Monster Rounds ->
Grit ->
Extra Stamina
10,603 games · Win rate: 55.3% (95% interval 54.3%–56.2%) · Pick share: 6.8%
Explore first-purchase history for one hero under the filters you choose.
Games matching your filters: 156,498 (156,498 matches). All games for this hero: 156,498; with a known lane: 156,498; with unknown items: 0.
Hero overall with these filters: 54.0% ± 0.2 (n=156,498). Minimum 30 games per lane hero. These are match outcomes by assigned lane.
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 18,882 | 50.4% | 49.7% to 51.2% | -3.6 pp | |
| 14,039 | 54.4% | 53.6% to 55.2% | +0.4 pp | |
| 13,702 | 47.2% | 46.3% to 48.0% | -6.9 pp | |
| 12,531 | 48.5% | 47.6% to 49.4% | -5.5 pp | |
| 11,787 | 52.9% | 52.0% to 53.8% | -1.2 pp | |
| 11,755 | 53.8% | 52.9% to 54.7% | -0.2 pp | |
| 11,451 | 52.1% | 51.1% to 53.0% | -2.0 pp | |
| 10,477 | 57.6% | 56.6% to 58.5% | +3.5 pp | |
| 9,836 | 56.6% | 55.6% to 57.5% | +2.5 pp | |
| 9,456 | 49.7% | 48.7% to 50.7% | -4.4 pp | |
| 9,384 | 49.9% | 48.9% to 51.0% | -4.1 pp | |
| 9,327 | 57.4% | 56.4% to 58.4% | +3.4 pp | |
| 8,430 | 54.0% | 52.9% to 55.0% | -0.1 pp | |
| 8,371 | 54.7% | 53.6% to 55.7% | +0.6 pp | |
| 7,919 | 56.7% | 55.6% to 57.7% | +2.6 pp | |
| 7,894 | 53.4% | 52.3% to 54.5% | -0.6 pp | |
| 7,662 | 59.7% | 58.6% to 60.8% | +5.6 pp | |
| 7,513 | 58.4% | 57.2% to 59.5% | +4.3 pp | |
| 7,456 | 52.7% | 51.6% to 53.9% | -1.3 pp | |
| 7,410 | 51.2% | 50.1% to 52.3% | -2.8 pp | |
| 7,305 | 52.2% | 51.0% to 53.3% | -1.9 pp | |
| 7,162 | 52.7% | 51.5% to 53.8% | -1.4 pp | |
| 6,492 | 55.0% | 53.8% to 56.2% | +1.0 pp | |
| 6,408 | 60.3% | 59.1% to 61.5% | +6.3 pp | |
| 6,276 | 59.1% | 57.9% to 60.3% | +5.1 pp | |
| 5,657 | 54.6% | 53.3% to 55.8% | +0.5 pp | |
| 5,534 | 52.7% | 51.4% to 54.0% | -1.4 pp | |
| 5,298 | 58.2% | 56.9% to 59.6% | +4.2 pp | |
| 5,123 | 60.1% | 58.7% to 61.4% | +6.0 pp | |
| 5,007 | 56.9% | 55.5% to 58.3% | +2.9 pp | |
| 4,882 | 51.2% | 49.8% to 52.7% | -2.8 pp | |
| 4,678 | 50.5% | 49.1% to 52.0% | -3.5 pp | |
| 4,521 | 55.3% | 53.9% to 56.8% | +1.3 pp | |
| 4,368 | 55.2% | 53.7% to 56.6% | +1.1 pp | |
| 3,980 | 51.8% | 50.3% to 53.4% | -2.2 pp | |
| 3,900 | 58.0% | 56.4% to 59.5% | +4.0 pp | |
| 3,855 | 57.8% | 56.2% to 59.3% | +3.7 pp | |
| 3,658 | 56.2% | 54.6% to 57.8% | +2.2 pp | |
| 3,500 | 58.0% | 56.3% to 59.6% | +3.9 pp | |
