Mystic Burst ->
Extra Charge ->
High-Velocity Rounds
5,988 games · Win rate: 45.5% (95% interval 44.3%–46.8%) · Pick share: 8.0%
Explore first-purchase history for one hero under the filters you choose.
Games matching your filters: 74,660 (74,660 matches). All games for this hero: 74,660; with a known lane: 74,660; with unknown items: 0.
Hero overall with these filters: 45.8% ± 0.4 (n=74,660). Minimum 30 games per lane hero. These are match outcomes by assigned lane.
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 8,480 | 40.2% | 39.1% to 41.2% | -5.6 pp | |
| 8,272 | 41.1% | 40.0% to 42.1% | -4.8 pp | |
| 6,930 | 49.2% | 48.0% to 50.4% | +3.4 pp | |
| 6,557 | 44.7% | 43.5% to 45.9% | -1.1 pp | |
| 5,333 | 48.4% | 47.1% to 49.8% | +2.6 pp | |
| 5,125 | 45.2% | 43.9% to 46.6% | -0.6 pp | |
| 5,108 | 49.4% | 48.1% to 50.8% | +3.6 pp | |
| 4,945 | 47.5% | 46.1% to 48.9% | +1.7 pp | |
| 4,425 | 44.7% | 43.2% to 46.1% | -1.1 pp | |
| 4,325 | 49.7% | 48.2% to 51.2% | +3.8 pp | |
| 4,201 | 48.4% | 46.9% to 49.9% | +2.6 pp | |
| 4,199 | 40.0% | 38.5% to 41.5% | -5.8 pp | |
| 4,133 | 40.6% | 39.2% to 42.2% | -5.2 pp | |
| 3,948 | 45.9% | 44.3% to 47.5% | +0.1 pp | |
| 3,676 | 46.6% | 45.0% to 48.2% | +0.8 pp | |
| 3,510 | 46.2% | 44.6% to 47.9% | +0.4 pp | |
| 3,500 | 42.0% | 40.4% to 43.7% | -3.8 pp | |
| 3,481 | 51.5% | 49.8% to 53.2% | +5.7 pp | |
| 3,341 | 51.0% | 49.3% to 52.7% | +5.1 pp | |
| 3,333 | 47.3% | 45.6% to 49.0% | +1.4 pp | |
| 3,266 | 52.0% | 50.3% to 53.7% | +6.2 pp | |
| 3,245 | 45.1% | 43.3% to 46.8% | -0.8 pp | |
| 3,036 | 45.6% | 43.8% to 47.4% | -0.2 pp | |
| 2,970 | 45.2% | 43.4% to 46.9% | -0.7 pp | |
| 2,929 | 52.7% | 50.9% to 54.5% | +6.9 pp | |
| 2,887 | 40.7% | 39.0% to 42.5% | -5.1 pp | |
| 2,791 | 44.2% | 42.4% to 46.1% | -1.6 pp | |
| 2,737 | 42.4% | 40.6% to 44.3% | -3.4 pp | |
| 2,664 | 46.4% | 44.5% to 48.3% | +0.5 pp | |
| 2,634 | 44.5% | 42.6% to 46.4% | -1.4 pp | |
| 2,427 | 46.6% | 44.7% to 48.6% | +0.8 pp | |
| 2,403 | 40.7% | 38.8% to 42.7% | -5.1 pp | |
| 2,279 | 44.5% | 42.5% to 46.6% | -1.3 pp | |
| 2,236 | 46.4% | 44.4% to 48.5% | +0.6 pp | |
| 2,217 | 46.5% | 44.4% to 48.6% | +0.7 pp | |
| 2,016 | 49.2% | 47.0% to 51.4% | +3.4 pp | |
| 1,805 | 47.6% | 45.3% to 49.9% | +1.8 pp | |
| 1,734 | 49.7% | 47.4% to 52.1% | +3.9 pp | |
| 1,588 | 43.8% | 41.3% to 46.2% | -2.1 pp | |
| 1,386 | 46.6% | 44.0% to 49.2% | +0.8 pp | |
