Headshot Booster ->
Mystic Burst ->
Extra Spirit
34,927 games · Win rate: 50.7% (95% interval 50.2%–51.2%) · Pick share: 16.3%
Explore first-purchase history for one hero under the filters you choose.
Games matching your filters: 213,850 (213,850 matches). All games for this hero: 213,850; with a known lane: 213,850; with unknown items: 0.
Hero overall with these filters: 51.0% ± 0.2 (n=213,850). Minimum 30 games per lane hero. These are match outcomes by assigned lane.
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 26,345 | 48.3% | 47.7% to 48.9% | -2.7 pp | |
| 20,665 | 53.3% | 52.6% to 53.9% | +2.3 pp | |
| 17,472 | 42.5% | 41.8% to 43.3% | -8.5 pp | |
| 16,098 | 53.4% | 52.6% to 54.2% | +2.4 pp | |
| 15,511 | 53.4% | 52.6% to 54.2% | +2.4 pp | |
| 15,277 | 50.9% | 50.1% to 51.6% | -0.2 pp | |
| 14,047 | 49.5% | 48.6% to 50.3% | -1.5 pp | |
| 13,971 | 53.0% | 52.1% to 53.8% | +2.0 pp | |
| 13,332 | 51.4% | 50.6% to 52.3% | +0.4 pp | |
| 12,681 | 46.4% | 45.5% to 47.3% | -4.6 pp | |
| 12,238 | 55.3% | 54.4% to 56.1% | +4.3 pp | |
| 11,898 | 50.1% | 49.2% to 51.0% | -0.9 pp | |
| 11,796 | 48.7% | 47.8% to 49.6% | -2.3 pp | |
| 11,787 | 47.1% | 46.2% to 48.0% | -3.9 pp | |
| 11,231 | 50.5% | 49.6% to 51.4% | -0.5 pp | |
| 11,021 | 46.0% | 45.0% to 46.9% | -5.0 pp | |
| 10,858 | 52.3% | 51.3% to 53.2% | +1.3 pp | |
| 9,936 | 54.8% | 53.8% to 55.7% | +3.8 pp | |
| 9,882 | 51.8% | 50.9% to 52.8% | +0.8 pp | |
| 9,727 | 55.6% | 54.6% to 56.6% | +4.6 pp | |
| 9,539 | 55.4% | 54.4% to 56.4% | +4.4 pp | |
| 9,230 | 58.7% | 57.7% to 59.7% | +7.7 pp | |
| 9,150 | 50.0% | 49.0% to 51.0% | -1.0 pp | |
| 8,607 | 49.6% | 48.6% to 50.7% | -1.4 pp | |
| 8,464 | 50.3% | 49.2% to 51.3% | -0.7 pp | |
| 8,400 | 46.2% | 45.1% to 47.2% | -4.9 pp | |
| 8,134 | 57.6% | 56.6% to 58.7% | +6.6 pp | |
| 8,094 | 46.3% | 45.2% to 47.4% | -4.7 pp | |
| 8,057 | 48.9% | 47.8% to 50.0% | -2.1 pp | |
| 7,556 | 47.2% | 46.0% to 48.3% | -3.8 pp | |
| 7,551 | 51.1% | 50.0% to 52.2% | +0.1 pp | |
| 6,704 | 53.4% | 52.2% to 54.6% | +2.4 pp | |
| 6,557 | 55.3% | 54.1% to 56.5% | +4.3 pp | |
| 6,510 | 46.0% | 44.8% to 47.2% | -5.0 pp | |
| 6,172 | 53.1% | 51.9% to 54.4% | +2.1 pp | |
| 5,837 | 55.3% | 54.0% to 56.6% | +4.3 pp | |
| 5,081 | 52.3% | 50.9% to 53.7% | +1.3 pp | |
| 5,057 | 54.1% | 52.8% to 55.5% | +3.1 pp | |
| 4,143 | 51.2% | 49.6% to 52.7% | +0.2 pp | |