| 3,163 | 58.1% | 56.4% to 59.8% | +4.1 pp | |
| 3,004 | 59.6% | 57.9% to 61.4% | +5.6 pp | |
| 2,710 | 59.8% | 57.9% to 61.6% | +5.8 pp | |
| 1,128 | 51.6% | 48.7% to 54.5% | -2.4 pp |
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 9,669 | 59.0% | 58.0% to 60.0% | +5.0 pp | |
| 6,669 | 50.8% | 49.6% to 52.0% | -3.2 pp | |
| 6,332 | 55.3% | 54.1% to 56.5% | +1.3 pp | |
| 6,318 | 55.1% | 53.9% to 56.3% | +1.1 pp | |
| 5,613 | 52.1% | 50.8% to 53.4% | -1.9 pp | |
| 5,589 | 48.4% | 47.1% to 49.7% | -5.7 pp | |
| 5,463 | 54.6% | 53.3% to 55.9% | +0.6 pp | |
| 5,114 | 58.3% | 57.0% to 59.7% | +4.3 pp | |
| 5,026 | 59.3% | 57.9% to 60.7% | +5.3 pp | |
| 4,898 | 50.6% | 49.2% to 52.0% | -3.5 pp | |
| 4,728 | 56.9% | 55.5% to 58.3% | +2.9 pp | |
| 4,688 | 60.3% | 58.9% to 61.7% | +6.3 pp | |
| 4,253 | 54.0% | 52.5% to 55.5% | +0.0 pp | |
| 4,146 | 50.2% | 48.6% to 51.7% | -3.9 pp | |
| 3,873 | 51.2% | 49.7% to 52.8% | -2.8 pp | |
| 3,872 | 55.5% | 53.9% to 57.0% | +1.4 pp | |
| 3,603 | 52.9% | 51.3% to 54.5% | -1.1 pp | |
| 3,602 | 53.8% | 52.2% to 55.4% | -0.2 pp | |
| 3,499 | 56.9% | 55.2% to 58.5% | +2.8 pp | |
| 3,445 | 56.5% | 54.8% to 58.1% | +2.5 pp | |
| 3,342 | 56.1% | 54.4% to 57.8% | +2.1 pp | |
| 3,329 | 56.4% | 54.7% to 58.1% | +2.4 pp | |
| 3,322 | 59.4% | 57.7% to 61.1% | +5.4 pp | |
| 3,314 | 53.1% | 51.4% to 54.8% | -0.9 pp | |
| 3,256 | 57.6% | 55.9% to 59.3% | +3.6 pp | |
| 3,045 | 54.4% | 52.6% to 56.1% | +0.4 pp | |
| 2,953 | 45.9% | 44.1% to 47.7% | -8.2 pp | |
| 2,881 | 55.7% | 53.9% to 57.5% | +1.7 pp | |
| 2,845 | 47.9% | 46.1% to 49.7% | -6.1 pp | |
| 2,828 | 51.1% | 49.2% to 52.9% | -3.0 pp | |
| 2,756 | 52.0% | 50.1% to 53.9% | -2.0 pp | |
| 2,732 | 48.7% | 46.8% to 50.6% | -5.3 pp | |
| 2,534 | 50.3% | 48.3% to 52.2% | -3.8 pp | |
| 2,524 | 53.5% | 51.5% to 55.4% | -0.5 pp | |
| 2,144 | 50.0% | 47.8% to 52.1% | -4.1 pp | |
| 2,140 | 51.4% | 49.3% to 53.5% | -2.6 pp | |
| 1,996 | 52.7% | 50.5% to 54.9% | -1.3 pp | |
| 1,868 | 52.8% | 50.5% to 55.0% | -1.2 pp | |
| 1,703 | 50.3% | 48.0% to 52.7% | -3.7 pp | |
| 1,420 | 55.7% | 53.1% to 58.3% | +1.7 pp | |
| 1,159 | 50.0% | 47.1% to 52.8% | -4.1 pp | |
| 1,100 | 49.2% | 46.2% to 52.1% | -4.8 pp | |
| 836 | 52.5% | 49.1% to 55.9% | -1.5 pp |
Each column lists the next purchase in games that bought the items chosen so far. Clicking an item replaces that choice and clears later choices.