| 1,228 | 54.6% | 51.8% to 57.3% | +8.7 pp | |
| 1,206 | 49.9% | 47.1% to 52.7% | +4.1 pp | |
| 756 | 46.3% | 42.8% to 49.9% | +0.5 pp |
| Hero | Games | Observed match win rate | Likely range | vs hero overall |
|---|---|---|---|---|
| 4,350 | 49.3% | 47.8% to 50.8% | +3.5 pp | |
| 3,391 | 53.3% | 51.6% to 54.9% | +7.4 pp | |
| 3,182 | 42.6% | 40.8% to 44.3% | -3.3 pp | |
| 3,037 | 47.3% | 45.5% to 49.1% | +1.5 pp | |
| 2,771 | 47.5% | 45.6% to 49.4% | +1.7 pp | |
| 2,741 | 39.7% | 37.9% to 41.5% | -6.1 pp | |
| 2,608 | 48.3% | 46.4% to 50.2% | +2.4 pp | |
| 2,464 | 46.0% | 44.1% to 48.0% | +0.2 pp | |
| 2,231 | 41.1% | 39.1% to 43.2% | -4.7 pp | |
| 2,221 | 50.7% | 48.6% to 52.7% | +4.8 pp | |
| 2,216 | 44.2% | 42.2% to 46.3% | -1.6 pp | |
| 2,157 | 48.2% | 46.1% to 50.3% | +2.3 pp | |
| 2,144 | 50.0% | 47.8% to 52.1% | +4.1 pp | |
| 2,073 | 46.5% | 44.4% to 48.7% | +0.7 pp | |
| 2,060 | 50.3% | 48.1% to 52.4% | +4.5 pp | |
| 2,006 | 50.1% | 47.9% to 52.3% | +4.3 pp | |
| 1,930 | 41.6% | 39.4% to 43.8% | -4.2 pp | |
| 1,881 | 40.9% | 38.7% to 43.2% | -4.9 pp | |
| 1,791 | 50.3% | 47.9% to 52.6% | +4.4 pp | |
| 1,774 | 44.3% | 42.0% to 46.6% | -1.5 pp | |
| 1,766 | 44.9% | 42.6% to 47.2% | -0.9 pp | |
| 1,765 | 51.0% | 48.7% to 53.3% | +5.2 pp | |
| 1,671 | 39.9% | 37.5% to 42.2% | -6.0 pp | |
| 1,528 | 47.0% | 44.5% to 49.5% | +1.2 pp | |
| 1,512 | 34.5% | 32.2% to 37.0% | -11.3 pp | |
| 1,359 | 50.4% | 47.7% to 53.1% | +4.6 pp | |
| 1,305 | 42.4% | 39.7% to 45.1% | -3.5 pp | |
| 1,196 | 44.2% | 41.4% to 47.1% | -1.6 pp | |
| 1,172 | 46.3% | 43.5% to 49.2% | +0.5 pp | |
| 1,152 | 41.5% | 38.7% to 44.4% | -4.3 pp | |
| 1,137 | 44.7% | 41.8% to 47.6% | -1.1 pp | |
| 1,115 | 43.9% | 41.0% to 46.8% | -2.0 pp | |
| 1,101 | 46.0% | 43.0% to 48.9% | +0.1 pp | |
| 979 | 48.5% | 45.4% to 51.6% | +2.7 pp | |
| 955 | 43.2% | 40.1% to 46.4% | -2.6 pp | |
| 894 | 42.3% | 39.1% to 45.5% | -3.5 pp | |
| 872 | 42.5% | 39.3% to 45.9% | -3.3 pp | |
| 872 | 44.3% | 41.0% to 47.6% | -1.6 pp | |
| 832 | 45.2% | 41.8% to 48.6% | -0.6 pp | |
| 773 | 39.1% | 35.7% to 42.6% | -6.8 pp | |
| 756 | 38.1% | 34.7% to 41.6% | -7.7 pp | |
| 651 | 44.7% | 40.9% to 48.5% | -1.1 pp | |
| 240 | 38.8% | 32.8% to 45.0% | -7.1 pp |
Each column lists the next purchase in games that bought the items chosen so far. Clicking an item replaces that choice and clears later choices.