| 4,031 | 56.5% | 54.9% to 58.0% | +5.5 pp | |
| 3,672 | 57.4% | 55.7% to 58.9% | +6.3 pp | |
| 3,557 | 51.0% | 49.4% to 52.6% | -0.0 pp | |
| 1,652 | 52.4% | 50.0% to 54.8% | +1.4 pp |
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 13,287 | 56.9% | 56.0% to 57.7% | +5.9 pp | |
| 11,488 | 54.6% | 53.7% to 55.5% | +3.6 pp | |
| 9,473 | 49.5% | 48.5% to 50.5% | -1.5 pp | |
| 8,552 | 51.1% | 50.0% to 52.2% | +0.1 pp | |
| 8,153 | 53.1% | 52.0% to 54.2% | +2.1 pp | |
| 7,131 | 45.3% | 44.2% to 46.5% | -5.7 pp | |
| 6,766 | 47.0% | 45.8% to 48.2% | -4.0 pp | |
| 6,742 | 55.8% | 54.6% to 57.0% | +4.8 pp | |
| 6,414 | 55.0% | 53.8% to 56.2% | +4.0 pp | |
| 6,392 | 52.4% | 51.2% to 53.6% | +1.4 pp | |
| 6,336 | 51.8% | 50.5% to 53.0% | +0.8 pp | |
| 6,332 | 55.3% | 54.1% to 56.5% | +4.3 pp | |
| 6,185 | 47.8% | 46.5% to 49.0% | -3.2 pp | |
| 5,816 | 48.5% | 47.3% to 49.8% | -2.5 pp | |
| 5,806 | 50.6% | 49.3% to 51.9% | -0.4 pp | |
| 5,708 | 54.2% | 52.9% to 55.5% | +3.2 pp | |
| 5,587 | 57.3% | 56.0% to 58.6% | +6.3 pp | |
| 5,214 | 51.9% | 50.5% to 53.3% | +0.9 pp | |
| 5,090 | 46.9% | 45.5% to 48.3% | -4.1 pp | |
| 4,741 | 54.2% | 52.8% to 55.6% | +3.2 pp | |
| 4,560 | 53.2% | 51.7% to 54.6% | +2.2 pp | |
| 4,145 | 48.9% | 47.4% to 50.4% | -2.1 pp | |
| 4,055 | 55.5% | 54.0% to 57.0% | +4.5 pp | |
| 4,031 | 45.1% | 43.6% to 46.6% | -5.9 pp | |
| 4,023 | 49.2% | 47.7% to 50.8% | -1.8 pp | |
| 4,008 | 44.7% | 43.2% to 46.3% | -6.3 pp | |
| 3,980 | 44.0% | 42.5% to 45.5% | -7.0 pp | |
| 3,811 | 45.8% | 44.2% to 47.3% | -5.2 pp | |
| 3,652 | 48.8% | 47.2% to 50.4% | -2.2 pp | |
| 3,549 | 48.8% | 47.2% to 50.4% | -2.2 pp | |
| 3,433 | 51.8% | 50.1% to 53.5% | +0.8 pp | |
| 3,037 | 47.3% | 45.5% to 49.1% | -3.7 pp | |
| 2,993 | 53.8% | 52.0% to 55.6% | +2.8 pp | |
| 2,960 | 49.8% | 48.0% to 51.6% | -1.2 pp | |
| 2,799 | 48.7% | 46.8% to 50.5% | -2.3 pp | |
| 2,753 | 46.5% | 44.7% to 48.4% | -4.5 pp | |
| 2,695 | 54.4% | 52.5% to 56.3% | +3.4 pp | |
| 2,505 | 45.5% | 43.5% to 47.4% | -5.5 pp | |
| 2,462 | 48.7% | 46.8% to 50.7% | -2.3 pp | |
| 2,276 | 43.0% | 41.0% to 45.1% | -8.0 pp | |
| 2,024 | 47.7% | 45.6% to 49.9% | -3.3 pp | |
| 1,991 | 44.5% | 42.3% to 46.6% | -6.6 pp | |
| 816 | 52.2% | 48.8% to 55.6% | +1.2 pp |
Each column lists the next purchase in games that bought the items chosen so far. Clicking an item replaces that choice and clears later choices.
