selected-purchase, lock, patch, rank and scope conditions intersect the same player appearances. Explorer columns number purchases 1 through 6 in the selected view: Item 3 is exactly the third purchase. Selected purchases, in contrast, allow other purchases in between. Explicit locks require an unambiguous numbered purchase slot and remain retrospective conditions.
First valid recorded shop acquisitions count once. Base items and upgrades are separate; sales never erase history. Same-second ties cannot establish order. Unknown catalog items preserve purchase positions in both views. Major numbers tier 3/4 purchases, plus unknown placeholders.
Explorer typical time is mean acquisition time rounded down to seconds. Explorer pick share is out of all games with the items chosen so far, including games that bought nothing more. Path pick share uses the base selected-history cohort. Search and minimum pick only hide results. Win rates use the configured sample and interval gate; displayed uncertainty is a 95% Wilson interval. Reached-position rates describe completion separately. Later purchases are associated with game length, wealth and completion, not causal recommendations.
Win rate is the observed rate among buyers. Win rate impact adjusts same-tier alternatives to a common mix of purchase times, team wealth leads and ranks, relative to an average that includes the item. Its likely range is a 95% interval accounting for purchases from the same match, conditional on those alternatives and mix. Likely helps means the whole range is above zero, likely hurts below zero, and unclear includes zero. Not enough data means sample, support or display requirements failed. Unmeasured differences, repeated players across matches and future patches are not covered. Impacts do not establish cause or add up to a build win rate.
Win rate impact compares only supported alternatives within one selected population, purchase position and item tier; unavailable evidence stays unavailable. Joint continuations and full paths are observed together, never stitched from independent slot winners. Core statistics describe only that core; full-path statistics describe the full path.