74,660 games with the items chosen so far.
Showing 24 of 26 items; minimum 30 games. Show more
| Item | Games | Win rate | Pick share | Typical time |
|---|---|---|---|---|
Mystic BurstWin rate impactTier 1 win rate impact: -0.1 pp; likely range -0.5 to +0.4 pp; unclear; 99.9% of comparison covered by data; 55,137 distinct matches |
25,307 | 45.6% (95% interval 45.0%–46.2%) | 33.9% | 1:15 |
High-Velocity RoundsWin rate impactTier 1 win rate impact: +1.0 pp; likely range +0.4 to +1.6 pp; likely helps; 99.9% of comparison covered by data; 55,137 distinct matches |
18,183 | 46.7% (95% interval 46.0%–47.5%) | 24.4% | 1:18 |
Extra ChargeWin rate impactTier 1 win rate impact: -1.6 pp; likely range -2.5 to -0.7 pp; likely hurts; 99.9% of comparison covered by data; 55,137 distinct matches |
11,697 | 44.5% (95% interval 43.6%–45.4%) | 15.7% | 1:20 |
Restorative ShotWin rate impactWin rate impact: not enough data |
6,972 | 47.0% (95% interval 45.8%–48.2%) | 9.3% | 1:19 |
Long RangeWin rate impactWin rate impact: not enough data |
3,669 | 47.5% (95% interval 45.9%–49.1%) | 4.9% | 2:58 |
Rapid RoundsWin rate impactWin rate impact: not enough data |
1,783 | 47.9% (95% interval 45.6%–50.2%) | 2.4% | 1:17 |
Extra RegenWin rate impactWin rate impact: not enough data |
1,508 | 45.4% (95% interval 42.9%–47.9%) | 2.0% | 1:24 |
Golden Goose EggWin rate impactWin rate impact: not enough data |
770 | 37.4% (95% interval 34.1%–40.9%) | 1.0% | 1:15 |
Monster RoundsWin rate impactWin rate impact: not enough data |
737 | 41.9% (95% interval 38.4%–45.5%) | 1.0% | 1:18 |
Extra SpiritWin rate impactWin rate impact: not enough data |
545 | 40.0% (95% interval 36.0%–44.2%) | 0.7% | 1:33 |
Opening RoundsWin rate impactWin rate impact: not enough data |
543 | 47.3% (95% interval 43.2%–51.5%) | 0.7% | 3:03 |
Healing RiteWin rate impactWin rate impact: not enough data |
377 | 38.5% (95% interval 33.7%–43.5%) | 0.5% | 1:39 |
Sprint BootsWin rate impactWin rate impact: not enough data |
276 | 41.3% (95% interval 35.7%–47.2%) | 0.4% | 1:27 |
Headshot BoosterWin rate impactWin rate impact: not enough data |
185 | 44.3% (95% interval 37.4%–51.5%) | 0.2% | 1:18 |
RebuttalWin rate impactWin rate impact: not enough data |
176 | 47.7% (95% interval 40.5%–55.1%) | 0.2% | 1:20 |
Rusted BarrelWin rate impactWin rate impact: not enough data |
91 | 41.8% (95% interval 32.2%–52.0%) | 0.1% | 1:12 |
Trophy CollectorWin rate impactWin rate impact: not enough data |
85 | Unavailable (sparse evidence) | 0.1% | 2:59 |
Enchanter's EmblemWin rate impactWin rate impact: not enough data |
81 | Unavailable (sparse evidence) | 0.1% | 3:01 |
Mystic ShotWin rate impactWin rate impact: not enough data |
74 | Unavailable (sparse evidence) | 0.1% | 3:00 |
Extra StaminaWin rate impactWin rate impact: not enough data |
64 | Unavailable (sparse evidence) | 0.1% | 1:27 |
Improved SpiritWin rate impactWin rate impact: not enough data |
57 | Unavailable (sparse evidence) | 0.1% | 3:44 |
GritWin rate impactWin rate impact: not enough data |
56 | Unavailable (sparse evidence) | 0.1% | 1:27 |
Battle VestWin rate impactWin rate impact: not enough data |
53 | Unavailable (sparse evidence) | 0.1% | 2:56 |
Swift StrikerWin rate impactWin rate impact: not enough data |
53 | Unavailable (sparse evidence) | 0.1% | 3:20 |
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Matching games unavailable. Choose an item in the column before, or an item with more games.