213,850 games with the items chosen so far.
Showing 24 of 29 items; minimum 30 games. Show more
| Item | Games | Win rate | Pick share | Typical time |
|---|---|---|---|---|
Headshot BoosterWin rate impactTier 1 win rate impact: -0.3 pp; likely range -0.5 to -0.2 pp; likely hurts; 100.0% of comparison covered by data; 168,947 distinct matches |
126,563 | 50.7% (95% interval 50.5%–51.0%) | 59.2% | 1:16 |
Mystic BurstWin rate impactTier 1 win rate impact: +1.0 pp; likely range +0.6 to +1.4 pp; likely helps; 100.0% of comparison covered by data; 168,947 distinct matches |
42,407 | 52.1% (95% interval 51.7%–52.6%) | 19.8% | 1:20 |
Extra SpiritWin rate impactWin rate impact: not enough data |
17,141 | 51.7% (95% interval 51.0%–52.5%) | 8.0% | 1:23 |
Extra RegenWin rate impactWin rate impact: not enough data |
7,235 | 49.1% (95% interval 47.9%–50.2%) | 3.4% | 1:22 |
Restorative ShotWin rate impactWin rate impact: not enough data |
3,976 | 49.7% (95% interval 48.1%–51.2%) | 1.9% | 1:18 |
Healing RiteWin rate impactWin rate impact: not enough data |
2,377 | 48.3% (95% interval 46.3%–50.3%) | 1.1% | 1:31 |
Quicksilver ReloadWin rate impactWin rate impact: not enough data |
2,201 | 51.8% (95% interval 49.7%–53.9%) | 1.0% | 3:00 |
Sprint BootsWin rate impactWin rate impact: not enough data |
1,565 | 50.8% (95% interval 48.3%–53.3%) | 0.7% | 1:26 |
Monster RoundsWin rate impactWin rate impact: not enough data |
1,315 | 52.3% (95% interval 49.6%–55.0%) | 0.6% | 1:17 |
RebuttalWin rate impactWin rate impact: not enough data |
1,108 | 50.5% (95% interval 47.6%–53.5%) | 0.5% | 1:22 |
Extra StaminaWin rate impactWin rate impact: not enough data |
987 | 49.7% (95% interval 46.6%–52.9%) | 0.5% | 1:29 |
Extra ChargeWin rate impactWin rate impact: not enough data |
921 | 49.9% (95% interval 46.7%–53.2%) | 0.4% | 1:50 |
Golden Goose EggWin rate impactWin rate impact: not enough data |
752 | 50.0% (95% interval 46.4%–53.6%) | 0.4% | 1:14 |
Trophy CollectorWin rate impactWin rate impact: not enough data |
433 | 52.4% (95% interval 47.7%–57.1%) | 0.2% | 3:09 |
GritWin rate impactWin rate impact: not enough data |
427 | 53.9% (95% interval 49.1%–58.5%) | 0.2% | 1:23 |
Cold FrontWin rate impactWin rate impact: not enough data |
268 | 50.0% (95% interval 44.1%–55.9%) | 0.1% | 3:03 |
Mystic ExpansionWin rate impactWin rate impact: not enough data |
267 | 48.3% (95% interval 42.4%–54.3%) | 0.1% | 1:30 |
High-Velocity RoundsWin rate impactWin rate impact: not enough data |
195 | 49.2% (95% interval 42.3%–56.2%) | 0.1% | 1:25 |
Rusted BarrelWin rate impactWin rate impact: not enough data |
189 | 51.9% (95% interval 44.8%–58.9%) | 0.1% | 1:17 |
Improved SpiritWin rate impactWin rate impact: not enough data |
163 | 51.5% (95% interval 43.9%–59.1%) | 0.1% | 3:16 |
Enchanter's EmblemWin rate impactWin rate impact: not enough data |
155 | 47.1% (95% interval 39.4%–54.9%) | 0.1% | 3:10 |
Mystic RegenerationWin rate impactWin rate impact: not enough data |