156,498 games with the items chosen so far.
Showing 24 of 40 items; minimum 30 games. Show more
| Item | Games | Win rate | Pick share | Typical time |
|---|---|---|---|---|
Monster RoundsWin rate impactTier 1 win rate impact: +0.2 pp; likely range +0.1 to +0.4 pp; likely helps; 100.0% of comparison covered by data; 113,451 distinct matches |
89,770 | 54.6% (95% interval 54.3%–54.9%) | 57.4% | 1:17 |
Extra RegenWin rate impactTier 1 win rate impact: -0.8 pp; likely range -1.4 to -0.3 pp; likely hurts; 100.0% of comparison covered by data; 113,451 distinct matches |
23,735 | 53.6% (95% interval 52.9%–54.2%) | 15.2% | 1:21 |
Extra SpiritWin rate impactWin rate impact: not enough data |
9,408 | 54.4% (95% interval 53.4%–55.4%) | 6.0% | 1:30 |
Extra ChargeWin rate impactWin rate impact: not enough data |
6,283 | 52.8% (95% interval 51.6%–54.0%) | 4.0% | 1:34 |
Golden Goose EggWin rate impactWin rate impact: not enough data |
3,140 | 49.7% (95% interval 47.9%–51.4%) | 2.0% | 1:15 |
Restorative ShotWin rate impactWin rate impact: not enough data |
2,785 | 51.0% (95% interval 49.1%–52.8%) | 1.8% | 1:17 |
High-Velocity RoundsWin rate impactWin rate impact: not enough data |
2,337 | 55.3% (95% interval 53.3%–57.3%) | 1.5% | 1:23 |
Extended MagazineWin rate impactWin rate impact: not enough data |
1,879 | 52.6% (95% interval 50.4%–54.9%) | 1.2% | 1:21 |
SuppressorWin rate impactWin rate impact: not enough data |
1,798 | 51.4% (95% interval 49.1%–53.8%) | 1.1% | 2:58 |
Mystic RegenerationWin rate impactWin rate impact: not enough data |
1,637 | 51.5% (95% interval 49.1%–53.9%) | 1.0% | 1:26 |
Mystic ExpansionWin rate impactWin rate impact: not enough data |
1,486 | 54.4% (95% interval 51.9%–57.0%) | 0.9% | 1:41 |
GritWin rate impactWin rate impact: not enough data |
1,427 | 53.2% (95% interval 50.6%–55.8%) | 0.9% | 1:27 |
Sprint BootsWin rate impactWin rate impact: not enough data |
1,284 | 53.2% (95% interval 50.5%–55.9%) | 0.8% | 1:29 |
Healing RiteWin rate impactWin rate impact: not enough data |
1,007 | 50.1% (95% interval 47.1%–53.2%) | 0.6% | 1:36 |
Extra StaminaWin rate impactWin rate impact: not enough data |
941 | 53.0% (95% interval 49.8%–56.2%) | 0.6% | 1:28 |
Spirit LifestealWin rate impactWin rate impact: not enough data |
541 | 50.8% (95% interval 46.6%–55.0%) | 0.3% | 3:17 |
RebuttalWin rate impactWin rate impact: not enough data |
535 | 56.4% (95% interval 52.2%–60.6%) | 0.3% | 1:22 |
Enchanter's EmblemWin rate impactWin rate impact: not enough data |
463 | 58.1% (95% interval 53.6%–62.5%) | 0.3% | 3:05 |
Headshot BoosterWin rate impactWin rate impact: not enough data |
388 | 53.1% (95% interval 48.1%–58.0%) | 0.2% | 1:21 |
Improved SpiritWin rate impactWin rate impact: not enough data |
327 | 53.8% (95% interval 48.4%–59.2%) | 0.2% | 3:34 |
Extra HealthWin rate impactWin rate impact: not enough data |
315 | 54.0% (95% interval 48.4%–59.4%) | 0.2% | 1:29 |
Arcane SurgeWin rate impactWin rate impact: not enough data |