Showing 24 of 192 paths with 30+ games. Show more
Mystic Burst ->
Extra Charge ->
High-Velocity Rounds
5,988 games · Win rate: 45.5% (95% interval 44.3%–46.8%) · Pick share: 8.0%
Mystic Burst ->
Extra Charge ->
Extra Spirit
5,604 games · Win rate: 44.8% (95% interval 43.5%–46.1%) · Pick share: 7.5%
Extra Charge ->
Mystic Burst ->
Extra Spirit
4,494 games · Win rate: 43.7% (95% interval 42.3%–45.2%) · Pick share: 6.0%
Restorative Shot ->
High-Velocity Rounds ->
Opening Rounds
4,304 games · Win rate: 46.7% (95% interval 45.2%–48.1%) · Pick share: 5.8%
High-Velocity Rounds ->
Opening Rounds ->
Mystic Burst
3,057 games · Win rate: 45.3% (95% interval 43.6%–47.1%) · Pick share: 4.1%
High-Velocity Rounds ->
Opening Rounds ->
Long Range
3,050 games · Win rate: 46.9% (95% interval 45.1%–48.7%) · Pick share: 4.1%
Mystic Burst ->
High-Velocity Rounds ->
Opening Rounds
2,549 games · Win rate: 47.4% (95% interval 45.4%–49.3%) · Pick share: 3.4%
Long Range ->
Rapid Rounds ->
Swift Striker
2,186 games · Win rate: 46.2% (95% interval 44.1%–48.3%) · Pick share: 2.9%
High-Velocity Rounds ->
Rapid Rounds ->
Swift Striker
1,804 games · Win rate: 48.1% (95% interval 45.8%–50.4%) · Pick share: 2.4%
Extra Charge ->
Extra Spirit ->
Mystic Burst
1,263 games · Win rate: 45.7% (95% interval 43.0%–48.4%) · Pick share: 1.7%
High-Velocity Rounds ->
Opening Rounds ->
Extra Charge
867 games · Win rate: 44.1% (95% interval 40.8%–47.4%) · Pick share: 1.2%
High-Velocity Rounds ->
Opening Rounds ->
Mystic Shot
798 games · Win rate: 45.0% (95% interval 41.6%–48.5%) · Pick share: 1.1%
High-Velocity Rounds ->
Long Range ->
Sharpshooter
796 games · Win rate: 48.7% (95% interval 45.3%–52.2%) · Pick share: 1.1%
Extra Charge ->
High-Velocity Rounds ->
Mystic Burst
782 games · Win rate: 41.9% (95% interval 38.5%–45.4%) · Pick share: 1.0%
Mystic Burst ->
Extra Charge ->
Enchanter's Emblem
745 games · Win rate: 46.4% (95% interval 42.9%–50.0%) · Pick share: 1.0%
High-Velocity Rounds ->
Opening Rounds ->
Rapid Rounds
732 games · Win rate: 44.1% (95% interval 40.6%–47.7%) · Pick share: 1.0%
High-Velocity Rounds ->
Restorative Shot ->
Opening Rounds
582 games · Win rate: 48.3% (95% interval 44.2%–52.3%) · Pick share: 0.8%
Extra Charge ->
Mystic Burst ->
High-Velocity Rounds
518 games · Win rate: 49.0% (95% interval 44.8%–53.3%) · Pick share: 0.7%
Mystic Burst ->
Extra Spirit ->
Extra Charge
508 games · Win rate: 44.1% (95% interval 39.8%–48.4%) · Pick share: 0.7%
Mystic Burst ->
Extra Regen ->
Extra Charge
506 games · Win rate: 45.8% (95% interval 41.6%–50.2%) · Pick share: 0.7%
High-Velocity Rounds ->
Grit ->
Long Range
487 games · Win rate: 48.0% (95% interval 43.6%–52.5%) · Pick share: 0.7%
Mystic Burst ->
High-Velocity Rounds ->
Extra Charge
453 games · Win rate: 52.5% (95% interval 47.9%–57.1%) · Pick share: 0.6%