144 | 52.8% (95% interval 44.7%–60.8%) | 0.1% | 1:32 |
Extra HealthWin rate impactWin rate impact: not enough data |
136 | 44.1% (95% interval 36.0%–52.5%) | 0.1% | 1:32 |
Close QuartersWin rate impactWin rate impact: not enough data |
124 | 41.1% (95% interval 32.9%–49.9%) | 0.1% | 1:20 |
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Showing 24 of 346 paths with 30+ games. Show more
Headshot Booster ->
Mystic Burst ->
Extra Spirit
34,927 games · Win rate: 50.7% (95% interval 50.2%–51.2%) · Pick share: 16.3%
Headshot Booster ->
Extra Spirit ->
Mystic Burst
24,507 games · Win rate: 49.9% (95% interval 49.2%–50.5%) · Pick share: 11.5%
Headshot Booster ->
Mystic Burst ->
Quicksilver Reload
14,138 games · Win rate: 53.0% (95% interval 52.2%–53.8%) · Pick share: 6.6%
Headshot Booster ->
Quicksilver Reload ->
Mystic Burst
11,437 games · Win rate: 51.2% (95% interval 50.3%–52.1%) · Pick share: 5.3%
Mystic Burst ->
Headshot Booster ->
Extra Spirit
6,354 games · Win rate: 52.1% (95% interval 50.9%–53.3%) · Pick share: 3.0%
Extra Spirit ->
Mystic Burst ->
Extra Charge
4,293 games · Win rate: 52.2% (95% interval 50.7%–53.7%) · Pick share: 2.0%
Mystic Burst ->
Extra Spirit ->
Extra Charge
4,147 games · Win rate: 53.6% (95% interval 52.1%–55.1%) · Pick share: 1.9%
Headshot Booster ->
Mystic Burst ->
Extra Charge
3,757 games · Win rate: 48.2% (95% interval 46.6%–49.8%) · Pick share: 1.8%
Mystic Burst ->
Extra Spirit ->
Improved Spirit
2,720 games · Win rate: 51.1% (95% interval 49.2%–52.9%) · Pick share: 1.3%
Mystic Burst ->
Quicksilver Reload ->
Extra Charge
2,447 games · Win rate: 54.4% (95% interval 52.4%–56.4%) · Pick share: 1.1%
Mystic Burst ->
Extra Spirit ->
Quicksilver Reload
2,222 games · Win rate: 52.6% (95% interval 50.5%–54.7%) · Pick share: 1.0%
Mystic Burst ->
Headshot Booster ->
Quicksilver Reload
2,095 games · Win rate: 52.7% (95% interval 50.6%–54.9%) · Pick share: 1.0%
Headshot Booster ->
Healing Rite ->
Mystic Burst
2,015 games · Win rate: 48.8% (95% interval 46.7%–51.0%) · Pick share: 0.9%
Headshot Booster ->
Extra Spirit ->
Quicksilver Reload
1,994 games · Win rate: 52.0% (95% interval 49.8%–54.1%) · Pick share: 0.9%
Headshot Booster ->
Extra Regen ->
Mystic Burst
1,920 games · Win rate: 49.5% (95% interval 47.3%–51.8%) · Pick share: 0.9%
Extra Spirit ->
Mystic Burst ->
Improved Spirit
1,907 games · Win rate: 50.7% (95% interval 48.4%–52.9%) · Pick share: 0.9%
Mystic Burst ->
Extra Charge ->
Extra Spirit
1,415 games · Win rate: 50.2% (95% interval 47.6%–52.8%) · Pick share: 0.7%
Extra Spirit ->
Mystic Burst ->
Quicksilver Reload
1,414 games · Win rate: 55.2% (95% interval 52.6%–57.8%) · Pick share: 0.7%
Headshot Booster ->
Mystic Burst ->
Healing Rite
1,362 games · Win rate: 49.9% (95% interval 47.3%–52.6%) · Pick share: 0.6%
Extra Regen ->
Headshot Booster ->
Mystic Burst
1,260 games · Win rate: 47.5% (95% interval 44.7%–50.2%) · Pick share: 0.6%
Headshot Booster ->
Extra Regen ->
Extra Spirit