299 | 58.9% (95% interval 53.2%–64.3%) | 0.2% | 3:10 |
HealbaneWin rate impactWin rate impact: not enough data |
248 | 54.0% (95% interval 47.8%–60.1%) | 0.2% | 3:02 |
Opening RoundsWin rate impactWin rate impact: not enough data |
243 | 52.7% (95% interval 46.4%–58.9%) | 0.2% | 3:15 |
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Showing 24 of 501 paths with 30+ games. Show more
Monster Rounds ->
Grit ->
Extra Stamina
10,603 games · Win rate: 55.3% (95% interval 54.3%–56.2%) · Pick share: 6.8%
Monster Rounds ->
Extra Charge ->
Extra Spirit
8,591 games · Win rate: 51.6% (95% interval 50.5%–52.6%) · Pick share: 5.5%
Monster Rounds ->
Extra Regen ->
High-Velocity Rounds
5,554 games · Win rate: 54.9% (95% interval 53.6%–56.2%) · Pick share: 3.5%
Monster Rounds ->
Suppressor ->
Enchanter's Emblem
4,860 games · Win rate: 57.6% (95% interval 56.2%–58.9%) · Pick share: 3.1%
Extra Regen ->
Extra Stamina ->
Arcane Surge
3,298 games · Win rate: 54.5% (95% interval 52.8%–56.2%) · Pick share: 2.1%
Monster Rounds ->
Grit ->
Arcane Surge
3,004 games · Win rate: 55.7% (95% interval 53.9%–57.5%) · Pick share: 1.9%
Monster Rounds ->
Extra Stamina ->
Arcane Surge
2,994 games · Win rate: 56.1% (95% interval 54.3%–57.9%) · Pick share: 1.9%
Monster Rounds ->
High-Velocity Rounds ->
Opening Rounds
2,779 games · Win rate: 55.1% (95% interval 53.2%–56.9%) · Pick share: 1.8%
Extra Regen ->
Monster Rounds ->
High-Velocity Rounds
2,407 games · Win rate: 52.6% (95% interval 50.6%–54.5%) · Pick share: 1.5%
Monster Rounds ->
Extra Regen ->
Extra Stamina
2,285 games · Win rate: 52.6% (95% interval 50.6%–54.7%) · Pick share: 1.5%
Monster Rounds ->
Extra Regen ->
Extra Spirit
1,991 games · Win rate: 52.7% (95% interval 50.5%–54.9%) · Pick share: 1.3%
Monster Rounds ->
Extra Regen ->
Suppressor
1,706 games · Win rate: 56.6% (95% interval 54.3%–59.0%) · Pick share: 1.1%
Monster Rounds ->
Extra Regen ->
Grit
1,455 games · Win rate: 54.5% (95% interval 51.9%–57.0%) · Pick share: 0.9%
Monster Rounds ->
Extra Regen ->
Extra Charge
1,359 games · Win rate: 51.7% (95% interval 49.1%–54.4%) · Pick share: 0.9%
Monster Rounds ->
Extra Spirit ->
Improved Spirit
1,253 games · Win rate: 52.8% (95% interval 50.1%–55.6%) · Pick share: 0.8%
Monster Rounds ->
Suppressor -> Cultist Sacrifice
1,106 games · Win rate: 55.2% (95% interval 52.2%–58.1%) · Pick share: 0.7%
Extra Spirit ->
Sprint Boots ->
Trophy Collector
1,100 games · Win rate: 59.4% (95% interval 56.4%–62.2%) · Pick share: 0.7%
Extra Regen ->
Extra Spirit ->
Enchanter's Emblem
1,061 games · Win rate: 53.7% (95% interval 50.7%–56.7%) · Pick share: 0.7%
Extra Regen ->
Monster Rounds ->
Grit
961 games · Win rate: 53.4% (95% interval 50.2%–56.5%) · Pick share: 0.6%
Extra Regen ->
Monster Rounds ->
Extra Charge
893 games · Win rate: 54.3% (95% interval 51.0%–57.6%) · Pick share: 0.6%
Extra Regen ->
Monster Rounds ->
Extra Spirit
874 games · Win rate: 50.1% (95% interval 46.8%–53.4%) · Pick share: 0.6%
Monster Rounds ->
Grit ->