High-Velocity Rounds ->
Mystic Burst ->
Opening Rounds
435 games · Win rate: 47.6% (95% interval 42.9%–52.3%) · Pick share: 0.6%
High-Velocity Rounds ->
Mystic Burst ->
Extra Charge
404 games · Win rate: 46.3% (95% interval 41.5%–51.2%) · Pick share: 0.5%
Showing 24 of 192 paths with 30+ games. Show more
Mystic Burst ->
Extra Charge ->
High-Velocity Rounds
5,988 games · Win rate: 45.5% (95% interval 44.3%–46.8%) · Pick share: 8.0%
Mystic Burst ->
Extra Charge ->
Extra Spirit
5,604 games · Win rate: 44.8% (95% interval 43.5%–46.1%) · Pick share: 7.5%
Extra Charge ->
Mystic Burst ->
Extra Spirit
4,494 games · Win rate: 43.7% (95% interval 42.3%–45.2%) · Pick share: 6.0%
Restorative Shot ->
High-Velocity Rounds ->
Opening Rounds
4,304 games · Win rate: 46.7% (95% interval 45.2%–48.1%) · Pick share: 5.8%
High-Velocity Rounds ->
Opening Rounds ->
Mystic Burst
3,057 games · Win rate: 45.3% (95% interval 43.6%–47.1%) · Pick share: 4.1%
High-Velocity Rounds ->
Opening Rounds ->
Long Range
3,050 games · Win rate: 46.9% (95% interval 45.1%–48.7%) · Pick share: 4.1%
Mystic Burst ->
High-Velocity Rounds ->
Opening Rounds
2,549 games · Win rate: 47.4% (95% interval 45.4%–49.3%) · Pick share: 3.4%
Long Range ->
Rapid Rounds ->
Swift Striker
2,186 games · Win rate: 46.2% (95% interval 44.1%–48.3%) · Pick share: 2.9%
High-Velocity Rounds ->
Rapid Rounds ->
Swift Striker
1,804 games · Win rate: 48.1% (95% interval 45.8%–50.4%) · Pick share: 2.4%
Extra Charge ->
Extra Spirit ->
Mystic Burst
1,263 games · Win rate: 45.7% (95% interval 43.0%–48.4%) · Pick share: 1.7%
High-Velocity Rounds ->
Opening Rounds ->
Extra Charge
867 games · Win rate: 44.1% (95% interval 40.8%–47.4%) · Pick share: 1.2%
High-Velocity Rounds ->
Opening Rounds ->
Mystic Shot
798 games · Win rate: 45.0% (95% interval 41.6%–48.5%) · Pick share: 1.1%
High-Velocity Rounds ->
Long Range ->
Sharpshooter
796 games · Win rate: 48.7% (95% interval 45.3%–52.2%) · Pick share: 1.1%
Extra Charge ->
High-Velocity Rounds ->
Mystic Burst
782 games · Win rate: 41.9% (95% interval 38.5%–45.4%) · Pick share: 1.0%
Mystic Burst ->
Extra Charge ->
Enchanter's Emblem
745 games · Win rate: 46.4% (95% interval 42.9%–50.0%) · Pick share: 1.0%
High-Velocity Rounds ->
Opening Rounds ->
Rapid Rounds
732 games · Win rate: 44.1% (95% interval 40.6%–47.7%) · Pick share: 1.0%
High-Velocity Rounds ->
Restorative Shot ->
Opening Rounds
582 games · Win rate: 48.3% (95% interval 44.2%–52.3%) · Pick share: 0.8%
Extra Charge ->
Mystic Burst ->
High-Velocity Rounds
518 games · Win rate: 49.0% (95% interval 44.8%–53.3%) · Pick share: 0.7%
Mystic Burst ->
Extra Spirit ->
Extra Charge
508 games · Win rate: 44.1% (95% interval 39.8%–48.4%) · Pick share: 0.7%
Mystic Burst ->
Extra Regen ->
Extra Charge
506 games · Win rate: 45.8% (95% interval 41.6%–50.2%) · Pick share: 0.7%