1,225 games · Win rate: 51.1% (95% interval 48.3%–53.9%) · Pick share: 0.6%
Restorative Shot ->
Headshot Booster ->
Mystic Burst
1,102 games · Win rate: 49.0% (95% interval 46.1%–52.0%) · Pick share: 0.5%
Mystic Burst ->
Extra Spirit ->
Headshot Booster
1,064 games · Win rate: 52.2% (95% interval 49.2%–55.2%) · Pick share: 0.5%
Headshot Booster ->
Quicksilver Reload ->
Headhunter
1,051 games · Win rate: 53.8% (95% interval 50.7%–56.8%) · Pick share: 0.5%
Showing 24 of 346 paths with 30+ games. Show more
Headshot Booster ->
Mystic Burst ->
Extra Spirit
34,927 games · Win rate: 50.7% (95% interval 50.2%–51.2%) · Pick share: 16.3%
Headshot Booster ->
Extra Spirit ->
Mystic Burst
24,507 games · Win rate: 49.9% (95% interval 49.2%–50.5%) · Pick share: 11.5%
Headshot Booster ->
Mystic Burst ->
Quicksilver Reload
14,138 games · Win rate: 53.0% (95% interval 52.2%–53.8%) · Pick share: 6.6%
Headshot Booster ->
Quicksilver Reload ->
Mystic Burst
11,437 games · Win rate: 51.2% (95% interval 50.3%–52.1%) · Pick share: 5.3%
Mystic Burst ->
Headshot Booster ->
Extra Spirit
6,354 games · Win rate: 52.1% (95% interval 50.9%–53.3%) · Pick share: 3.0%
Extra Spirit ->
Mystic Burst ->
Extra Charge
4,293 games · Win rate: 52.2% (95% interval 50.7%–53.7%) · Pick share: 2.0%
Mystic Burst ->
Extra Spirit ->
Extra Charge
4,147 games · Win rate: 53.6% (95% interval 52.1%–55.1%) · Pick share: 1.9%
Headshot Booster ->
Mystic Burst ->
Extra Charge
3,757 games · Win rate: 48.2% (95% interval 46.6%–49.8%) · Pick share: 1.8%
Mystic Burst ->
Extra Spirit ->
Improved Spirit
2,720 games · Win rate: 51.1% (95% interval 49.2%–52.9%) · Pick share: 1.3%
Mystic Burst ->
Quicksilver Reload ->
Extra Charge
2,447 games · Win rate: 54.4% (95% interval 52.4%–56.4%) · Pick share: 1.1%
Mystic Burst ->
Extra Spirit ->
Quicksilver Reload
2,222 games · Win rate: 52.6% (95% interval 50.5%–54.7%) · Pick share: 1.0%
Mystic Burst ->
Headshot Booster ->
Quicksilver Reload
2,095 games · Win rate: 52.7% (95% interval 50.6%–54.9%) · Pick share: 1.0%
Headshot Booster ->
Healing Rite ->
Mystic Burst
2,015 games · Win rate: 48.8% (95% interval 46.7%–51.0%) · Pick share: 0.9%
Headshot Booster ->
Extra Spirit ->
Quicksilver Reload
1,994 games · Win rate: 52.0% (95% interval 49.8%–54.1%) · Pick share: 0.9%
Headshot Booster ->
Extra Regen ->
Mystic Burst
1,920 games · Win rate: 49.5% (95% interval 47.3%–51.8%) · Pick share: 0.9%
Extra Spirit ->
Mystic Burst ->
Improved Spirit
1,907 games · Win rate: 50.7% (95% interval 48.4%–52.9%) · Pick share: 0.9%
Mystic Burst ->
Extra Charge ->
Extra Spirit
1,415 games · Win rate: 50.2% (95% interval 47.6%–52.8%) · Pick share: 0.7%
Extra Spirit ->
Mystic Burst ->
Quicksilver Reload
1,414 games · Win rate: 55.2% (95% interval 52.6%–57.8%) · Pick share: 0.7%
Headshot Booster ->
Mystic Burst ->
Healing Rite
1,362 games · Win rate: 49.9% (95% interval 47.3%–52.6%) · Pick share: 0.6%
Extra Regen ->
Headshot Booster ->
Mystic Burst
1,260 games · Win rate: 47.5% (95% interval 44.7%–50.2%) · Pick share: 0.6%