Spirit Shielding
797 games · Win rate: 58.3% (95% interval 54.9%–61.7%) · Pick share: 0.5%
Extra Regen ->
Arcane Surge ->
Enchanter's Emblem
727 games · Win rate: 58.3% (95% interval 54.7%–61.9%) · Pick share: 0.5%
Extra Regen ->
Monster Rounds ->
Extra Stamina
702 games · Win rate: 53.4% (95% interval 49.7%–57.1%) · Pick share: 0.4%
Showing 24 of 501 paths with 30+ games. Show more
Monster Rounds ->
Grit ->
Extra Stamina
10,603 games · Win rate: 55.3% (95% interval 54.3%–56.2%) · Pick share: 6.8%
Monster Rounds ->
Extra Charge ->
Extra Spirit
8,591 games · Win rate: 51.6% (95% interval 50.5%–52.6%) · Pick share: 5.5%
Monster Rounds ->
Extra Regen ->
High-Velocity Rounds
5,554 games · Win rate: 54.9% (95% interval 53.6%–56.2%) · Pick share: 3.5%
Monster Rounds ->
Suppressor ->
Enchanter's Emblem
4,860 games · Win rate: 57.6% (95% interval 56.2%–58.9%) · Pick share: 3.1%
Extra Regen ->
Extra Stamina ->
Arcane Surge
3,298 games · Win rate: 54.5% (95% interval 52.8%–56.2%) · Pick share: 2.1%
Monster Rounds ->
Grit ->
Arcane Surge
3,004 games · Win rate: 55.7% (95% interval 53.9%–57.5%) · Pick share: 1.9%
Monster Rounds ->
Extra Stamina ->
Arcane Surge
2,994 games · Win rate: 56.1% (95% interval 54.3%–57.9%) · Pick share: 1.9%
Monster Rounds ->
High-Velocity Rounds ->
Opening Rounds
2,779 games · Win rate: 55.1% (95% interval 53.2%–56.9%) · Pick share: 1.8%
Extra Regen ->
Monster Rounds ->
High-Velocity Rounds
2,407 games · Win rate: 52.6% (95% interval 50.6%–54.5%) · Pick share: 1.5%
Monster Rounds ->
Extra Regen ->
Extra Stamina
2,285 games · Win rate: 52.6% (95% interval 50.6%–54.7%) · Pick share: 1.5%
Monster Rounds ->
Extra Regen ->
Extra Spirit
1,991 games · Win rate: 52.7% (95% interval 50.5%–54.9%) · Pick share: 1.3%
Monster Rounds ->
Extra Regen ->
Suppressor
1,706 games · Win rate: 56.6% (95% interval 54.3%–59.0%) · Pick share: 1.1%
Monster Rounds ->
Extra Regen ->
Grit
1,455 games · Win rate: 54.5% (95% interval 51.9%–57.0%) · Pick share: 0.9%
Monster Rounds ->
Extra Regen ->
Extra Charge
1,359 games · Win rate: 51.7% (95% interval 49.1%–54.4%) · Pick share: 0.9%
Monster Rounds ->
Extra Spirit ->
Improved Spirit
1,253 games · Win rate: 52.8% (95% interval 50.1%–55.6%) · Pick share: 0.8%
Monster Rounds ->
Suppressor -> Cultist Sacrifice
1,106 games · Win rate: 55.2% (95% interval 52.2%–58.1%) · Pick share: 0.7%
Extra Spirit ->
Sprint Boots ->
Trophy Collector
1,100 games · Win rate: 59.4% (95% interval 56.4%–62.2%) · Pick share: 0.7%
Extra Regen ->
Extra Spirit ->
Enchanter's Emblem
1,061 games · Win rate: 53.7% (95% interval 50.7%–56.7%) · Pick share: 0.7%
Extra Regen ->
Monster Rounds ->
Grit
961 games · Win rate: 53.4% (95% interval 50.2%–56.5%) · Pick share: 0.6%
Extra Regen ->
Monster Rounds ->
Extra Charge
893 games · Win rate: 54.3% (95% interval 51.0%–57.6%) · Pick share: 0.6%
Extra Regen ->
Monster Rounds ->
Extra Spirit
874 games · Win rate: 50.1% (95% interval 46.8%–53.4%) · Pick share: 0.6%
Monster Rounds ->