High-Velocity Rounds ->
Grit ->
Long Range
487 games · Win rate: 48.0% (95% interval 43.6%–52.5%) · Pick share: 0.7%
Mystic Burst ->
High-Velocity Rounds ->
Extra Charge
453 games · Win rate: 52.5% (95% interval 47.9%–57.1%) · Pick share: 0.6%
High-Velocity Rounds ->
Mystic Burst ->
Opening Rounds
435 games · Win rate: 47.6% (95% interval 42.9%–52.3%) · Pick share: 0.6%
High-Velocity Rounds ->
Mystic Burst ->
Extra Charge
404 games · Win rate: 46.3% (95% interval 41.5%–51.2%) · Pick share: 0.5%
Showing 24 of 149 paths with 30+ games. Show more
2,363 games · Win rate: 46.0% (95% interval 44.0%–48.1%) · Pick share: 3.2%
Mystic Burst ->
Extra Charge ->
High-Velocity Rounds ->
Opening Rounds ->
Long Range ->
Extra Spirit
1,486 games · Win rate: 48.0% (95% interval 45.4%–50.5%) · Pick share: 2.0%
1,076 games · Win rate: 43.8% (95% interval 40.8%–46.8%) · Pick share: 1.4%
933 games · Win rate: 46.5% (95% interval 43.3%–49.7%) · Pick share: 1.2%
860 games · Win rate: 48.7% (95% interval 45.4%–52.1%) · Pick share: 1.2%
Long Range ->
Rapid Rounds ->
Swift Striker ->
High-Velocity Rounds ->
Sharpshooter ->
Mystic Burst
848 games · Win rate: 46.0% (95% interval 42.7%–49.4%) · Pick share: 1.1%
845 games · Win rate: 43.4% (95% interval 40.1%–46.8%) · Pick share: 1.1%
536 games · Win rate: 45.7% (95% interval 41.5%–49.9%) · Pick share: 0.7%
485 games · Win rate: 40.2% (95% interval 35.9%–44.6%) · Pick share: 0.6%
438 games · Win rate: 44.7% (95% interval 40.2%–49.4%) · Pick share: 0.6%
427 games · Win rate: 47.8% (95% interval 43.1%–52.5%) · Pick share: 0.6%
356 games · Win rate: 49.2% (95% interval 44.0%–54.3%) · Pick share: 0.5%
330 games · Win rate: 48.2% (95% interval 42.8%–53.6%) · Pick share: 0.4%
322 games · Win rate: 51.6% (95% interval 46.1%–57.0%) · Pick share: 0.4%
Mystic Burst ->
Extra Charge ->
Extra Spirit ->
Mystic Shot ->
Improved Spirit ->
Rapid Recharge
295 games · Win rate: 43.4% (95% interval 37.9%–49.1%) · Pick share: 0.4%
293 games · Win rate: 41.3% (95% interval 35.8%–47.0%) · Pick share: 0.4%
Extra Charge ->
Extra Spirit ->
Mystic Burst ->
Sprint Boots ->
Trophy Collector ->
Mystic Shot
290 games · Win rate: 49.3% (95% interval 43.6%–55.0%) · Pick share: 0.4%
High-Velocity Rounds ->
Grit ->
Long Range ->
Rapid Rounds ->
Sharpshooter ->
Swift Striker
257 games · Win rate: 49.0% (95% interval 43.0%–55.1%) · Pick share: 0.3%
249 games · Win rate: 45.0% (95% interval 38.9%–51.2%) · Pick share: 0.3%
244 games · Win rate: 48.8% (95% interval 42.6%–55.0%) · Pick share: 0.3%
242 games · Win rate: 39.3% (95% interval 33.3%–45.5%) · Pick share: 0.3%
232 games · Win rate: 47.0% (95% interval 40.7%–53.4%) · Pick share: 0.3%
229 games · Win rate: 47.2% (95% interval 40.8%–53.6%) · Pick share: 0.3%
213 games · Win rate: 42.7% (95% interval 36.3%–49.4%) · Pick share: 0.3%
0 paths with 30+ games.