Headshot Booster ->
Extra Regen ->
Extra Spirit
1,225 games · Win rate: 51.1% (95% interval 48.3%–53.9%) · Pick share: 0.6%
Restorative Shot ->
Headshot Booster ->
Mystic Burst
1,102 games · Win rate: 49.0% (95% interval 46.1%–52.0%) · Pick share: 0.5%
Mystic Burst ->
Extra Spirit ->
Headshot Booster
1,064 games · Win rate: 52.2% (95% interval 49.2%–55.2%) · Pick share: 0.5%
Headshot Booster ->
Quicksilver Reload ->
Headhunter
1,051 games · Win rate: 53.8% (95% interval 50.7%–56.8%) · Pick share: 0.5%
Showing 24 of 435 paths with 30+ games. Show more
6,705 games · Win rate: 51.6% (95% interval 50.4%–52.8%) · Pick share: 3.1%
Headshot Booster ->
Mystic Burst ->
Extra Spirit ->
Extra Charge ->
Mystic Expansion ->
Cold Front
4,392 games · Win rate: 49.8% (95% interval 48.3%–51.3%) · Pick share: 2.1%
3,755 games · Win rate: 52.1% (95% interval 50.5%–53.7%) · Pick share: 1.8%
2,508 games · Win rate: 52.7% (95% interval 50.8%–54.7%) · Pick share: 1.2%
2,321 games · Win rate: 52.7% (95% interval 50.7%–54.7%) · Pick share: 1.1%
2,001 games · Win rate: 52.6% (95% interval 50.4%–54.8%) · Pick share: 0.9%
1,969 games · Win rate: 50.1% (95% interval 47.9%–52.3%) · Pick share: 0.9%
1,768 games · Win rate: 52.1% (95% interval 49.8%–54.5%) · Pick share: 0.8%
Headshot Booster ->
Extra Spirit ->
Mystic Burst ->
Extra Stamina ->
Arcane Surge ->
Improved Spirit
1,765 games · Win rate: 46.3% (95% interval 44.0%–48.7%) · Pick share: 0.8%
Headshot Booster ->
Mystic Burst ->
Extra Spirit ->
Cold Front ->
Sprint Boots ->
Trophy Collector
1,343 games · Win rate: 50.5% (95% interval 47.8%–53.2%) · Pick share: 0.6%
1,269 games · Win rate: 50.9% (95% interval 48.2%–53.6%) · Pick share: 0.6%
899 games · Win rate: 48.6% (95% interval 45.4%–51.9%) · Pick share: 0.4%
Headshot Booster ->
Mystic Burst ->
Extra Spirit ->
Extra Charge ->
Mystic Expansion ->
Sprint Boots
643 games · Win rate: 51.8% (95% interval 47.9%–55.6%) · Pick share: 0.3%
540 games · Win rate: 50.6% (95% interval 46.3%–54.8%) · Pick share: 0.3%
515 games · Win rate: 51.8% (95% interval 47.5%–56.1%) · Pick share: 0.2%
Extra Spirit ->
Mystic Burst ->
Extra Charge ->
Improved Spirit ->
Sprint Boots ->
Trophy Collector
500 games · Win rate: 51.0% (95% interval 46.6%–55.4%) · Pick share: 0.2%
490 games · Win rate: 50.2% (95% interval 45.8%–54.6%) · Pick share: 0.2%
489 games · Win rate: 43.8% (95% interval 39.4%–48.2%) · Pick share: 0.2%
479 games · Win rate: 51.1% (95% interval 46.7%–55.6%) · Pick share: 0.2%
478 games · Win rate: 46.7% (95% interval 42.2%–51.1%) · Pick share: 0.2%
Headshot Booster ->
Extra Spirit ->
Mystic Burst ->
Improved Spirit ->
Cold Front ->
Extra Charge
472 games · Win rate: 49.8% (95% interval 45.3%–54.3%) · Pick share: 0.2%
441 games · Win rate: 50.6% (95% interval 45.9%–55.2%) · Pick share: 0.2%
413 games · Win rate: 51.1% (95% interval 46.3%–55.9%) · Pick share: 0.2%
394 games · Win rate: 52.3% (95% interval 47.4%–57.2%) · Pick share: 0.2%
2 paths with 30+ games.