Grit ->
Spirit Shielding
797 games · Win rate: 58.3% (95% interval 54.9%–61.7%) · Pick share: 0.5%
Extra Regen ->
Arcane Surge ->
Enchanter's Emblem
727 games · Win rate: 58.3% (95% interval 54.7%–61.9%) · Pick share: 0.5%
Extra Regen ->
Monster Rounds ->
Extra Stamina
702 games · Win rate: 53.4% (95% interval 49.7%–57.1%) · Pick share: 0.4%
Showing 24 of 217 paths with 30+ games. Show more
Monster Rounds ->
Grit ->
Extra Stamina ->
Arcane Surge -> Cultist Sacrifice ->
Spirit Shredder
3,658 games · Win rate: 58.6% (95% interval 57.0%–60.1%) · Pick share: 2.3%
3,410 games · Win rate: 51.8% (95% interval 50.1%–53.5%) · Pick share: 2.2%
1,804 games · Win rate: 57.3% (95% interval 55.0%–59.5%) · Pick share: 1.2%
Extra Regen ->
Extra Stamina ->
Arcane Surge ->
Enchanter's Emblem ->
Extra Spirit ->
Surge of Power
1,251 games · Win rate: 56.0% (95% interval 53.2%–58.7%) · Pick share: 0.8%
1,242 games · Win rate: 61.4% (95% interval 58.6%–64.0%) · Pick share: 0.8%
1,110 games · Win rate: 53.9% (95% interval 50.9%–56.8%) · Pick share: 0.7%
1,032 games · Win rate: 53.1% (95% interval 50.1%–56.1%) · Pick share: 0.7%
Monster Rounds ->
Grit ->
Extra Stamina ->
Arcane Surge ->
Intensifying Magazine ->
Mystic Expansion
1,011 games · Win rate: 47.9% (95% interval 44.8%–51.0%) · Pick share: 0.6%
677 games · Win rate: 56.4% (95% interval 52.7%–60.1%) · Pick share: 0.4%
577 games · Win rate: 59.6% (95% interval 55.6%–63.5%) · Pick share: 0.4%
Extra Regen ->
Extra Spirit ->
Enchanter's Emblem ->
Extra Stamina ->
Arcane Surge ->
Surge of Power
477 games · Win rate: 54.7% (95% interval 50.2%–59.1%) · Pick share: 0.3%
Monster Rounds ->
Extra Regen ->
Extra Stamina ->
Arcane Surge ->
Extra Spirit -> Cultist Sacrifice
466 games · Win rate: 53.2% (95% interval 48.7%–57.7%) · Pick share: 0.3%
Monster Rounds ->
Grit ->
Arcane Surge -> Cultist Sacrifice ->
Spirit Shredder ->
Healbane
436 games · Win rate: 60.3% (95% interval 55.7%–64.8%) · Pick share: 0.3%
391 games · Win rate: 52.9% (95% interval 48.0%–57.8%) · Pick share: 0.2%
375 games · Win rate: 54.9% (95% interval 49.9%–59.9%) · Pick share: 0.2%
Monster Rounds ->
Extra Regen ->
Grit ->
Extra Stamina ->
Arcane Surge -> Cultist Sacrifice
341 games · Win rate: 57.8% (95% interval 52.5%–62.9%) · Pick share: 0.2%
328 games · Win rate: 59.5% (95% interval 54.1%–64.6%) · Pick share: 0.2%
312 games · Win rate: 46.5% (95% interval 41.0%–52.0%) · Pick share: 0.2%
301 games · Win rate: 53.2% (95% interval 47.5%–58.7%) · Pick share: 0.2%
291 games · Win rate: 66.3% (95% interval 60.7%–71.5%) · Pick share: 0.2%
280 games · Win rate: 56.1% (95% interval 50.2%–61.8%) · Pick share: 0.2%
277 games · Win rate: 55.2% (95% interval 49.3%–61.0%) · Pick share: 0.2%
Extra Regen ->
Extra Stamina ->
Arcane Surge ->
Enchanter's Emblem ->
Grit ->
Extra Spirit
274 games · Win rate: 55.8% (95% interval 49.9%–61.6%) · Pick share: 0.2%
252 games · Win rate: 56.7% (95% interval 50.6%–62.7%) · Pick share: 0.2%
0 paths with 30+ games.