No common build paths for these filters.
Each position:item purchase-position lock is a retrospective condition in the selected purchase view; a future slot lock describes games that later reached it. Selection order is distinct from actual purchase-position numbers: intervening unselected purchases are allowed, and removing an item removes its condition and any lock on that item.
Assigned-lane relationships do not prove proximity throughout play. Paths describe the base cohort.
Lane tables show observed match wins, not lane wins. Each assigned opponent or lanemate counts once per selected appearance. Unknown or empty lane assignments contribute to the hero overall baseline but not a named relationship. Games can appear under multiple different lane heroes. The likely range is the configured Wilson interval for the match win rate. Differences are signed percentage points versus the hero overall in this exact cohort; they are descriptive and do not estimate a causal advantage. Rows below the effective minimum games are hidden; wider uncertain rates remain unavailable. Clicking an opponent adds it to the enemy conditions (or replaces a full pair); clicking a lanemate replaces that condition. Other filters stay active.
Lane tables use the cohort filters above, including selected purchases and purchase-position locks, but not the items chosen in the step-by-step explorer. Each lane table compares against the hero overall in that cohort. Lane tables and explorer columns are prepared separately, so right after an update one can reflect slightly newer games than the other. Clicking a lane hero changes the cohort and clears the items chosen in the explorer.
All hero, lane, selected-purchase, lock, patch, rank and scope conditions intersect the same player appearances. Explorer columns number purchases 1 through 6 in the selected view: Item 3 is exactly the third purchase. Selected purchases, in contrast, allow other purchases in between. Explicit locks require an unambiguous numbered purchase slot and remain retrospective conditions.
First valid recorded shop acquisitions count once. Base items and upgrades are separate; sales never erase history. Same-second ties cannot establish order. Unknown catalog items preserve purchase positions in both views. Major numbers tier 3/4 purchases, plus unknown placeholders.
Explorer typical time is mean acquisition time rounded down to seconds. Explorer pick share is out of all games with the items chosen so far, including games that bought nothing more. Path pick share uses the base selected-history cohort. Search and minimum pick only hide results. Win rates use the configured sample and interval gate; displayed uncertainty is a 95% Wilson interval. Reached-position rates describe completion separately. Later purchases are associated with game length, wealth and completion, not causal recommendations.
Win rate is the observed rate among buyers. Win rate impact adjusts same-tier alternatives to a common mix of purchase times, team wealth leads and ranks, relative to an average that includes the item. Its likely range is a 95% interval accounting for purchases from the same match, conditional on those alternatives and mix. Likely helps means the whole range is above zero, likely hurts below zero, and unclear includes zero. Not enough data means sample, support or display requirements failed. Unmeasured differences, repeated players across matches and future patches are not covered. Impacts do not establish cause or add up to a build win rate.
Win rate impact compares only supported alternatives within one selected population, purchase position and item tier; unavailable evidence stays unavailable. Joint continuations and full paths are observed together, never stitched from independent slot winners. Core statistics describe only that core; full-path statistics describe the full path.