Headshot Booster ->
Extra Spirit ->
Mystic Burst ->
Extra Stamina ->
Arcane Surge ->
Improved Spirit ->
Mystic Expansion ->
Enchanter's Emblem ->
Headhunter ->
Recharging Rush ->
Warp Stone ->
Compress Cooldown ->
Greater Expansion ->
Boundless Spirit ->
Superior Cooldown ->
Tankbuster ->
Stamina Mastery (too long to select)
33 games · Win rate: Unavailable (sparse evidence) · Pick share: 0.0%
31 games · Win rate: Unavailable (sparse evidence) · Pick share: 0.0%
Each position:item purchase-position lock is a retrospective condition in the selected purchase view; a future slot lock describes games that later reached it. Selection order is distinct from actual purchase-position numbers: intervening unselected purchases are allowed, and removing an item removes its condition and any lock on that item.
Assigned-lane relationships do not prove proximity throughout play. Paths describe the base cohort.
Lane tables show observed match wins, not lane wins. Each assigned opponent or lanemate counts once per selected appearance. Unknown or empty lane assignments contribute to the hero overall baseline but not a named relationship. Games can appear under multiple different lane heroes. The likely range is the configured Wilson interval for the match win rate. Differences are signed percentage points versus the hero overall in this exact cohort; they are descriptive and do not estimate a causal advantage. Rows below the effective minimum games are hidden; wider uncertain rates remain unavailable. Clicking an opponent adds it to the enemy conditions (or replaces a full pair); clicking a lanemate replaces that condition. Other filters stay active.
Lane tables use the cohort filters above, including selected purchases and purchase-position locks, but not the items chosen in the step-by-step explorer. Each lane table compares against the hero overall in that cohort. Lane tables and explorer columns are prepared separately, so right after an update one can reflect slightly newer games than the other. Clicking a lane hero changes the cohort and clears the items chosen in the explorer.
All hero, lane, selected-purchase, lock, patch, rank and scope conditions intersect the same player appearances. Explorer columns number purchases 1 through 6 in the selected view: Item 3 is exactly the third purchase. Selected purchases, in contrast, allow other purchases in between. Explicit locks require an unambiguous numbered purchase slot and remain retrospective conditions.
First valid recorded shop acquisitions count once. Base items and upgrades are separate; sales never erase history. Same-second ties cannot establish order. Unknown catalog items preserve purchase positions in both views. Major numbers tier 3/4 purchases, plus unknown placeholders.
Explorer typical time is mean acquisition time rounded down to seconds. Explorer pick share is out of all games with the items chosen so far, including games that bought nothing more. Path pick share uses the base selected-history cohort. Search and minimum pick only hide results. Win rates use the configured sample and interval gate; displayed uncertainty is a 95% Wilson interval. Reached-position rates describe completion separately. Later purchases are associated with game length, wealth and completion, not causal recommendations.
Win rate is the observed rate among buyers. Win rate impact adjusts same-tier alternatives to a common mix of purchase times, team wealth leads and ranks, relative to an average that includes the item. Its likely range is a 95% interval accounting for purchases from the same match, conditional on those alternatives and mix. Likely helps means the whole range is above zero, likely hurts below zero, and unclear includes zero. Not enough data means sample, support or display requirements failed. Unmeasured differences, repeated players across matches and future patches are not covered. Impacts do not establish cause or add up to a build win rate.
Win rate impact compares only supported alternatives within one selected population, purchase position and item tier; unavailable evidence stays unavailable. Joint continuations and full paths are observed together, never stitched from independent slot winners. Core statistics describe only that core; full-path statistics describe the full path.