No common build paths for these filters.
Each position:item purchase-position lock is a retrospective condition in the selected purchase view; a future slot lock describes games that later reached it. Selection order is distinct from actual purchase-position numbers: intervening unselected purchases are allowed, and removing an item removes its condition and any lock on that item.
Assigned-lane relationships do not prove proximity throughout play. Paths describe the base cohort.
Lane tables show observed match wins, not lane wins. Each assigned opponent or lanemate counts once per selected appearance. Unknown or empty lane assignments contribute to the hero overall baseline but not a named relationship. Games can appear under multiple different lane heroes. The likely range is the configured Wilson interval for the match win rate. Differences are signed percentage points versus the hero overall in this exact cohort; they are descriptive and do not estimate a causal advantage. Rows below the effective minimum games are hidden; wider uncertain rates remain unavailable. Clicking an opponent adds it to the enemy conditions (or replaces a full pair); clicking a lanemate replaces that condition. Other filters stay active.
Lane tables use the cohort filters above, including selected purchases and purchase-position locks, but not the items chosen in the step-by-step explorer. Each lane table compares against the hero overall in that cohort. Lane tables and explorer columns are prepared separately, so right after an update one can reflect slightly newer games than the other. Clicking a lane hero changes the cohort and clears the items chosen in the explorer.
All hero, lane, selected-purchase, lock, patch, rank and scope conditions intersect the same player appearances. Explorer columns number purchases 1 through 6 in the selected view: Item 3 is exactly the third purchase. Selected purchases, in contrast, allow other purchases in between. Explicit locks require an unambiguous numbered purchase slot and remain retrospective conditions.
First valid recorded shop acquisitions count once. Base items and upgrades are separate; sales never erase history. Same-second ties cannot establish order. Unknown catalog items preserve purchase positions in both views. Major numbers tier 3/4 purchases, plus unknown placeholders.
Explorer typical time is mean acquisition time rounded down to seconds. Explorer pick share is out of all games with the items chosen so far, including games that bought nothing more. Path pick share uses the base selected-history cohort. Search and minimum pick only hide results. Win rates use the configured sample and interval gate; displayed uncertainty is a 95% Wilson interval. Reached-position rates describe completion separately. Later purchases are associated with game length, wealth and completion, not causal recommendations.
Win rate is the observed rate among buyers. Win rate impact adjusts same-tier alternatives to a common mix of purchase times, team wealth leads and ranks, relative to an average that includes the item. Its likely range is a 95% interval accounting for purchases from the same match, conditional on those alternatives and mix. Likely helps means the whole range is above zero, likely hurts below zero, and unclear includes zero. Not enough data means sample, support or display requirements failed. Unmeasured differences, repeated players across matches and future patches are not covered. Impacts do not establish cause or add up to a build win rate.
Win rate impact compares only supported alternatives within one selected population, purchase position and item tier; unavailable evidence stays unavailable. Joint continuations and full paths are observed together, never stitched from independent slot winners. Core statistics describe only that core; full-path statistics describe the full path.